Hello - Thanks for all the great work and effort
I would like to suggest that - if it was possible - the free peoples faction be playable in the custom battle menu
(like in BI - for example)
![]()
Hello - Thanks for all the great work and effort
I would like to suggest that - if it was possible - the free peoples faction be playable in the custom battle menu
(like in BI - for example)
![]()
THANKS![]()
Forgive my ignnorance, im a new member on the forum and will soon be downloading the mod. I dont really understand the "free people thing". Are they just like the rebels in the vanilla version and EB? Or do they actually try to expand and be proactive? I checked the forums but could not locate anything that shed specific light on the subject. Any Information is appreciated.
....damn i remember this DOh...
you have to change the setting in some stat table from false to true...
GRRRR i cant remember which one though.....i think it is descript_ something and it lists all the factions playable and you just add in the spqr faction....hmmmmm... PM one of the Devs they will know which one
it also makes the senate playable in campaign...loads of fun....![]()
The provincial campaign hasn't been kind to me. I keep getting errorless CTDs that I haven't seen high nor hair of in the imperial campaign.
No, it's not the descr_strat. That only makes factions playable in campaign. It doesn't affect CBs.
As you say, like rebels! But "updated" rebels by the RS team different AI,etc...
And welcome on the forum and Roma Surrectum..
Last edited by Alkimachos; June 21, 2010 at 07:17 PM.
I, for one, have found it difficult to ascertain the differences between the free peoples and the other...well, free peoples. For example in RS 1 there are two factions which both seemed to be given the qualities of free and independent cities. I realize that one of these is the rebel factions (I think the differences is actually described in this forum somewhere, but even that description always confused me) and the other one is not.
Not to mention the colors and descriptions of these people is exactly the same in RS 1. Can someone please tell me the differences in more detail here? I also am aware that with one of these factions can be negotiated with (peace made, trade rights, etc.).
What are the changes made to these rebel/free peoples in RS 2?![]()
"So parents...hold on to your hats...the federal government is gonna give you 400 dollars for every child you have...so if you've got 1,000 kids...you're on freaking easy street. That's where you go, what is the government thinking? I mean wha, what do Congressmans' children eat -- MITES?!? All 400 dollars does is remind me how screwed I am; You'd be better off if you're Congressman just came to your door, and pissed on your foot."
BSADDB, RIP Brooster (09/2007)
It will be only one faction with the name "free people" and will be also more agressive than RSI. Only these infos i know and can say. If you want to learn sth more talk with the developers as Tone or Apple..
you mean G... ahm... wait! yeah maybe some developers should answer this!![]()
ahhhhhh.....sorry my mistake...
ok, well please start a thread if you come right....would be pretty cool.
@Spartan198: in descr_sm_factions you'll see this:
faction romans_senate
culture roman
symbol models_strat/symbol_senate.CAS
rebel_symbol models_strat/symbol_slaves.CAS
primary_colour red 150, green 80, blue 205
secondary_colour red 255, green 255, blue 255
loading_logo loading_screen/symbols/symbol128_senate.tga
standard_index 3
logo_index 232
small_logo_index 244
triumph_value 5
intro_movie fmv/intros/barbarian_intro_640x480_bars.wmv
victory_movie fmv/victory/scipii_outro_320x240.wmv+
defeat_movie fmv/lose/SPQR_eliminated.wmv
death_movie fmv/death/death_SPQR_grass_320x240.wmv
custom_battle_availability no
can_sap yes
prefers_naval_invasions no
change the red "no" to "yes"
As for freepeoples:
RS I
In RS I there are 2 rebels factions, one of them is the Vanilla "Rebels" and the other one is the Vanilla "Britons" faction. The britons are the one "active" they're aggresive, you can trade/ally/fight with them. These "Britons" are the ones that represent the "stronger" independent nations, the ones you need to fight a little harder to conquer. The "Rebels" faction is much the same, this faction resembles (obviously) the weaker faction.
RS II
In RS II every campaing is modfolderd (every nation sort of has it's own "game" in witch the factions are given mor specification and depth). RS II also has 2 rebel factions.
In the Roman campaign, one of the factions (I'm assuming it's the "Britons" again), they are the Roman Rebels. In the other campaigns, this faction is again representing the "stronger" independent states.
The "Rebels" faction is the same as in RS I but more aggressive and stronger
Hope this helps
[LED ZEPPELIN FANS] [BATAVIA TW!]
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RS 2's "rebels" are a bit more complex - you've got the Free People (basically the renamed Rebels and Slaves faction from Vanilla RTW, just like RS1), you've got the Free Greeks, which are basically like the GCS in RTW, except a lot more spread out (Massalia, Syracuse, Rhodes, and the Bosporan Kingdom are some of their territories), and they have Sparta to contend with in Greece itself. The "Free Barbarians" (RTW's Thrace faction - the Belgae have the Britons' slot, which makes sense since they have a small toehold there) pretty much play the role of the stronger "rebel" areas in the "barbarian" areas of northern Europe. They're interspersed among the regular "Rebel" areas, so you get lots of internecine fighting between the various tribes we couldn't give up a faction slot to represent. They're a bit tougher than the average Rebel, though, so they'll provide the main factions with more of a challenge to overcome.
HOWEVER. In the Roman campaign, the Free Barbs have been done away with and replaced with a Roman Rebel faction, allowing for a Roman civil war. This means that Roman players will probably see the Barbarian factions expanding a little faster as there are no Free Barbs to block them, only Rebels, which as we know, aren't as tough. However, as a trade off, Roman players get to fight a massive civil war during their campaign, but I don't want to spoil the details. Incidentally, as far as I'm aware, any rebelling Roman regions will go to the Roman Rebel faction, so you will be seeing legion-on-legion action in the Roman campaign (the AI can't deal with a massive civil war like this, so it's unique to the Roman campaign) - we've even got a rebel skin for the Praetorians. Sharpen your gladii, war is upon us!![]()
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