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Thread: Res Bellicae Version 2.0 (Check First Page)

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  1. #1

    Default Re: Res Bellicae Version 1.0

    Finally i managed to work the splitter and i installed the mod. What can i say Gaio....stunning work! I must play it deeply of course but it seems to me like i found one of the best mod around here for Rome Total War...great graphics, interesting traits added and so on. Congrats guys...i'm happy to' see a splendid italian work!

    P.s: mo' basta co st'inglese che tanto sono di Roma!

  2. #2
    Varyag's Avatar Libertus
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    Default Re: Res Bellicae Version 1.0

    I noticed some bugs with the shield wall ability, namely the Triarii and Principes (Polybian) in the Imperial campaign, where they are set to loose formation even though they are in a tight formation with the shield wall ability.

    Really do love that implementation of the shield wall ability though
    "Only a few prefer liberty - the majority seek nothing more than fair masters."
    ~Sallust

  3. #3

    Default Re: Res Bellicae Version 1.0

    Redinside grazie per i complimenti ^_^

    PS:
    noi due anche siamo di ROMA (cioè diciamo che ci stiamo per l'uni ecco.. XD)
    RES BELLICAE Proud Team Member

    Sound&Video Editing, Skinner, Tester&Debugger, Public Relations, Web Designer, BETA Tester

  4. #4

    Default Re: Res Bellicae Version 1.0

    I cant figure this out at all. Are you supposed to merge the 2 files together? What do you do after that?

  5. #5

    Default Re: Res Bellicae Version 1.0

    after you have merged the files you will hhave a single file that is the Setup to install the mod ^^
    Rome:Total War:Res Bellicae Proud team leader

  6. #6

    Default Re: Res Bellicae Version 1.0

    Quote Originally Posted by Gaio Giulio Patrizio View Post
    after you have merged the files you will hhave a single file that is the Setup to install the mod ^^
    everytime it says the files were joined I dont seen a new file. Just the same two.

  7. #7

    Default Re: Res Bellicae Version 1.0

    great you appreciate ^^

    ps:grande ^^
    Rome:Total War:Res Bellicae Proud team leader

  8. #8

    Default Re: Res Bellicae Version 1.0

    Hi, I hope my installation is okay because I installed each part manually. I could not get the splitter/merger thing to work for me at all. I started a campaign and I've had no problems to report. Great job on this mod Gaio Giulio Patrizio and team.

  9. #9
    Turkeys!'s Avatar Praepositus
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    Default Re: Res Bellicae Version 1.0

    Remove the part where it says chunk in the two files and then you will be able to extract it manually with winrar or 7-zip.

  10. #10
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Res Bellicae Version 1.0

    Gaio Guilio Patrizio - Can I make a suggestion here!!! it seems many members are experiencing problems with installing this mod (including me before you give me help!! ) I actually created and moderate two mods of my own. what i suggest is that you make one installer with one file and use filehosting.org this site has no file size limitations and you can post the file on there! in turn all members will just have one single installer and not have to mess about with many files, its only a suggestion and I think it will make the install for many members much much easier! salute
    No more merging/splitting etc...!! as that will be history!

  11. #11

    Default Re: Res Bellicae Version 1.0

    Must i disable the script every time i stop playing and get out the game?Or it isn´t necessary and the only thing i´ve to do is enable the script when i reload the previous gameplay?

    Gre-at mod! One of the best i´ve had the real pleasure to play!
    Last edited by aquilaXXI; July 24, 2010 at 07:54 AM.

  12. #12

    Default Re: Res Bellicae Version 1.0

    it's necessary if you plan to keep playing

    anyway
    Turkeys can you (cause you have a great connection) be so kind to upload it also on filehosting.org as suggested?
    you would do us a great favour ^^
    Rome:Total War:Res Bellicae Proud team leader

  13. #13
    Varyag's Avatar Libertus
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    Default Re: Res Bellicae Version 1.0

    Quote Originally Posted by Gaio Giulio Patrizio View Post
    it's necessary if you plan to keep playing

    anyway
    Turkeys can you (cause you have a great connection) be so kind to upload it also on filehosting.org as suggested?
    you would do us a great favour ^^
    Damn.....What would be a blatant indicator the script has failed?

    Shutting down the game doesn't kill it?

    I'm asking this because I'm taking on Macedon with some AAR-worthy intensity at the moment
    "Only a few prefer liberty - the majority seek nothing more than fair masters."
    ~Sallust

  14. #14
    Turkeys!'s Avatar Praepositus
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    Default Re: Res Bellicae Version 1.0

    Quote Originally Posted by Gaio Giulio Patrizio View Post
    it's necessary if you plan to keep playing

    anyway
    Turkeys can you (cause you have a great connection) be so kind to upload it also on filehosting.org as suggested?
    you would do us a great favour ^^
    Alrighty, I'll post the link when done. You may want to remove the Megaupload links in this case.

  15. #15

    Default Re: Res Bellicae Version 1.0

    yes....

    the script mus t be activated when yo u start play.
    if you want to reload a previous game or to go to main menu because you want to start a new campign THEN you have to disable the script pr it will remains activated and cause problems..
    in other cases like if you are shutting the game down you don't need to go taking it off
    Rome:Total War:Res Bellicae Proud team leader

  16. #16

    Default Re: Res Bellicae Version 1.0

    if you want to write an AaR or post screens i'll be very happy ^^
    thinking of creating a subforum for them ^^
    Rome:Total War:Res Bellicae Proud team leader

  17. #17

    Default Re: Res Bellicae Version 1.0

    i'll leave them there just for completeness
    someone may choose mgaupload as i think it will be faster
    Rome:Total War:Res Bellicae Proud team leader

  18. #18

    Default Re: Res Bellicae Version 1.0

    Thank you for yur kindness! You, Sir, rule!

  19. #19

    Default Re: Res Bellicae Version 1.0

    Ok i'm gonna explain what i did to successfully install this mod using File Splitter.

    1. Download the two or the four megaupload files named "chunks" from the first page (obviously);
    2. Put them in the same folder, call it as you want;
    3. Download and open "File Splitter", selecting the "join files" option;
    4. Browse and select one of the chunks from the folder you created before. I selected the first "chunk" but i think it's the same cause the program automatically recognize all the files "chunks" put in the same folder;
    5. Now create another one folder, i called it " Unification".
    6. Go to "destination file" and browse finding the "Unification" folder and choose a name for the future file, you must call it it "Res Installer.exe" without the "chunk" word;
    7. Click on "Join", wait for the unification, then you will have a file in the "Unification" folder of about 2 Gb of size, it will acquire automatically the icon of the Res Bellicae installer.
    8. Install the mod as per inscructions...and overall......enjoy it!!

    Hope to be helpful!
    Last edited by redinside; July 24, 2010 at 12:30 PM.

  20. #20
    Turkeys!'s Avatar Praepositus
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    Default Re: Res Bellicae Version 1.0

    Alright I'm uploading the complete installer to Filehosting now. It should be ready in about 2 hours or so.

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