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Thread: Heroes Mod for 3.1 - [RELEASED]

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  1. #1
    Foederatus
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    Default Re: Heroes Mod

    Almost makes me regret Legolas ending up as so fearsome because he's and Haldir are always my generals and Orc's must be slaughtered

  2. #2

    Default Re: Heroes Mod

    Whoa, Louis Lux you're an amazing skinner! Awesome work!
    DCI: Last Alliance: Unit maker. Proud member of The Imperial House of Hader

  3. #3
    Ceasar Gubius's Avatar Ducenarius
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    Default Re: Heroes Mod

    This may be a dumb question, but can generals/heroes use missle weapons? I noticed while playing the Fellowship Campaign that Legolas didn't use his bow once..... Can that be fixed???

    BTW, AWESOME SKINS LOUIS !!! I'd rep you but I already did, lol!
    RTR RULES!!!!

  4. #4
    Louis Lux's Avatar Into the Light
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    Default Re: Heroes Mod

    Quote Originally Posted by Earl of Memory View Post
    Whoa, Louis Lux you're an amazing skinner! Awesome work!
    Actually haven't done a texture so far for the heroes, almost all textures are bilwit's, the rest is mostly some clever editing. This is my first texture for the mod, Aragorn's quiver done from scratch:


  5. #5
    Yarrum's Avatar Ducenarius
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    Default Re: Heroes Mod

    No, it can't. Hardcoded.

  6. #6

    Default Re: Heroes Mod

    Oh, my bad... but good work nonetheless
    DCI: Last Alliance: Unit maker. Proud member of The Imperial House of Hader

  7. #7
    Foederatus
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    Default Re: Heroes Mod

    That looks awesome! Are you going to make his bedroll by any chance?

  8. #8
    kaiser1993's Avatar Senator
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    Default Re: Heroes Mod

    why dont you make a dismounted witch king, with sword and swingball? (if thats possible)

  9. #9
    Louis Lux's Avatar Into the Light
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    Default Re: Heroes Mod

    Quote Originally Posted by ledzeppelin45678 View Post
    That looks awesome! Are you going to make his bedroll by any chance?
    I gave it some serious thought but it might get crowded so i decided not to. I think I could make one just for the fun of it and include it in other units for some flavour.
    Quote Originally Posted by kaiser1993 View Post
    why dont you make a dismounted witch king, with sword and swingball? (if thats possible)
    I'm not a big fan of the current witchking (hope D_A isn't watching ) making a new one is a possibility but does the game have that kind of animation? think not

  10. #10

    Default Re: Heroes Mod

    Quote Originally Posted by Louis Lux View Post
    I gave it some serious thought but it might get crowded so i decided not to. I think I could make one just for the fun of it and include it in other units for some flavour.
    I'm not a big fan of the current witchking (hope D_A isn't watching ) making a new one is a possibility but does the game have that kind of animation? think not
    Yeah a "swing ball" would probably require physics to look good, and physics are really lacking in Medevil 2. A good animator could make it beleivable as well but animators are rare. But I've always wanted dismounted Nazgul and Witch-King as generals.

    Btw LL, do you just want me to just model those heros you asked for now or do you have some sort of preference the way they are made?

    Groovy

  11. #11
    Louis Lux's Avatar Into the Light
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    Default Re: Heroes Mod

    Eomer should be simple, haven't had a close look but his armor looks similar to theoden's in shape, it would mostly need a new head and helmet.

    Denethor is tricky because of the heavy coat, you can perhaps replace the coat with a heavy cloak (dale nobles). The body is completely covered by the heavy mail
    Spoiler Alert, click show to read: 

  12. #12

    Default Re: Heroes Mod

    You may consider giving him some more armor. After all he is Steward of Gondor and undoubtedly he would take safety precautions if he ever leads his men into battle. Of course his pretty old and heavy armor like Fountain Guard is out of question, but chainmail with some plate elements may work here.

  13. #13

    Default Re: Heroes Mod

    yes in the books he was pretty heavily armored(under his clothes) but he didn't fight, he claimed he would be the last to fall. don't make him too old, in the time of the mod he is younger than in the books

  14. #14

    Default Re: Heroes Mod

    Still 65 years at start makes him pretty old, so I do not think he would run around in heavy armor, maybe something similar to Citadel Guard armor, but without rear plate on the back.

  15. #15

    Default Re: Heroes Mod

    Okay I'll see what I can do.

    Groovy

  16. #16

    Default Re: Heroes Mod

    Some other Hero ideas:

    Eriador: Halbarad
    Isengard: Yagthak, Sharku
    Mordor: Schagrat, Gorbag

  17. #17
    HerzoG's Avatar Semisalis
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    Default Re: Heroes Mod

    Quote Originally Posted by Pallas View Post
    Some other Hero ideas:

    Eriador: Halbarad
    Isengard: Yagthak, Sharku
    Mordor: Schagrat, Gorbag
    for Mordor : Grishnakh(dont know how to spell)

    Third Age TW - Roma Surrectum II - All under Heaven

  18. #18

    Default Re: Heroes Mod

    Quote Originally Posted by Pallas View Post
    Some other Hero ideas:

    Eriador: Halbarad
    Isengard: Yagthak, Sharku
    Mordor: Schagrat, Gorbag
    sharku is saruman

  19. #19

    Default Re: Heroes Mod

    Sharku is also the name of the warg leader.


  20. #20
    Yarrum's Avatar Ducenarius
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    Default Re: Heroes Mod

    He's already a hero...

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