thought you where again someone who just dont read the forum
nice work on the Alexander overhaul!
thought you where again someone who just dont read the forum
nice work on the Alexander overhaul!
B-Dizl - Nice modelling mate, I did not realize that you were waiting for any tools/plug ins etc..will be good to see some heavy armour and stuff in this mod![]()
Lemme repeat this sentence I posted here too many times already
Originally Posted by S-te-Fan
And ill repeat the same thing i always do after you post that... levels of detail
Only LOD 1 is high poly all the rest will be the least amount of polys as possible, trust me it will make up for the extra polys in LOD 1
We were so sure we'd never get an equipment plugin that i didnt even start on all the rifles and such til i knew for 100% sure that it works and we've verified it definitely works![]()
You're adding detail that can't be seen ingame.
How so?
Ive gotten many many models in game and i can see all the details, the German heavy howitzer LOD 1 is over 6000 polys and i can see every bit of detail, same with the tanks and the rifles and side arms.
You have a point that if you were viewing the LOD 1 models from a distance none of that detail would really show up but thats the whole point of the LOD system. The rifles and sidearms have 2 LODs so LOD 1 will be high poly as in the sidearms i just posted then LOD 2 will be about 1/3 as many polys if not less and that will be the version you see when you zoom out.
You then oviously have little understanding of using system resources and the missing oppertunity to deliver this mod to a broader public.
What are you basing an acceptable poly count on? The in game models? If so are you suggesting that i should use the same poly count as a pistol from 1805 to model a modern revolver?
Should i use the poly count of one of the 1805 cannons for my 1914 artillery?
That is just ridiculous IMO![]()
Pistols for officers are fine as high poly lod 1's. Rifles, not so much but a less complex shape anyway.
This may illustrate my point better,
There is no way that this....
Spoiler Alert, click show to read:
Could have the same poly count as this...
Spoiler Alert, click show to read:
Without the ww1 rifle looking like garbage in game.
hmph. Well I like the models..
I bring tanks today.
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I declare war on trolls.
That is the flaw in your theory, gentlemen and I will not help you out of it. If you choose to deal with men by means of compulsion, do so. But you will discover that you need the voluntary co-operation of your victims, in many more ways than you can see at present. And your victims should discover that it is their own volition - which you cannot force - that makes you possible. I choose to be consistent and I will obey you in the manner you demand. Whatever you wish me to do, I will do it at the point of a gun. If you sentence me to jail, you will have to send armed men to carry me there - I will not volunteer to move. If you fine me, you will have to seize my property to collect the fine - I will not volunteer to pay it. If you believe that you have the right to force me - use your guns openly. I will not help you to disguise the nature of your action. -Hank Rearden
Looks like my reinforcements arrived![]()
That is the flaw in your theory, gentlemen and I will not help you out of it. If you choose to deal with men by means of compulsion, do so. But you will discover that you need the voluntary co-operation of your victims, in many more ways than you can see at present. And your victims should discover that it is their own volition - which you cannot force - that makes you possible. I choose to be consistent and I will obey you in the manner you demand. Whatever you wish me to do, I will do it at the point of a gun. If you sentence me to jail, you will have to send armed men to carry me there - I will not volunteer to move. If you fine me, you will have to seize my property to collect the fine - I will not volunteer to pay it. If you believe that you have the right to force me - use your guns openly. I will not help you to disguise the nature of your action. -Hank Rearden