Page 1 of 2 12 LastLast
Results 1 to 20 of 25

Thread: My Greek Campaign summary.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default My Greek Campaign summary.

    Hi I just felt like making a report on my campaign. So here goes.

    Currently at about turn 120 playing the greeks, on Hard/Hard. And I have currently 48 regions, including Sicily, Greece, Persia. southern russia, and the the western regions of the black sea, and I have raided southern Italy 2 times, and currently hold the southernmost region.

    I dominate most of modern persia. Ive taken out Macedon, and the Galatians, and Pontus is gone in 2-5 turns. Ephirus had just one region for a long time in greece, but finally attacked me. I counterattacked and took their region. So They are gone as well. Illyria is gonna be gone in 3 turns (1 region left). Ive kicked Egypts ass bigtime. But they still have a far better military score than me, and still hold over 25 regions, even though I must have taken at least 10-14 from him. And altough Ive taken just about everything in modern turkey from them, they, along with the Armenians, have reduced the Selecuids to 4 regions, which are seperated by Bactria. Parthia is down to 1 region thanks to Armenia. Iberia is done and dusted (destroyed) by the Numidians, who has also cast the Carthaginians off the mainland in both Africa and Iberia. And are now mounting a war against Gaul, and have already taken 1-2 regions from them. Carthage is reduced to 4 regions on 3 different Islands and can be conquered by anyone wishing it. Rome has been harrased by me and the Gauls. But are currently at peace with gaul, and are now strong again. They will be subdued again in a few turns though, (altough not conquered, as I wish to keep them ) The Germanians have been pushed a bit north east by the Gauls. But have conquered all the rebel settlements all the way to the sarmatians. The Britons are just in Britannia. The Sarmatians own a few more rebel regions since the start of the game. Same with Thrace.

    The super powers are now Greece (me), Egypt, and Numidia, and The Armenians are fast becoming one. Region wise, I am 15-22 regions above Egypt/Numidia. But they both have a much better military rating than me. Then comes me, then Armenia, then The Gauls, and Romans, then the Germanians, and Thracians. The rest are quite weak military wise. Population wise I am at a tie with Egypt even though I have about 20 more regions, (I usually exterminate the populace, or at the very least enslave them).

    So there you have it, alot of interesting things have happened, and it will be interesting to see how things develop. I have never seen so agressive Npcs ever neither in vanilla or in mods before. Numidia and Egypt are really hardcore. And if Empires were to be measured only in landmass they and the sarmatians are either bigger or tied with me. Armenia has quite a large Empire as well, having taken much of the Parthian and Selecuid territories.

    As for funny things happening, ive had a few.

    My first raiding of italy was succesfull, but I lost quite a few men, and had to evacuate what was left of my army by sea except for the artillery wich wasnt fast enough and had to be left behind,(there was a full stack of romans very close coming to get me). But the army was caught by a superior Roman navy and sunk at sea . Roman revenge I guess, which they probably deserved after having the populace of 4 cities exterminated, and their military facilities, as well as any roman temples destroyed .

    My war against Pontus has lasted a long time, and has been on and of. The sttlement which was most contested, has switched hands 6 times . Mostly because I didnt really have the resources to retake it when Pontus attacked me, and therefore my two first attempts were half hearted, altough succesfull. They just didnt last more then a couple of turns hehe.

    Macedon lost 2 regions to me. And then suddenly, the turn after, their 2 remaining settlments rebelled, effectively destroying Macedon .

    I just recently had a navy consisting of 1 Quintrireme and 4 of the middle ship, and 3 of the worst ship, all upgraded at an armoury. It attacked 2 roman ships, both at the worst class, and only upgraded at a blacksmith. The Romans sunk 2 ships, and the rest of my fleet sunk because thats what this mod does when you loose a ship battle. (This was more irritating than funny actually, as I had finally made a big navy, and was ready to crush the roman navy, wich had harrased me for so long.

    Another family member was sunk at sea due to battle lost at sea.

    My second invasion of itally, saw me taking 3 of the 4 same cities I took before, but the first 2 were plague ridden. So my army conracted the plague. And is currently at the south eastern tip of italy in a fort. Ive put them in quarantine . And my family member leading the army died of the plague.

    So There it is. As for alliances I was allied to 3 nations, who all either abandoned me or backstabbed me in turn 25 or so, when Egypt attacked me (Egypt was allied to 6-8 nations, so they chose to stick with them). So I had to look west for allies instead, finding Carthage, Gaul, Rome, and Ephirus. Ephirus and Carthage was put virtually out of buisness within another 10 and 25 turns. Rome backstabbed me 5 turns after I secured Sicily. Gaul I got to attack the romans in the north, (that was quite interesting to watch, since it was alot of battles and regions beeing lost and retaken, by both sides. It ended with the gauls coming out on top and taking a region, but they then agreed to a ceasefire. While that happened I conducted my first raid in southern italy where the romans lost 4 regions wich they promtly retook.

    Anyway I am still allied to Carthage, but also Numidia (the reason why I am not allied to gaul anymore, since I had to choose), Parthia (with its 1 region), and the Selecuids, as well as Bactria. My enemy Rome is allied to Germania and Illyria and 1 or 2 more. Egypt is allied to Pontus, Armenia, Sarmatia and Thrace.

    Sorry for the long overview.

    EDIT: http://s214.photobucket.com/albums/c...0Year%20251BC/
    Here is the link to my campaign screenshots. These are in the winter or autumn of 251 BC, possibly spring 250. These show the campaign map, and the campaign map zoomed in. Theres also an overview of the factions and their diplomatic relations. As well as my huge family tree.

    EDIT 2: Sorry managed to delete the album . Reuploading now.
    Last edited by Odieman; July 11, 2010 at 02:55 PM.

  2. #2
    Caesar Augustus's Avatar Senator
    Join Date
    Oct 2009
    Location
    Gloucester, UK
    Posts
    1,412

    Default Re: My Greek Campaign summary.

    Sounds like a cracking campaign! I've never played as the Greeks.
    Please leave your name if you rep. It will be returned




  3. #3

    Default Re: My Greek Campaign summary.

    (vampire hiss) I'm strictly a roman player :p I've never played as the greek, but it sounds good.

    lol i'm glad to hear about the roman revenge bit, not only does it make me a bit happy, but it shows just how awesome the mod has become that AI faction can finally give the game some flavor, know what i mean.

  4. #4
    Quinn Inuit's Avatar Artifex
    Join Date
    Sep 2006
    Location
    Virginia, USA
    Posts
    4,968

    Default Re: My Greek Campaign summary.

    I'm glad you're enjoying it. For the record, the AI gets a bonus in naval battles even on Medium, so it must be substantial on Hard. The developers really wanted to stack naval battles in the AI's favor.
    RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian

    The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.

    My writing-related Twitter feed.

  5. #5

    Default Re: My Greek Campaign summary.

    Ok, But is it possible to switch off the all ships are lost, when loosing a ship battle thing?
    It can be a pain in the ass, and I almost always loose atleast one or two ships in sea battles anyway (even when I win), probably because of what you mentioned.

  6. #6
    Tiro
    Join Date
    Jul 2008
    Location
    Bodo, Norway
    Posts
    250

    Default Re: My Greek Campaign summary.

    Quote Originally Posted by Odieman
    Ok, But is it possible to switch off the all ships are lost, when loosing a ship battle thing?
    It can be a pain in the ass, and I almost always loose atleast one or two ships in sea battles anyway (even when I win), probably because of what you mentioned.
    I think that's more something that happens when your ships have lost so-and-so much crew and are out of movement points, rather than a script. I could be wrong though.
    ExRM grunt modder and player.
    Historical discussions & modding Rome: Total War. How much better can it get?

  7. #7

    Default Re: My Greek Campaign summary.

    That may be the reason, I always use up their movement points. Will try to avoid that and see if it makes a difference.

    EDIT: Also I am in the process of uploading some screenshots of my campaign on to photobucket. Will post a link later when its finished.

  8. #8
    Carados's Avatar Senator
    Join Date
    Nov 2009
    Location
    England
    Posts
    1,380

    Default Re: My Greek Campaign summary.

    The computer gets a +10 bonus. I'm less sure whether the computer still gets the +4 and +7 bonus on harder difficulties.
    Developer for the Extended Realism mod for RTR Platinum.
    Developer for RTRVII and protégé of Caligula Caesar

    The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.


  9. #9

    Default Re: My Greek Campaign summary.

    I'm not sure if this will help as i'm not playing hard/hard, but have you tried to keep your leed ships fully manned?

    by that i eman, look at your fleet, if you notice the ships that loose soldier/crew tend to be the lead unit cards, make sure to merge units and keep them up in full strength and you may survive and win more, as these ships tend to be the most exp ones and losing them or having them undermanned is unwise

  10. #10

    Default Re: My Greek Campaign summary.

    Quote Originally Posted by JaNuZ99 View Post
    I'm not sure if this will help as i'm not playing hard/hard, but have you tried to keep your leed ships fully manned?

    by that i eman, look at your fleet, if you notice the ships that loose soldier/crew tend to be the lead unit cards, make sure to merge units and keep them up in full strength and you may survive and win more, as these ships tend to be the most exp ones and losing them or having them undermanned is unwise
    No The leading ship is always full. And its never the leading ship that sinks, its always one or two in the middle, which usually are fully numbered to begin with. I played a couple of hours ago had 4 triremes, upgraded at armoury, against 1 bireme upgraded at blacksmith I sunk the bireme, but he sank 1 trireme, and 10/16 of another one .

    Edited first post with a link to the images I took. These are in the winter or autumn of 251 BC, possibly spring 250. These show the campaign map, and the campaign map zoomed in. Theres also an overview of the factions and their diplomatic relations. As well as my huge family tree.
    Last edited by Odieman; July 11, 2010 at 02:43 PM.

  11. #11

    Default Re: My Greek Campaign summary.

    Quote Originally Posted by Odieman View Post
    No The leading ship is always full. And its never the leading ship that sinks, its always one or two in the middle, which usually are fully numbered to begin with. I played a couple of hours ago had 4 triremes, upgraded at armoury, against 1 bireme upgraded at blacksmith I sunk the bireme, but he sank 1 trireme, and 10/16 of another one .
    hmm weird, i usually lose more men on my flagship,but yeah the secondary and third ships also bare most of the brunt of the fight, but they also get the most XP.


    I freely admit, I cheat on my naval battles. I don't like them at all.
    i may use the auto_win cheat once in a while if i'm transporting and important general or an army if its LIFE OR DEATH, if not i can always auto resolve a defeat and role play it as a "setback" where my admiral was forced to take a longer route so as not to loose the army at sea in unnecessary naval combat

  12. #12

    Default Re: My Greek Campaign summary.

    i may use the auto_win cheat once in a while if i'm transporting and important general or an army if its LIFE OR DEATH, if not i can always auto resolve a defeat and role play it as a "setback" where my admiral was forced to take a longer route so as not to loose the army at sea in unnecessary naval combat

    ------------------------------------------------------------------------------------------------------


    Hehe Had I known that I might have saved my first raiding army of Italy, and a good general I was transporting . Ah well its interesting to have a couple of family members who "died tragically"

  13. #13
    Caesar Augustus's Avatar Senator
    Join Date
    Oct 2009
    Location
    Gloucester, UK
    Posts
    1,412

    Default Re: My Greek Campaign summary.

    I freely admit, I cheat on my naval battles. I don't like them at all.
    Please leave your name if you rep. It will be returned




  14. #14

    Default Re: My Greek Campaign summary.

    Greeks are a fun faction to play and its nice to know your enjoying it aswell!

    Greek sophisitcation with spartan savagery - legendary

  15. #15

    Default Re: My Greek Campaign summary.

    Quote Originally Posted by leemyster View Post
    Greeks are a fun faction to play and its nice to know your enjoying it aswell!

    Greek sophisitcation with spartan savagery - legendary
    LOl i'm sorry in advance, i'm just too much of a fan of the romans not to say this

    Greeks also run very fast, but thats ok its great cardio for my roman soldiers, and the dying screams they make once my guys catch up to them is music to my ears

  16. #16
    Tiro
    Join Date
    Jul 2008
    Location
    Bodo, Norway
    Posts
    250

    Default Re: My Greek Campaign summary.

    Bah. Greek soliders were usually better than Romans, same for generals. But when it comes to cohesion, loyalty, and logistics you can only shiver in amazement of the Romans.
    ExRM grunt modder and player.
    Historical discussions & modding Rome: Total War. How much better can it get?

  17. #17

    Default Re: My Greek Campaign summary.

    Quote Originally Posted by Mogan View Post
    Bah. Greek soliders were usually better than Romans, same for generals. But when it comes to cohesion, loyalty, and logistics you can only shiver in amazement of the Romans.
    dosen't that make them BETTER than the greeks?

    Just for LOLZ i'll borrow from memory a tidbit of one of my general's battle speeches..

    "...that said we are the stronger warriors within ourselves everyone of you is better than they..." i think that hows it goes, but you get the gist of it ,and i'm sure we've all heard it

    ROME FTW BABY!!!
    Last edited by JaNuZ99; July 15, 2010 at 10:29 AM.

  18. #18

    Default Re: My Greek Campaign summary.

    but they all wore mini-skirts to battle !




  19. #19

    Default Re: My Greek Campaign summary.

    Quiet a story with this campaing. That's exactly what I like on this game. It's like a reading an exciting book. Each and every battle or campaing is like an individual chapter. All that diplomacy, backstabing, launching a campaign, evacuating your troops, "Romans revenge".. nice, nice, nice. Keep going posting your stories, you can add some battle stories with shots. I'am planning to do that from my Roman campaing.

  20. #20

    Default Re: My Greek Campaign summary.

    Yeah, well I havent really got that many cool battles. My Greek army, almost never lost, and the few times I did loose, I was surrounded and outnumbered severly. Even though I fought at hard battle difficulty. I had this one funny thing going though. One of the times Pontus retook the city wich traded hands so often, I had a family member in there. The army in the city consisted of about 2 hoplite units, and 2 peltast units as well as my family member. My hoplites kileed alot of Pontic guys at the gate (mostly archers and light infantry trying to get in ). But as soon as the phalanxes came they began loosing men rapidly. So I tried retreating with them, but they got run down (except for 2 men). So my army consisted of 1,5 peltast units, 2 hoplite infantry guys and my general. And the enemy came from 2 gates simultanously. Anyway the 2 hoplites killed like 5 guys before going down. My peltasts died very quickly. And my generals unit charged in but they didnt manage to kill much because they were beeing hit by about 400 phalanx spears at once . However the General of that unit, as well as 2 guys, had broken off from the main combat and was fighting 8 guys (mostly light infantry). The general and 2 guys killed those 8 guys, whilst loosing 2 in return, leaving only the general. My general (wich was on foot, beeing greek), was literally the only guy left of my forces. Facing down 800 guys in the middle of the town. The sight of him charging in, whilst getting shot at, was probably one of the most memorable sights of that campaign. Anyway, having already been hit in combat, and shot by arrow fire, (whilst in the skirmish), and hit about 10 times in total. He then went forth and killed 3 more (2 archers and 1 phalanx dude) when charging. But then he began getting hit by spears, about 8 more times, before getting killed.

    Heroic epic death Ftw! .

    Anyway since posting this campaign, I sent my plague army to Greece (they were healthy now). Rebuildt it and sent it and one other amry to italy. I then took 3 cities there. So I owned 4 cities in Italy. The Illyrians and POntus were wiped out by me. Numidia kept kicking the Gauls ass. I spied on some of their armies btw, and they mostly consisted of peltasts . I took a couple of towns more from reebels and Thrace. And then the campaign was won.


    The Egyptians broke the truce again, and attacked one of my cities twice. This was the only 2 battles were I actually got to properly defend a city, (I had 14 units in the army). These were really interesting battles were I had to defend, a really long stretch of wall. The enemy had 4 siege towers, and 4 ladders as well as 2 rams. The game crashed right before the first battle was over though (wich was really irritating, having defended for 30 mins). 1 siege tower, and the 2 battering rams caught fire both times, (I had 5 archer units).

    Probably on of my most close fought siege battles ever. I had to constantly re deploy my forces. To cope with the ladders, and siege towers coming in.

    I took some videos of it, might upload them when I come home again.
    Last edited by Odieman; July 27, 2010 at 06:03 AM.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •