hi,


I am looking for a person knowledgeable in RTW animation and skeleton work, so as to make more fitting animations for a sub-mod of Napoleonic II: total war I've been making this past year and a half. things have been going well enough

I need one to be able to implement the recent skeleton editing breakthrough, achieved this march, to improve the realism of the musket loading, and bayonet drill. namely, I'd like to see the introduction of shouldered arms, and the chest high bayonet charge.

I'll also need new cavalry animations, much more fitting for the 1750's as well.

if anyone likes to help, I'd be very thankful.

also, I need help with some game scripting; for some reason, certain factions CTD instantly when I click the button to begin custom battle. they are always the new factions, never a staple N2TW one. I would appreciate any help in rectifying the problem