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Thread: Bronze Age: Total War (Preview & download)

  1. #721
    AntonioHundangir's Avatar Tiro
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    Default Re: Bronze Age: Total War (Preview & download)

    dont worry guys. waiting the new version of loreley, i will post it here if him allow it. i guess
    your bronze age second life isnt come to an end.
    "regina caeli, sive tu Ceres,
    alma frugum parens originalis,
    quae, repertu laetata filiae,
    vetustatae glandis ferino remoto pabulo,
    miti commostrato cibo nunc,
    eleusiniam gleba percolis." - prayer to Kerres (Cerere, Benevolentissima Mater)

    "Respice post te. Hominem te memento. Memento mori.". (look behind you, remember you're a man. Remember you must die.)

  2. #722

    Default Re: Bronze Age: Total War (Preview & download)

    Quote Originally Posted by LanPirot View Post
    I don't have Steam, so I can't reproduce this bug to trying fix it
    Well, there is nothing to do then. Thanks for your time anyway

  3. #723
    Daminios's Avatar Civis
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    Default Re: Bronze Age: Total War (Preview & download)

    Quote Originally Posted by AntonioHundangir View Post
    dont worry guys. waiting the new version of loreley, i will post it here if him allow it. i guess
    your bronze age second life isnt come to an end.
    Bravo Antonio !!
    good news .....

  4. #724
    Daminios's Avatar Civis
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    Default Re: Bronze Age: Total War (Preview & download)


  5. #725
    loreley's Avatar Laetus
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    Default Re: Bronze Age: Total War (Preview & download)

    Does anyone know how to limit the number of temples that can be built in a city in 1 (just like in vanilla)? Because in the mod you can build all the temples in each city but it does not seem appropriate and I want to change it. Thanks!

  6. #726
    LanPirot's Avatar Foederatus
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    Default Re: Bronze Age: Total War (Preview & download)

    Quote Originally Posted by loreley View Post
    Does anyone know how to limit the number of temples that can be built in a city in 1 (just like in vanilla)? Because in the mod you can build all the temples in each city but it does not seem appropriate and I want to change it. Thanks!
    temples in this mod have names in EDB and other files like this: AA_temple_of_hathor
    and, vanilla temples does not have preffix AA_... so, just delete this adding in all files for limited building

  7. #727
    tomySVK's Avatar Campidoctor
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    Default Re: Bronze Age: Total War (Preview & download)

    I downloaded the mod few days ago from moddb.com page. Thanks for the english translation - itīs amazing egaming experience

    Edit: Do you know if the team is still working on BA:TW? Thanks.

  8. #728

    Default Re: Bronze Age: Total War (Preview & download)

    I don't think anyone is actively working on the mod at the moment. It's pretty finished though, not much else to do, I think

  9. #729

    Default Re: Bronze Age: Total War (Preview & download)

    I really like this mod, and want to make a video on it, altough i really find some things missing.
    Such things that i want to mod and then put here for anyone who wants it is the characters portraits and the general model textures.

    For the video i want to make i will only meet up with the semitic, assyrian and egyptian cultures, so that's the changes that i will start with.
    Then, later, if i make in the future another video on it or feel like it i make the rest of the portraits for the remainer cultures.

    Here's a example of what i am doing with the portraits:







    My photoshop isn't the best, but here you go
    This portraits are for, what in the mod folder shows, the hun culture, that makes part of the phoenician, amurru and aramean faction.
    It shows how they will look as young and older. I hope to get as many of this pictures as i can get to make the characters look unique.

  10. #730
    AntonioHundangir's Avatar Tiro
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    Default Re: Bronze Age: Total War (Preview & download)

    OK GUYS, LISTEN: me and loreley worked a lot on it ajusting several things. 4 turn per year, wooden wall to some smaller town, mercenaries added , and other issues. etc this submod started by me is called MEN OF BRONZE, but there s something other to fix: provincial campaigns dont work, they crash as starting for example and some unit texture as the arzawan infantry is messed up.
    if i pass the mod via mail to someone of you, can you give a look and adjust something?
    another thing to say, i wonder how do you use chariots? (i ever used a guerrilla approach in total war. using cavalry for hit and run attacks etc scortched land strategy, attrition etc so i defended gaul many times from the germanic tribes in late roman campaigns with a small comitatus against huge enemy armies winning ever in the long time. so elsewhere butba little bit diverse was in danube and sirya, where the flat land and enemies with much cavalry (persians and steppe peoples) make too dangerous fight on the field, so there the attrition, and the scortched land was accompanied by a defensive siege strategy based on fortified cities and forts.
    but in the bronze age is all diverse, no cavalry,(chariots are not the same. they arent so slender) so my tactic of exchange space for time, and to beat the invader with a guerrilla strategy work only in part, and only in some territory as greece or anatolia, where hills and mountains allow me to hide troops, simulate withdraw, hit and run, to attack from the top, etc in sirya where is all flat i m forced to fight in open field normally, loosing more men than necessary.
    what tactics do you use with the chariots?
    "regina caeli, sive tu Ceres,
    alma frugum parens originalis,
    quae, repertu laetata filiae,
    vetustatae glandis ferino remoto pabulo,
    miti commostrato cibo nunc,
    eleusiniam gleba percolis." - prayer to Kerres (Cerere, Benevolentissima Mater)

    "Respice post te. Hominem te memento. Memento mori.". (look behind you, remember you're a man. Remember you must die.)

  11. #731
    AntonioHundangir's Avatar Tiro
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    Default Re: Bronze Age: Total War (Preview & download)

    Fahnat, can you do some aegean and luwian (hittite, arzawan,etc) portrait? i will insert them in the game aside with the others
    "regina caeli, sive tu Ceres,
    alma frugum parens originalis,
    quae, repertu laetata filiae,
    vetustatae glandis ferino remoto pabulo,
    miti commostrato cibo nunc,
    eleusiniam gleba percolis." - prayer to Kerres (Cerere, Benevolentissima Mater)

    "Respice post te. Hominem te memento. Memento mori.". (look behind you, remember you're a man. Remember you must die.)

  12. #732

    Default Re: Bronze Age: Total War (Preview & download)

    How frustating it is, that i wanted to add and edit some names for the mod but it crashes whendi do any change to the names. Since there is so much repetition with the names i wanted to add more, but it makes an error that doesn't show the problem, only that the game crashed, and on top of that i can't put back the original name txt, i have to install the mod all over.

  13. #733
    AntonioHundangir's Avatar Tiro
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    Default Re: Bronze Age: Total War (Preview & download)

    Do you want our version fahnat? adjusted very much with mercenaries, wooden walls, descriptions, spies, assassins and other. i must post a link for it soon but if you want it via mail just ask. can you send me some portrait?
    "regina caeli, sive tu Ceres,
    alma frugum parens originalis,
    quae, repertu laetata filiae,
    vetustatae glandis ferino remoto pabulo,
    miti commostrato cibo nunc,
    eleusiniam gleba percolis." - prayer to Kerres (Cerere, Benevolentissima Mater)

    "Respice post te. Hominem te memento. Memento mori.". (look behind you, remember you're a man. Remember you must die.)

  14. #734

    Default Re: Bronze Age: Total War (Preview & download)

    Quote Originally Posted by AntonioHundangir View Post
    Do you want our version fahnat? adjusted very much with mercenaries, wooden walls, descriptions, spies, assassins and other. i must post a link for it soon but if you want it via mail just ask. can you send me some portrait?
    I have passed thoward the crashes and able to add new names.
    As far with your changes, does the other campaigns work now, or only the main campaign works?

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