Source
Multiplayer
- 3 new land battle maps added.
- Various drop-in battle UI locks fixed.
- Chance of drop-in battles has now been increased.
- Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.
- Added drop in battle / quick battle selection panel to frontend.
- Random clients being kicked when multiple users access a multi-player game has been resolved.
- Unlimited money cheaters will now be dropped from game lobbies.
- Multiplayer battle stats now update after playing a historical battle.
- Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.
- Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.
- Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons are greyed out.
- Fixed a crash caused when ESC pressed whilst game is synchronizing for a drop in battle.
- Host names are now shown on a drop-in battle invitation.
- Fixed an issue where the chat box fades away and cannot be brought back, after a time of inactivity.
- Fixed an issue in multiplayer campaign where France and Ottomans where able to engage in diplomacy with each other in the Egyptian campaign.
- Fixed an issue where after a naval game has finished, selecting "swap sides" and playing another game results in the second results screen appearing with incorrect nations.
- Fixed an issue where in multiplayer campaign election results alert appears twice when one player holds an election.
- In fort battles during the deployment phase the mini-map no longer displays buildings that are occupied by an opponent.
- Units hidden in houses are no longer given away by the cursor when moused-over.
- Fixed issue where player names were not showing up in the player list in drop-In battles.
- The French flag is now correct in the player list during a land battles in the Italian multiplayer campaign.
- The chat and player list boxes can be no longer be dragged so far off the screen that they are impossible to recover.
EDIT:
Here's a short video showing the new maps (don't expect too much)
Some more changes I noticed when playing (to be continued?):
- the game browser now allows to filter out games in progress! Yay!
- artillery now has 4 guns in Large unit size setting.
- grenades seem to have been buffed.






