What's the best way to increase my priests piety and have them turned into cardinals?
Is it only by fighting heretics and witches? Also by slowly converting population? Does the presence of churches/cathedrals help?
Thank you in advance.
What's the best way to increase my priests piety and have them turned into cardinals?
Is it only by fighting heretics and witches? Also by slowly converting population? Does the presence of churches/cathedrals help?
Thank you in advance.
Send them to an area that has low stats for your religion, as a catholic go to Russia or Southern Spain/Africa
A better church/cathedral helps to get them off to a good start with better piety
Make space in the college of cardinals by sending a few other cardinals off to receive their reward in heaven (high ranking assassins)
all info from the post above
and
Specialize a city with theologians guild.
Thank you, guys. So, just by converting people, how many piety points may he get at best?
Thank you, guys.
So, when you send a priest to non-Catholic region, he is more likely to improve? What is the maximum piety level he can reach like that?
Basically yes he rises faster in a non catholic region, (he is slightly more likely to become a heretic but its worth the hit)
Don't just send 1 priest to a non catholic region send a few (jumping on heretics helps too and keeps those bandy legged gits away (inquisitors)
The piety level that matters is 5 because at that level he can become a cardinal, but of course you may need to create a few vacancies in the college with your assassins
Thank you again +rep!
Unfortunately, I do have an inquisitor in one of my regions. He is just standing around. I moved my low-piety generals out of his way, just in case...
Build a Cathedral and a Theologian's Guild in a city, and every priest that you train there will have at least 6 piety. Build a Huge Cathedral and you'll have 9 piety guys coming out every turn. But, before you can get Cathedrals, send priests to Muslim or Orthodox lands, kill some heretics if you get some. But beware, your priests can easily turn heretic, the bad thing is, usually you lose the best ones that way.
HUGE Cathedral and Theologians Guild in same city. Sit back and watch the piety rise. Also, try and nip the paedophilia in the bud before it becomes rampant and your whole religious organisation is corrupted and discredited.
Necropost ha ha and how does Balor have so much rep after 26 post?
Last edited by Incredible Bulk; February 28, 2013 at 12:09 AM.
I believe its because I started an AAR (discontinued - but another one will be started soon).
And I am a very reputable kind of guy.
The decription if you mouse over is the same as if he had 0 rep, so he could actually have 0 rep.
After much figuring out of the profile menu I have discovered that I actually have 5 rep. Now, I don't really understand the hoo haw about it but thats whats I gots.
Now I'm guessing that little gold chevron I have under my name indicates that I have a crazy amount of rep?
Where's better to keep your priests on your territory, inside settlements or outside (make them walk -or stand- in the province).
How's safer, are the chances lower or higher for a priest to become heretic if its left out in the open?
It's more secure inside the city/castle?
Or it simply doesn't matter, it's the same thing?
Regarding in settlement vs. outside, there are only two differences:
(1) if the settlement has a cathedral or higher, spending time in the settlement increases the orthodoxy stat of the priest
Spoiler Alert, click show to read:
(2) leaving the settlement increases exposure to heretics (which may decrease orthodoxy) and assassins.
Spoiler Alert, click show to read:
So in general, it is better to stay in the settlement.
Last edited by Aeratus; February 28, 2013 at 09:59 PM.
From http://medieval2.heavengames.com/m2t...dex.shtml#tpbf :
Priest Traits:
Traits: Both Hidden and Obvious.
There are many mini-traits or hidden traits for you to discover for priests as well.
Orthodoxy/Unorthodoxy: This is a rating of how true to the faith your priest is. Affects the chance of becoming a heretic and surviving an inquest
Violence: You will want this trait in your Popes. It determines how likely a Pope is to agree to a crusade.
Eligibility: Determines the cardinal's standing in the collage of Cardinals. The more the eligibility, the more likely the priest is going to be a Preferati.
Purity: Also effects the priest's standing in the collage of Cardinals, but also affects the chance of surviving an inquest or becoming a heretic, although in smaller quantities.
Usually if you stick a Priest into Egyptian/holy lands territory and let him sit there for 10 or so turns he will gain full piety. Just send them off to regions with closer to 0% religion and sit him there and he will get top piety in no time.
"The art of war is of vital importance to the state. It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected" - Sun Tzu
Not really, the current rep system is kinda messed up because the new skin has changed the value of each rep icon, earlier 5 rep was a ring, 15 was 1 golden fleur de lis and 150 was 1 red flur de lis, now the rings are removed and golden fleurs are worth more than the red ones. You can find out more by reading in the Q&S forum.