Results 1 to 2 of 2

Thread: AI Naval bugs...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default AI Naval bugs...

    Noticed a few odd things with the AI in both Slecuid and Macedon campaigns:

    * Selecuids:

    In the current campaign the AI just seems to be building lots of ships in the red sea for the Ptolymes and esp after I'd taken out the few ships in the Med.

    Spoiler Alert, click show to read: 


    Spotted this one - looks as if the rebels have beached it!

    Spoiler Alert, click show to read: 


    * Macedon Campaign: The Greeks and Spart are currently allies .. but at the end of every turn the (last 5 years) the Spartan ships just go back and forth around Crete and do nothing. They've ignored every madeonian fleet thats got close by and considering that I'm at war with both states its a wee bit odd.

    Spoiler Alert, click show to read: 


    Also I didn't think you could build a stone wall fortifications without upgrading to a governor's palace first and looking at Korinthos that doesn't seem to be the case ?
    Last edited by TTRouble; July 26, 2010 at 05:54 PM.

  2. #2

    Default Re: AI Naval bugs...

    Now that i see this , i didnt really notice it as a problem as we all know the rtw AI ... , but i had the same issue , like this , between greece and turquey , mine was macedonian an greek cities states , they were a dozen of 1 unit ships just sailing around , attacking no one

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •