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Thread: Swords for ferguson rifles

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  1. #1

    Icon5 Swords for ferguson rifles

    I've been working on this for a while but I've hit a brick wall and its 2 in the morning.

    I've been tinkering with the ferguson riflemen unit and I've done almost everything I want except getting them to use swords. I had them using swords at one point but they stopped screw-loading the rifles and started muzzle loading them.

    I think I need to create a custom entry for the animation table but despite reading a few forum threads I cant wrap my head round what to do. I tried making custom fragments in the pack manager tool thing, but I'm not used to using it and I cant figure out how to add new entries, only modify the existing ones.

    To put it simply I'm stuck - anyone have any idea how to get screw-loading riflemen to use swords in close combat?

    Failing that I'd happily settle for bayonets on the screw-rifles if thats at all possible.

  2. #2

    Default Re: Swords for ferguson rifles

    you will probably need to create new entry in warscape_equipment_themes ( primary weapon rifle and secondary sabre or sword) and change unit stats in unit_stats_land (animation and melee weapon). Create little mod and then you can edit it all in DB editor

  3. #3

    Default Re: Swords for ferguson rifles

    Why would you want them to use swords? The real Ferguson rifles had a Bayonet.

  4. #4

    Default Re: Swords for ferguson rifles

    This is eaaaaaasyyy. Use DBE editor, open up Unit_stats_land, go to melee weapon and put in sword.

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