sorry i think this is a repeated question but i just can't find the way to do it .
What i want is to increase mi unit scale for example, instead of having 120 soldiers i want to have 300 per unit. Thanks
sorry i think this is a repeated question but i just can't find the way to do it .
What i want is to increase mi unit scale for example, instead of having 120 soldiers i want to have 300 per unit. Thanks
in the export_descr_unit.txt, where you find all the unit stats, there is a line named 'Soldier' which, for example, have the following stats:
type Levy Spearmen
dictionary Levy_Spearmen ; Levy Spearmen, u
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Levy_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
the red marker shows the number of soldiers in the unit for the default battle size... as to my knowledge, the maximum number you can have here is 80 (and in the huge battle scale that will be 200)...
if you want 120 men you change it to 48, if you want 150 men you change it to 60... the multiplier is 2,5 for huge battles I think, and I think you can change the number to any number you like, as long as the
[number of soldiers] x 2,5 = [a non-decimal number]
therefore, if you write 51 as the number of soldiers, the game would crash because 51 x 2,5 = 127,5 and you can't have half a man on the field...
EDIT: just found out that Kingdoms have heightened the maximum number of soldiers to 250 [100 in the EDU]... so no, you can't have 300 but well enough 250...![]()
Last edited by preachercheeze; July 16, 2010 at 04:54 AM.
thx for the explanation, i was wondering about unit scale.
Last edited by chris7ian; July 16, 2010 at 10:57 AM.
Oh, for Heaven's sake, now you're being deliberately stupid.
Dr. Sheldon Cooper
Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?
thx for the explanation but where can i find the export_descr_unit.txt file?
and the file should be under the /data folder...![]()
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Most you can have is 254 if you get technical.
100 men in EDU x 2.5 on huge = 250 men
3 officers
1 general
= 254 men
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Proud member of the Patria Libera team.
descr_walls.txt has tower weapon reload delays that relate to unit size. If you are raising all unit sizes then you might want to reduce the delays. Or you unbalance the units versus the defenses situation.
Oh and your battle AI is probably more likely to crash during siege assaults with 250 size units.
Tiny points![]()
thanks guys for the help. now i can play with 250 men per unit![]()
I've got a follow-up question on the subject. How do I implement the 100 soldier limit in a community made mod? Or is it only possible to have the 100 soldier limit in the mods you get with Kingdoms? I have all Kingdoms mods installed, but the 60 soldier limit still applies to the EDUs in the original game and mods made for it, for example Darthmod 1.4. Exactly where in the Kingdoms files is the limit set?
Thanks.
Maybe I didn't explain it clearly enough, but what I want to do is somhow use the higher 100 soldier limit from Kingdoms in all my mods, not just the ones from Kingdoms itself. I can edit the EDUs for the Kingdoms mods to 100 no problem, but if I try to do that with any of my other mods, like Darthmod for instance, the game won't start. So how can I make the game treat my other mods, and maybe even the main game, in the same way as the campaign mods in Kingdoms?
Does that mean that the 100 limit only works for the Kingdoms' mods? So even with Kingdoms installed, I can't get any separate, community-built mods to use it?
Thanks.
export_descr_units.txt file is the one u r looking for.![]()
It means that if your mod uses the kingdoms.exe then your limit is 100.
I see. Makes sense. Thanks for the help.