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Thread: Roman Rebels

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  1. #1
    Caesar_1991's Avatar Miles
    Join Date
    Sep 2007
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    Victoria, British Colombia
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    392

    Default Roman Rebels

    Firstly, Awesome mod, Im looking forward to playing as the Romans and well being Julius Caesar. Now the Roman rebels. Ive seen the previews and seen how they would work. Thats pretty much how I thought it wouldve so here's what I was wondering, is there a way to make a script that would have certain Generals and Family members rebel if the Faction Leader died? So for example You have the Imperial Legions its the Empire, Marcus Julius has been Faction leader/Emperor for 20 years, and upon His Death a General with traits like disloyal rebels. Can a script like that be made? If so could it include things like the cogname so if the Julii ruled for 30 or 40 years there would be a greater chance if another Family became the Faction leader? Well thats pretty much it. Once again great mod and take all the time you need get everything right to your vision. Thanks

  2. #2

    Default Re: Roman Rebels

    I'm not really knowledgeable in script, but I think it is impossible.
    The problem with scripting (at least one of them) is that you can only use a set number of command/function, and can't add anymore. In this case, there are no functions for changing the ownership of a stack, and none too that ables to know which unit exactly there are in the stack.

    In RSII, we are "simply" spawning additional stacks and family members, and you are keeping the old ones. That is not the best way, but that still works pretty well.

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