Page 9 of 23 FirstFirst 12345678910111213141516171819 ... LastLast
Results 161 to 180 of 458

Thread: Res Bellicae Version 2.0 (Check First Page)

  1. #161
    Turkeys!'s Avatar Praepositus
    Join Date
    May 2006
    Location
    New Jersey, USA
    Posts
    5,610

    Default Re: Res Bellicae Version 1.0

    I'm uploading a 4-part file now just incase the two part is a too large for those with slower connections so it should be up in about an hour and a half or so.

  2. #162

    Default Re: Res Bellicae Version 1.0

    thanks ^^
    Rome:Total War:Res Bellicae Proud team leader

  3. #163

    Default Re: Res Bellicae Version 1.0

    Gaio the link to the patch 1.1. doesn't work.

  4. #164

    Default Re: Res Bellicae Version 1.0

    try now
    Rome:Total War:Res Bellicae Proud team leader

  5. #165

    Default Re: Res Bellicae Version 1.0

    Welcome , after the new patch the game stops at the splash screen why

  6. #166
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: Res Bellicae Version 1.0

    Quote Originally Posted by BlackWood View Post
    Welcome , after the new patch the game stops at the splash screen why
    I too have same problem!!

  7. #167

    Default Re: Res Bellicae Version 1.0

    Patch 1.1 updated to fix some other errors
    Rome:Total War:Res Bellicae Proud team leader

  8. #168

    Default Re: Res Bellicae Version 1.0

    try now
    Rome:Total War:Res Bellicae Proud team leader

  9. #169

  10. #170

    Default Re: Res Bellicae Version 1.0

    Thank you Turkeys! ^_^
    RES BELLICAE Proud Team Member

    Sound&Video Editing, Skinner, Tester&Debugger, Public Relations, Web Designer, BETA Tester

  11. #171

    Default Re: Res Bellicae Version 1.0

    I know that i am a little bit dumb, but, could you explain me again all of that activate scripts stuff? I´m very sorry, but i am beginning to think of myself as a littltle clumsy guy...

  12. #172

    Default Re: Res Bellicae Version 1.0

    when you enter a campaign click on a city and the advisor will popup
    click on it as you ar etrying to read it
    you will see it desappears.
    The script is now activated


    when you want to exit a campaign just press esc key and then the ? simbol in the upper right part of the menu that appears to deactivate it
    Rome:Total War:Res Bellicae Proud team leader

  13. #173
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: Res Bellicae Version 1.0

    Quote Originally Posted by Gaio Giulio Patrizio View Post
    try now
    All working now!!!
    Molto grazie amico

  14. #174
    MorganH.'s Avatar Finis adest rerum
    Join Date
    Dec 2007
    Location
    Netherlands
    Posts
    4,659

    Default Re: Res Bellicae Version 1.0

    Thank you sir,but this is with the 'Splitter/Merger' as well ?

    If so ,can you please explain how this works ,because i did not succeed with the 2 large chunks earlier today !
    (Or maybe the first Filefront installer can be uploaded again to make it more simple ?)

    Regards

  15. #175

    Default Re: Res Bellicae Version 1.0

    turkeys you should explain how filesplitter works XD
    Rome:Total War:Res Bellicae Proud team leader

  16. #176
    Turkeys!'s Avatar Praepositus
    Join Date
    May 2006
    Location
    New Jersey, USA
    Posts
    5,610

    Default Re: Res Bellicae Version 1.0

    http://www.filesplitter.org/ - That'll explain it better than me
    Last edited by Turkeys!; July 22, 2010 at 03:58 PM.

  17. #177
    MorganH.'s Avatar Finis adest rerum
    Join Date
    Dec 2007
    Location
    Netherlands
    Posts
    4,659

    Default Re: Res Bellicae Version 1.0

    Quote Originally Posted by Turkeys! View Post
    http://www.filesplitter.org/ - That'll explain it better than me
    Ok thank you very much,but i allready tried the merging part ;the "'splitter'' said it was finished succesfully ,but it still came up with an error
    But do i merge the Rars or unzip them and then merge the files ?
    sry for the tech questions but after all this time im still quite illiterate on this front!

    thanks in advance !

  18. #178

    Default Re: Res Bellicae Version 1.0

    you shoukd first unrar XD
    Rome:Total War:Res Bellicae Proud team leader

  19. #179
    Varyag's Avatar Libertus
    Join Date
    Jul 2009
    Location
    Filthadelphia
    Posts
    77

    Default Re: Res Bellicae Version 1.0

    Downloading right now, I can't wait!

    I'll be sure to post some screenshots of my campaign in the other thread
    "Only a few prefer liberty - the majority seek nothing more than fair masters."
    ~Sallust

  20. #180

    Default Re: Res Bellicae Version 1.0

    great ^^
    Rome:Total War:Res Bellicae Proud team leader

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •