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Thread: DiplomancyMission event -- what is it exactly?

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  1. #1

    Default DiplomancyMission event -- what is it exactly?

    Hey,

    I've posted this on a few other Total War forums while twcenter was down but haven't been answered yet.

    I've been playing around with some trait triggers and this is one that I'm not sure I can figure out. As I thought I understood it, it should be triggered whenever a diplomat or princess is involved in negotiations. However, I'm not sure anymore.

    I've been testing it using the English princess Cecilia at the start of the Grand Campaign. She starts with one level of GoodPrincess which, based on the trait triggers file, should increase to level two with one more point. So I send her to the Scots and she successfully negotiates trade rights. Based on the trigger, this should always give her a point in GoodPrincess, which should increase her to level 2 of GoodPrincess -- but nothing happens. The next turn, I try again, this time negotiating for Map Information. Again, nothing happens.

    I'm starting to suspect that the DiplomacyMission trigger only fires when you actually have been given a mission to contact another faction, but I don't know of an easy way to test this using the console. Is this correct or does the trigger depend on some other factor I don't know about? Or is Cecilia just bugged?

    I hope I explained this adequately.

  2. #2

    Default Re: DiplomancyMission event -- what is it exactly?

    The trait good princess as mentioned in the EDCT file is given below
    Spoiler Alert, click show to read: 
    Trait GoodPrincess
    Characters princess
    AntiTraits BadPrincess

    Level Diplomatic_Ability
    Description Diplomatic_Ability_desc
    EffectsDescription Diplomatic_Ability_effects_desc
    GainMessage Diplomatic_Ability_gain_desc
    LoseMessage Diplomatic_Ability_lose_desc
    Threshold 1

    Effect Charm 1

    Level Delicate_Diplomat
    Description Delicate_Diplomat_desc
    EffectsDescription Delicate_Diplomat_effects_desc
    GainMessage Delicate_Diplomat_gain_desc
    LoseMessage Delicate_Diplomat_lose_desc
    Threshold 2

    Effect Charm 2

    Level Diplomatic_Weapon
    Description Diplomatic_Weapon_desc
    EffectsDescription Diplomatic_Weapon_effects_desc
    GainMessage Diplomatic_Weapon_gain_desc
    LoseMessage Diplomatic_Weapon_lose_desc
    Threshold 4

    Effect Charm 3

    Level Mistress_of_Negotiations
    Description Mistress_of_Negotiations_desc
    EffectsDescription Mistress_of_Negotiations_effects_desc
    GainMessage Mistress_of_Negotiations_gain_desc
    LoseMessage Mistress_of_Negotiations_lose_desc
    Threshold 8

    Effect Charm 4

    Now notice under every level there is a line which is marked in red called threshold. So what it means basically for example to reach the last level from the second last level the princess has to negotiate successfully 8 more times 4 more times. But remember there is a anti trait mentioned also called BadPrincess if you fail to negotiate in between the threshold will decrease by 1 also.

    Hope this will sort out ur dilemma.

    Edit 1
    Rectified the mistake.
    Last edited by Ishan; July 10, 2010 at 01:02 AM.

  3. #3

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by Ishan View Post
    The trait good princess as mentioned in the EDCT file is given below
    Spoiler Alert, click show to read: 
    Trait GoodPrincess
    Characters princess
    AntiTraits BadPrincess

    Level Diplomatic_Ability
    Description Diplomatic_Ability_desc
    EffectsDescription Diplomatic_Ability_effects_desc
    GainMessage Diplomatic_Ability_gain_desc
    LoseMessage Diplomatic_Ability_lose_desc
    Threshold 1

    Effect Charm 1

    Level Delicate_Diplomat
    Description Delicate_Diplomat_desc
    EffectsDescription Delicate_Diplomat_effects_desc
    GainMessage Delicate_Diplomat_gain_desc
    LoseMessage Delicate_Diplomat_lose_desc
    Threshold 2

    Effect Charm 2

    Level Diplomatic_Weapon
    Description Diplomatic_Weapon_desc
    EffectsDescription Diplomatic_Weapon_effects_desc
    GainMessage Diplomatic_Weapon_gain_desc
    LoseMessage Diplomatic_Weapon_lose_desc
    Threshold 4

    Effect Charm 3

    Level Mistress_of_Negotiations
    Description Mistress_of_Negotiations_desc
    EffectsDescription Mistress_of_Negotiations_effects_desc
    GainMessage Mistress_of_Negotiations_gain_desc
    LoseMessage Mistress_of_Negotiations_lose_desc
    Threshold 8

    Effect Charm 4

    Now notice under every level there is a line which is marked in red called threshold. So what it means basically for example to reach the last level from the second last level the princess has to negotiate successfully 8 more times. But remember there is a anti trait mentioned also called BadPrincess if you fail to negotiate in between the threshold will decrease by 1 also.

    Hope this will sort out ur dilemma.
    Okay, that explains a bit more,thanks. That said, to go from level 1 to level 2 it says you only need to negotiate successfully twice, which I tried to do once and still didn't see the trait increase. I'll do some more testing around it.

    Is there a console command that grants trait points rather than levels or one that can generate a mission for you? I've seen some listed in places but they don't seem to exist when I try them.

  4. #4

    Default Re: DiplomancyMission event -- what is it exactly?

    Is there a console command that grants trait points rather than levels or one that can generate a mission for you?
    I have never heard or seen of that.
    Through console we can add traits and max out their levels but there is no command to give +10 command or +10 charm at once.
    As far as the missions are concerned they can't be generated via console.
    A file that u may find intriguing is decsr_missions.txt file go check it out.

  5. #5

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by Ishan View Post
    I have never heard or seen of that.
    Through console we can add traits and max out their levels but there is no command to give +10 command or +10 charm at once.
    Not what I meant, I meant granting trait points. For example, granting 1 point of GoodPrincess rather than a full level. For instance, as you said it takes 8 points to go to the last level of GoodPrincess from the one before it. (I'm glad you told me this, by the way, as before I thought the trait points were cumulative and it only took 4 more to go from level 3 to level 4 there.) Is there a command that lets me grant only some of those 8 points?
    As far as the missions are concerned they can't be generated via console.
    A file that u may find intriguing is decsr_missions.txt file go check it out.
    Thanks! Will check that out.

  6. #6

    Default Re: DiplomancyMission event -- what is it exactly?

    I thought the trait points were cumulative and it only took 4 more to go from level 3 to level 4 there.
    @Hamsterkill
    Now u know it right. Sorry about that.
    Is there a command that lets me grant only some of those 8 points?
    @Hamsterkill
    Not that I'm aware of.

    Edit 1-
    Corrected the mistake
    Last edited by Ishan; July 10, 2010 at 01:04 AM.

  7. #7

    Default Re: DiplomancyMission event -- what is it exactly?

    Anyways what is your main goal with the princess there? Coz upto more then 50-60 turns the game gets complicated armies and generals scattered all across the map.
    Why are u so desperate with this kind of thing as even it was possible it's time consuming?
    Do you simply want the every princess that pops up in the game to be like above +5 charm and with a little here and there in the campaign map u could really brush her charm up.
    Is that u want?

  8. #8

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by Ishan View Post
    Anyways what is your main goal with the princess there? Coz upto more then 50-60 turns the game gets complicated armies and generals scattered all across the map.
    Why are u so desperate with this kind of thing as even it was possible it's time consuming?
    Do you simply want the every princess that pops up in the game to be like above +5 charm and with a little here and there in the campaign map u could really brush her charm up.
    Is that u want?
    No, really I'm just trying to understand how the trait triggers work in case I would want to try my hand at messing with them and this is one that I can't figure out using a test situation that I believe should work. Using Princess Cecilia is just the easiest way for me to test this trigger right now since she's available in the beginning of the game and should be gaining a point in a trait after a successful DiplomacyMission with 100% probability. If I could do the same with an easy to access diplomat, I would.

  9. #9

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by Hamsterkill View Post
    No, really I'm just trying to understand how the trait triggers work in case I would want to try my hand at messing with them and this is one that I can't figure out using a test situation that I believe should work. Using Princess Cecilia is just the easiest way for me to test this trigger right now since she's available in the beginning of the game and should be gaining a point in a trait after a successful DiplomacyMission with 100% probability. If I could do the same with an easy to access diplomat, I would.
    Ok by default the entry for this princess is:
    Spoiler Alert, click show to read: 
    character Cecilia, princess, female, age 25, x 111, y 151
    traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1

    So remove the GoodPrincess 1 trait and start the campaign.
    Upon first successful Diplomatic negotiation she get +1 point first threshold reached. Than upon 2 more successful negotiations +2 more points and second threshold reached so level 2. And keep on going like this.
    I really don't see the reason to test it anyways coz it's definite and will happen everytime.
    As the trigger tells it in the EDCT file
    Spoiler Alert, click show to read: 
    Trigger agents27
    WhenToTest DiplomacyMission

    Condition MissionSucceeded

    Affects GoodDiplomat 1 Chance 100
    Affects GoodPrincess 1 Chance 100
    Affects SpiritedWoman 1 Chance 8

  10. #10

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by Ishan View Post
    Ok by default the entry for this princess is:
    Spoiler Alert, click show to read: 
    character Cecilia, princess, female, age 25, x 111, y 151
    traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1

    So remove the GoodPrincess 1 trait and start the campaign.
    Upon first successful Diplomatic negotiation she get +1 point first threshold reached. Than upon 2 more successful negotiations +2 more points and second threshold reached so level 2. And keep on going like this.
    I really don't see the reason to test it anyways coz it's definite and will happen everytime.
    As the trigger tells it in the EDCT file
    Spoiler Alert, click show to read: 
    Trigger agents27
    WhenToTest DiplomacyMission

    Condition MissionSucceeded

    Affects GoodDiplomat 1 Chance 100
    Affects GoodPrincess 1 Chance 100
    Affects SpiritedWoman 1 Chance 8
    But that's kind of my point. I chose this a test for the trigger because it's supposed to happen every time. My confusion is that it seemingly wasn't during my test. This made me think that DiplomacyMission wasn't what I thought it was, which is why I came here to ask in the first place. However, it seems like the answer I'm getting is that a DiplomacyMission occurs whenever negotiations take place which is what I thought at first, so I'll have to go back and figure out what could be wrong with my test.

  11. #11
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: DiplomancyMission event -- what is it exactly?

    Summary:
    - threshold is accumulative
    threshold 8 = eight time the trigger
    - traits can be given via console: give_trait [charactername] [trait]










  12. #12

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by gigantus View Post
    Summary:
    - threshold is accumulative
    threshold 8 = eight time the trigger
    So, wait. It is accumulative then? So going from a threshold 4 level to a thresold 8 level only takes 4 more triggers?
    - traits can be given via console: give_trait [charactername] [trait]
    Yeah, I found that one. It only gives levels of the trait, though. I can't use it to give a certain number of points between levels of a trait as far as I can tell.

    Thanks for the reply!

  13. #13

    Default Re: DiplomancyMission event -- what is it exactly?

    So going from a threshold 4 level to a thresold 8 level only takes 4 more triggers?
    No it will take 8 more triggers to reach level 4. It means 8 times the trigger
    It's simple whatever the threshold is mentioned in a particular level that many times it takes to reach it.
    But my English is ain't that good now I'm also confused. Maybe gigantus can confirm that my statement stands correct or not.

    Edit 1-
    Corrected the mistake
    Last edited by Ishan; July 10, 2010 at 01:09 AM.

  14. #14
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: DiplomancyMission event -- what is it exactly?

    @Ishan
    threshold = The starting point for a new state or experience

    It simply means when the next level starts, NOT how many triggers it will need to get there. So Hamsterkill's question gets a YES:
    So, wait. It is accumulative then? So going from a threshold 4 level to a threshold 8 level only takes 4 more triggers?










  15. #15

    Default Re: DiplomancyMission event -- what is it exactly?

    Quote Originally Posted by gigantus View Post
    @Ishan
    threshold = The starting point for a new state or experience

    It simply means when the next level starts, NOT how many triggers it will need to get there. So Hamsterkill's question gets a YES:
    Thanks gigantus for clearly that up. I was confused as by the trait called legendary commander whose threshold is 16 and thought was 8 so i thought it was cumulative.
    Silly me.
    NOT how many triggers
    Yeah i know that my bad should have said 8 times the trigger not 8 more triggers.
    Anyways i should have been careful and thought a bit before giving my suggestions now i also remember that while using several strat models for a single faction we all use the threshold factor. So if it was cumulative things would been really messed up.
    Damn it's such a rookie mistake i really apologize to the OP for my honest mistake.

    So lesson learned threshold 4 to threshold 8 means 4 more times not 8 all over again.
    Last edited by Ishan; July 10, 2010 at 01:06 AM.

  16. #16

    Default Re: DiplomancyMission event -- what is it exactly?

    Okay, thanks for clearing that up, guys. I thought that was how it worked but I hadn't tested that yet.

    As to my original question, I've done some more testing. I've found that DiplomacyMission success is not tripped just by having successful negotiation. It seems that for that trigger to be tripped, your faction needs to be *receiving* one of regular tribute (amount does not matter), map information, or agreeing to an alliance. I have not tested whether receiving a region or agreeing to a peace treaty trips it yet.

    This means that giving gifts, agreeing to trade rights, selling anything for only a *single* payment, or marrying your faction heir to a princess does *not* trip the the trigger for DiplomacyMission success by themselves. These things may be involved in the negotiations, but you must be getting at least one of the things in the previous paragraph as well.

    Was this already known or doucmented in the files somewhere? Because I looked a lot of places and never found this info.
    Last edited by Hamsterkill; July 10, 2010 at 08:19 PM.

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