Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
What makes you say this? And the converter has been out for a few days now.
I said this two months ago, and I'll say it again now - the trenches could have been implemented at the very start. The tools for editing the rigid models do exist, and are nothing to do with UU3d - i.e. they were created by Knighterrant and are free to us.
Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
My Tools, Tutorials and Resources
The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.- George Orwell
I believe this could have been one of those things that got lost - among other things - when we didn't have our own forum.
There are still unresolved issues with the trenches, however. How will they be implemented? If we are to add them as garrisonable buildings or walls, we need to learn mapping. If they are supposed to be added as deployable items, we need to learn how to make such objects garrisonable, which might, sadly, be impossible.
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
Do you have any plans for modding stratmap models right now? For example, it would be more WW1-friendly if the armies in the campaign be represented with, say a motorized transport instead of the ones that are being used right now. The same thing goes for the fleet.
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
Heres the British helmet...
Last edited by B-DizL; May 10, 2018 at 02:25 PM.
Good work matey !!
Now 4.2 is done and dusted, we can concentrate 100% on FINALY Getting your work the game time it deserves !
British Armored Cruiser of the "Diadem" class. They were built at the turn of the 20th Century and were already obsolete by the time the war began, suffering from a low top speed (20-21 kts), mediocre armor, low maneuverability, and a light armament - 6 inches was the largest calibre they carried.
The pods along the side are casemates for the 6" guns. Another bad design feature, because these guns were too close to the waterline & hard to operate in rough seas.
Because of these flaws several of them were taken out of their original role & converted to minelayers after the war broke out. One ("HMS Ariadne") was sunk by a submarine; the others survived the war.
The original configuration is modeled here; I will be working on the midships section tomorrow & adding boats, weapons, and maybe a texture. The rigging is also incomplete at this point.
If/when this model is implemented in the game it will be adequate for sinking cargo ships & patrol craft, but a floating coffin if you encounter German battleships or battlecruisers...
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
WWI: TW Naval Modeling Team
Nice work iambecomelife, I'll add them to the OP after you update them.
Btw, apparently it is now possible to edit animations .
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
Diadem class it is. I think, for a future naval patch, that I will add a generic "Armoured Cruiser" class alongside the "Light Cruiser" class (which is the one we have right now).
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
I'd love to see the Aussie Slouch Hat on the Australian Light Horse.
The Australian Light Horse used these:
Spoiler Alert, click show to read:
With the left side upturned and the plume in the left side and the rising sun on the upturned side.
The Royal Australian Infantry had the same style hat but without the plume.
Son of Major Darling | House of Caesars | Content Writer | My Workshop | Moderator
hey guys if your gona put barbed wire in PLEASE PLEASE PLEASE PLEASE make sure it kills more than just cavalry...
"If a pro is the opposite of a con, then what is the opposite of progress?"
Great models, love the hats a lot. Keep up the good work
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
I DO believe I promised Thoragos to make a barbed wire model, just didnt figure out how to make it I can give it a shot if the new leaders want to.
oh dear god, are you serious... you cant climb 'barbed wire' you can only cut it, otherwise you shred your hands and colapse ontop of it, and then you start bleeding out. besides, if its the russian patriotic unit the sheer weight of men (as in any units as they are all over 300 men strong) would force the front row onto the barbes, then the next row, then the next...
"If a pro is the opposite of a con, then what is the opposite of progress?"