Hello!
first off, great mod to a great mod PB - Hats off to you and all the other contributors.
now the story -
so, its been just over a year since ive had mtw2 installed, just got a new cpu and desided to revisit my personal favorite of the series, desided that id try the turks, as i havent played em previously.
started a 1450 campaign, noticed that the indepenant's were neutral to me, makes life easier, wanted to go turtle mode anyhow, see what nations ai's acted agressively etc. Took constantiople as early as possible, picked up alliance with both moors and egypt asap, got lucky with a few crusades (first was Jerusalem, second was somewhere in poor lithuania) started a Jihad deep into HRE's teritory, which egypt pulled off somehoow.
by this time my original sultan is getting long in the tooth, i cobble together as much of an army i can, along with a bunch of agents.. and sail em off to rome for his retirment. Spy's open the gates, Assasins take out the towers and after much nail biting .. Rome is now a Turkish settlement. THE NEXT TURN.. my turtle campaign turns into complete, and utter madness.. the Ottoman Empire has been born, all of ejypts cities become mine, all the troops that can transfer over do so.. and i now have a complete mess to clean up. What i find really weird about it is that Ejypt had many more settlements then i, and yet.. that didnt matter.
currently, the mongols have just declared war, i have more settlments that need stuff then i have money to build with, the Cumans are on thier way.. (and i have no idea where all thier troops came from - was that scripted?) but are at peace for now.. Veinna is now the Papal States capital, as i gave it to them for a cease fire, and thought it might be interesting if they were in the middle of a few wars.
so.. i have multiple saves.. the question is, was that whole Empire take over deal avoidable? didnt see it in the missions.. didnt realize it was going to happen (nice surprise that.. but only in a way) and sure as heck wasnt prepared for it obviously. Would like to split off the campaigns, set up one set of saves for post empire and one for no empire if it is possible to avoid....
almost forgot.. LOVE the Aor/local troop and mercenary set up, gives the game a lot more "flavour" or at least variety to troops. did notice that the Turks seem not to get any mounted gunmen at all.. unless i am missing something? is there an easy way to add say camel gunners or just some reiters w/o editing modeldb etc?




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