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  1. #1

    Default Play_Rome, H/H, RTW.exe

    Current campaign pics... Not exactly close to the big rebellion, but I thought you might wanna review anyhow:

    Regions controlled:
    Spoiler Alert, click show to read: 



    Finances:
    Spoiler Alert, click show to read: 



    Army Composition (depending on area of deployment):
    Spoiler Alert, click show to read: 





  2. #2

    Default Re: Play_Rome, H/H, RTW.exe

    Nice campaign! If I may suggest something, for your leigon composition (you kick ass army) i found this to be very effective. I actually have two set ups. One for fighting enemies with little or no skirmishers, and one with.

    To fight Skirmishers:

    1 Gen, 8 Polybian Cohorts, 6 Trirarii, 3 Cav, 2 merc. Archer
    (I find that the Velietes are useless, but if you MUST have your Skirms, get merc. archers)


    To fight melee oreinted factions:

    1 Gen 5 cav, 8 polybian Cohorts, 6 Trirarii.


    Thats just me, but you could try it out. And with that big roman treasury, it should be no problem! Also, you going to have to reinforce your Iberian Provence. Those greedy carthaginains will be after it with 3 or so full stacks. Also, after conquering the Macedonians, try to link yout territories, it helps reinforce troops faster. NEVER and i mean NEVER trust those Spartans, they will kill you when ever they get the chance. Good luck, and it seems your having quite the time there.

  3. #3

    Default Re: Play_Rome, H/H, RTW.exe

    Quote Originally Posted by Espadas:Benson View Post
    Nice campaign! If I may suggest something, for your leigon composition (you kick ass army) i found this to be very effective. I actually have two set ups. One for fighting enemies with little or no skirmishers, and one with.

    To fight Skirmishers:

    1 Gen, 8 Polybian Cohorts, 6 Trirarii, 3 Cav, 2 merc. Archer
    (I find that the Velietes are useless, but if you MUST have your Skirms, get merc. archers)


    To fight melee oreinted factions:

    1 Gen 5 cav, 8 polybian Cohorts, 6 Trirarii.


    Thats just me, but you could try it out. And with that big roman treasury, it should be no problem! Also, you going to have to reinforce your Iberian Provence. Those greedy carthaginains will be after it with 3 or so full stacks. Also, after conquering the Macedonians, try to link yout territories, it helps reinforce troops faster. NEVER and i mean NEVER trust those Spartans, they will kill you when ever they get the chance. Good luck, and it seems your having quite the time there.
    Thanks for the input. I'm already preparing Hispana for defensive actions and heck no I don't trust anyone The Greek City States will be targeted next and this will link some of my regions together.

    As for my army composition, the screenshots show my their current state (post-battle, licking their wounds - some of them, etc.) Normally I have 10-cohorts if their available in the AOR. I like velites and their equivalents because they devastate armored units. Archers are nice, but I usually only have 1-unit because they don't penetrate armored units like I want. They are however useful in killing those damn enemy skirmishers and routers.

    To each his own though because I play with the old school house rules and I'm also an SPQR mod vet so the habits die hard... Lol.

  4. #4

    Default Re: Play_Rome, H/H, RTW.exe

    Ha, well atleast get some more trirarii, there was a roman saying, going triarii, which ment you kicked the out of everything, and dont you want that in your army? When i play as the Romans, i get rid of hanible, link my territories, get a couple leigons to the front and kick ass. Spain is always so hard for me, because of constant carthaginain involvement, but I'm makeing some headway. The Arvinei (or whatever) keep wearing down my legions, and i advise you to either take them out, or get a bunch of more troops to the western front. Doing this after plundering greece, they got some nice wealthy town and cities over there =) how did you approve the begining with hannible in your territories?

  5. #5

    Default Re: Play_Rome, H/H, RTW.exe

    Quote Originally Posted by Espadas:Benson View Post
    Ha, well atleast get some more trirarii, there was a roman saying, going triarii, which ment you kicked the out of everything, and dont you want that in your army? When i play as the Romans, i get rid of hanible, link my territories, get a couple leigons to the front and kick ass. Spain is always so hard for me, because of constant carthaginain involvement, but I'm makeing some headway. The Arvinei (or whatever) keep wearing down my legions, and i advise you to either take them out, or get a bunch of more troops to the western front. Doing this after plundering greece, they got some nice wealthy town and cities over there =) how did you approve the begining with hannible in your territories?
    Aye, I need triarii over in the western (Hispana) and eastern (Greece) fronts. I have been supplementing the legions there with AOR units (both trained and mercenaries) until my official roman "kick arse" ones can arrive. Lol. That's why you see a bunch of spearmen in one of the screenies. I hear ya though, thx.

    As for Hannibal, I learned that attacking his army from campaign start (turn-1) will get you a defeat quick-like. So what I usually do now is attack Genoa first, capture it and then wait for Hannibal to come. I don't let him siege Genoa though. Turn-2, I attack Hannibal once he's nearby and have some cohorts as reinforcement from Italy to flank his rear. I've done this twice in separate campaign starts and it seems to be efficient for me. The interesting thing is my reinforcements usually don't see battle (they will join and come onto the field), but Hannibal's army is already defeated. It's probably a terrain advantage or something around Genoa that helps my army, I'm not sure. It is a hard start though with Hannibal and then the Capua rebellion happening so close together. But that's the fun...
    Last edited by Aurelius_TL; June 26, 2010 at 11:42 AM.

  6. #6

    Default Re: Play_Rome, H/H, RTW.exe

    Actually, going to the triarii meant things were getting desperate and you had to to fall back on your last resort. I.e. Your army was getting the stuffing pounded out of it, and you needed to commit the trarii to save the day!
    'Ecce, Roma Surrectum!' Beta Tester and Historian
    Under the proud patronage of MarcusTullius

  7. #7

    Default Re: Play_Rome, H/H, RTW.exe

    basically kicking ass =PP

  8. #8

    Default Re: Play_Rome, H/H, RTW.exe

    Just out of interest, how are people finding the gameplay difficulty compared with SPQR, for those that know it well?


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  9. #9

    Default Re: Play_Rome, H/H, RTW.exe

    Quote Originally Posted by tone View Post
    Just out of interest, how are people finding the gameplay difficulty compared with SPQR, for those that know it well?
    well the begining of SPQR is still harder, aswell as the begining economy in it. I usally take alot less causalties in SPQR as once i get afew cohorts around the backside the break, instead in RS II they still fight for a while, with elite units routing at like 90% casualties. This not that bad of a thing it just means battles take longer, and cause higher causalties. This mod is also alot harder in the late, and even mid games, as in SPQR once you have control of most of spain it gets easier as you have tonnes of cash in the bank

  10. #10

    Default Re: Play_Rome, H/H, RTW.exe

    Quote Originally Posted by tone View Post
    Just out of interest, how are people finding the gameplay difficulty compared with SPQR, for those that know it well?
    SPQR is slightly more difficult to manage, honestly. The elements that make SPQR harder for me includes:
    - Generals that can turn traitors (loyalty trait)
    - Multiple "big" rebellions (around 7 or so)
    - Most unit HP is 2 and some are even 3 (named generals I think)
    - Campaign start like Sithlord mentioned (especially with the Gauls beating down your neck consistently)
    - Having to completely (well mostly) destroy Carthage and making sure all
    your conquered Carthaginian cities are constructing an Imperial Palace or already have one existing (ie. Royal Palace). All this is needed in order to have the "Reforms"
    - Some units are not meant to route... period. Perfect example are Spartan Hoplites. So you're battles with Sparta could really be a pain, especially if you have to siege the walls against those hoplites
    - Elephants! God I hated those elephant units that Carthage sent. They could easily decimate / route an entire legion, if not dealt with properly

    Money isn't really an issue as the economy is designed to flow in cash at a level that is easily manageable.

    *But the thing is I didn't enjoy SPQR anymore after my first big rebellion. Having to worry about generals who could turn traitors and to be expecting more rebellions later in the campaign just didn't interest me. It became a chore and the fun for me went out the window.

    I really enjoy RS2 the way it is right now, bugs and all. Lol. I like how the reforms is easier to get because that lets me use the named legions quicker. I have less of a headache in RS2 managing my generals and more fun "in general". The difficulty with RS2 that I've had so far is managing multiple front wars and trying to maintain a good supply of troops to replenish the front line legions. Casualties are more frequent than in SPQR due to the HP thing, I believe. The money flow as the romans seemed balance to me. I wouldn't know how to get into the details of it all if you asked though. I just feel it's really how you play the game. Like if you want to push for all the +cash buildings and make life super easy (economy wise) then you could. But my gameplay is usually more reserved than that. I try to follow house rules and I'm pretty picky as to what I want / need to construct. Conquered cities' buildings that are non-roman are usually destroyed for the roman ones to take their place. This slows down the economy and my campaigning. It's a challenge I place upon myself.

    If you asked me then if I preferred to play SPQR or RS1.6, I would tell you SPQR. But as of now, I'm committed to RS2. The gameplay is fulfilling and I don't feel so beat up after a gaming session. Lol.
    Last edited by Aurelius_TL; June 27, 2010 at 12:16 PM.

  11. #11

    Default Re: Play_Rome, H/H, RTW.exe

    Thanks, that's helpful to know.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  12. #12

    Default Re: Play_Rome, H/H, RTW.exe

    Yah Aurelius summed up pretty good, just that i actually liked the rebel generals, and big rebellions as it made the game harder and kept you on your toes. Also with the latest patch where the other factions only attack you there are no super powers late game and lets you fight everybody. Plus i love the legion kill sheet as it really is useful and fun to play with.

    so RS II > SPQR > RS 1.6

  13. #13

    Default Re: Play_Rome, H/H, RTW.exe

    Has anyone had anyone settlements going to the Roman rebels after the Marian reforms? Could you show me the rebel finance graphs please? They should be able to start spawning rebel legions given enough money if they own some settlements.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  14. #14
    Visarion's Avatar Alexandros
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    Default Re: Play_Rome, H/H, RTW.exe

    Quote Originally Posted by Aurelius_TL View Post
    Spoiler Alert, click show to read: 


    and that's how it started! eastern invasion... nice!

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