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  1. #1
    matmohair1's Avatar Domesticus
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    Default free peoples faction in RS II

    Hello - Thanks for all the great work and effort
    I would like to suggest that - if it was possible - the free peoples faction be playable in the custom battle menu
    (like in BI - for example)

  2. #2
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by matmohair1 View Post
    Hello - Thanks for all the great work and effort
    I would like to suggest that - if it was possible - the free peoples faction be playable in the custom battle menu
    (like in BI - for example)
    They are already playable, my friend!

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  3. #3
    matmohair1's Avatar Domesticus
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    Default Re: free peoples faction in RS II

    THANKS

  4. #4

    Default Re: free peoples faction in RS II

    Forgive my ignnorance, im a new member on the forum and will soon be downloading the mod. I dont really understand the "free people thing". Are they just like the rebels in the vanilla version and EB? Or do they actually try to expand and be proactive? I checked the forums but could not locate anything that shed specific light on the subject. Any Information is appreciated.

  5. #5
    Spartan198's Avatar Protector Domesticus
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by Alkimachos View Post
    They are already playable, my friend!
    In custom battle? Uh... I don't think they are.

    On a semi-related side note, can somebody tell me how to make the Senate playable in custom battles? I wanna play some legion vs. legion battles.

  6. #6
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by Alkimachos View Post
    They are already playable, my friend!
    Quote Originally Posted by Spartan198 View Post
    In custom battle? Uh... I don't think they are.

    Οh! Believe me, absolutely they're a playable faction..

    On a semi-related side note, can somebody tell me how to make the Senate playable in custom battles? I wanna play some legion vs. legion battles.
    You'll have your chance to see Romans vs Romans..
    (the rebel faction of Romans exists too in the game).

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  7. #7
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by Alkimachos View Post
    They are already playable, my friend!
    Οh! Believe me, absolutely they're a playable faction..

    Quote Originally Posted by Spartan198 View Post
    In custom battle? Uh... I don't think they are.


    On a semi-related side note, can somebody tell me how to make the Senate playable in custom battles? I wanna play some legion vs. legion battles.
    You'll have your chance to see Romans vs Romans..
    (the rebel faction of Romans exists too in the game).
    (I hate this double posts too!!)

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  8. #8
    Spartan198's Avatar Protector Domesticus
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by Me View Post
    In custom battle? Uh... I don't think they are.

    On a semi-related side note, can somebody tell me how to make the Senate playable in custom battles? I wanna play some legion vs. legion battles.
    Okay, I should probably clarify that that entire post of mine was regarding RS1, not RS2.

    *Bangs head against shield repeatedly*

    My bad.

  9. #9
    ♔DARTH LEGO♔'s Avatar Vicarius
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by Spartan198 View Post
    In custom battle? Uh... I don't think they are.

    On a semi-related side note, can somebody tell me how to make the Senate playable in custom battles? I wanna play some legion vs. legion battles.

    ....damn i remember this DOh...

    you have to change the setting in some stat table from false to true...

    GRRRR i cant remember which one though.....i think it is descript_ something and it lists all the factions playable and you just add in the spqr faction....hmmmmm... PM one of the Devs they will know which one

    it also makes the senate playable in campaign...loads of fun....

  10. #10
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by ♔BayonetFodder♔ View Post
    ....damn i remember this DOh...

    you have to change the setting in some stat table from false to true...

    GRRRR i cant remember which one though.....i think it is descript_ something and it lists all the factions playable and you just add in the spqr faction....hmmmmm... PM one of the Devs they will know which one

    it also makes the senate playable in campaign...loads of fun....
    You mean: descr_strat ?

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  11. #11
    Spartan198's Avatar Protector Domesticus
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by ♔BayonetFodder♔ View Post
    it also makes the senate playable in campaign...loads of fun....
    The provincial campaign hasn't been kind to me. I keep getting errorless CTDs that I haven't seen high nor hair of in the imperial campaign.
    Quote Originally Posted by Alkimachos View Post
    You mean: descr_strat ?
    No, it's not the descr_strat. That only makes factions playable in campaign. It doesn't affect CBs.

  12. #12
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    As you say, like rebels! But "updated" rebels by the RS team different AI,etc...

    And welcome on the forum and Roma Surrectum..
    Last edited by Alkimachos; June 21, 2010 at 07:17 PM.

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  13. #13
    Darkside's Avatar Miles
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    Default Re: free peoples faction in RS II

    I, for one, have found it difficult to ascertain the differences between the free peoples and the other...well, free peoples. For example in RS 1 there are two factions which both seemed to be given the qualities of free and independent cities. I realize that one of these is the rebel factions (I think the differences is actually described in this forum somewhere, but even that description always confused me) and the other one is not.

    Not to mention the colors and descriptions of these people is exactly the same in RS 1. Can someone please tell me the differences in more detail here? I also am aware that with one of these factions can be negotiated with (peace made, trade rights, etc.).

    What are the changes made to these rebel/free peoples in RS 2?
    "So parents...hold on to your hats...the federal government is gonna give you 400 dollars for every child you have...so if you've got 1,000 kids...you're on freaking easy street. That's where you go, what is the government thinking? I mean wha, what do Congressmans' children eat -- MITES?!? All 400 dollars does is remind me how screwed I am; You'd be better off if you're Congressman just came to your door, and pissed on your foot."

    BSADDB, RIP Brooster (09/2007)

  14. #14
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    It will be only one faction with the name "free people" and will be also more agressive than RSI. Only these infos i know and can say. If you want to learn sth more talk with the developers as Tone or Apple..

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  15. #15
    Visarion's Avatar Alexandros
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    Default Re: free peoples faction in RS II

    you mean G... ahm... wait! yeah maybe some developers should answer this!

  16. #16
    ♔DARTH LEGO♔'s Avatar Vicarius
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    Default Re: free peoples faction in RS II

    ahhhhhh.....sorry my mistake...

    ok, well please start a thread if you come right....would be pretty cool.

  17. #17
    Irishguy's Avatar Campidoctor
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    Default Re: free peoples faction in RS II

    @Spartan198: in descr_sm_factions you'll see this:

    faction romans_senate
    culture roman
    symbol models_strat/symbol_senate.CAS
    rebel_symbol models_strat/symbol_slaves.CAS
    primary_colour red 150, green 80, blue 205
    secondary_colour red 255, green 255, blue 255
    loading_logo loading_screen/symbols/symbol128_senate.tga
    standard_index 3
    logo_index 232
    small_logo_index 244
    triumph_value 5
    intro_movie fmv/intros/barbarian_intro_640x480_bars.wmv
    victory_movie fmv/victory/scipii_outro_320x240.wmv+
    defeat_movie fmv/lose/SPQR_eliminated.wmv
    death_movie fmv/death/death_SPQR_grass_320x240.wmv
    custom_battle_availability no
    can_sap yes
    prefers_naval_invasions no


    change the red "no" to "yes"

    As for freepeoples:
    RS I
    In RS I there are 2 rebels factions, one of them is the Vanilla "Rebels" and the other one is the Vanilla "Britons" faction. The britons are the one "active" they're aggresive, you can trade/ally/fight with them. These "Britons" are the ones that represent the "stronger" independent nations, the ones you need to fight a little harder to conquer. The "Rebels" faction is much the same, this faction resembles (obviously) the weaker faction.

    RS II
    In RS II every campaing is modfolderd (every nation sort of has it's own "game" in witch the factions are given mor specification and depth). RS II also has 2 rebel factions.
    In the Roman campaign, one of the factions (I'm assuming it's the "Britons" again), they are the Roman Rebels. In the other campaigns, this faction is again representing the "stronger" independent states.
    The "Rebels" faction is the same as in RS I but more aggressive
    and stronger

    Hope this helps
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  18. #18
    Alkimachos's Avatar EoR Modeller
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    Default Re: free peoples faction in RS II

    Quote Originally Posted by Irishguy View Post
    @Spartan198: in descr_sm_factions you'll see this:

    faction romans_senate
    culture roman
    symbol models_strat/symbol_senate.CAS
    rebel_symbol models_strat/symbol_slaves.CAS
    primary_colour red 150, green 80, blue 205
    secondary_colour red 255, green 255, blue 255
    loading_logo loading_screen/symbols/symbol128_senate.tga
    standard_index 3
    logo_index 232
    small_logo_index 244
    triumph_value 5
    intro_movie fmv/intros/barbarian_intro_640x480_bars.wmv
    victory_movie fmv/victory/scipii_outro_320x240.wmv+
    defeat_movie fmv/lose/SPQR_eliminated.wmv
    death_movie fmv/death/death_SPQR_grass_320x240.wmv
    custom_battle_availability no
    can_sap yes
    prefers_naval_invasions no


    change the red "no" to "yes"

    As for freepeoples:
    RS I
    In RS I there are 2 rebels factions, one of them is the Vanilla "Rebels" and the other one is the Vanilla "Britons" faction. The britons are the one "active" they're aggresive, you can trade/ally/fight with them. These "Britons" are the ones that represent the "stronger" independent nations, the ones you need to fight a little harder to conquer. The "Rebels" faction is much the same, this faction resembles (obviously) the weaker faction.

    RS II
    In RS II every campaing is modfolderd (every nation sort of has it's own "game" in witch the factions are given mor specification and depth). RS II also has 2 rebel factions.
    In the Roman campaign, one of the factions (I'm assuming it's the "Britons" again), they are the Roman Rebels. In the other campaigns, this faction is again representing the "stronger" independent states.
    The "Rebels" faction is the same as in RS I but more aggressive
    and stronger

    Hope this helps
    Nice Post Irishguy!!!!!!!

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  19. #19

    Default Re: free peoples faction in RS II

    Quote Originally Posted by Alkimachos View Post
    Nice Post Irishguy!!!!!!!
    you diable ai in RS 2 it will much easier

  20. #20

    Default Re: free peoples faction in RS II

    Quote Originally Posted by Irishguy View Post
    @Spartan198: in descr_sm_factions you'll see this:

    faction romans_senate
    culture roman
    symbol models_strat/symbol_senate.CAS
    rebel_symbol models_strat/symbol_slaves.CAS
    primary_colour red 150, green 80, blue 205
    secondary_colour red 255, green 255, blue 255
    loading_logo loading_screen/symbols/symbol128_senate.tga
    standard_index 3
    logo_index 232
    small_logo_index 244
    triumph_value 5
    intro_movie fmv/intros/barbarian_intro_640x480_bars.wmv
    victory_movie fmv/victory/scipii_outro_320x240.wmv+
    defeat_movie fmv/lose/SPQR_eliminated.wmv
    death_movie fmv/death/death_SPQR_grass_320x240.wmv
    custom_battle_availability no
    can_sap yes
    prefers_naval_invasions no


    change the red "no" to "yes"

    As for freepeoples:
    RS I
    In RS I there are 2 rebels factions, one of them is the Vanilla "Rebels" and the other one is the Vanilla "Britons" faction. The britons are the one "active" they're aggresive, you can trade/ally/fight with them. These "Britons" are the ones that represent the "stronger" independent nations, the ones you need to fight a little harder to conquer. The "Rebels" faction is much the same, this faction resembles (obviously) the weaker faction.

    RS II
    In RS II every campaing is modfolderd (every nation sort of has it's own "game" in witch the factions are given mor specification and depth). RS II also has 2 rebel factions.
    In the Roman campaign, one of the factions (I'm assuming it's the "Britons" again), they are the Roman Rebels. In the other campaigns, this faction is again representing the "stronger" independent states.
    The "Rebels" faction is the same as in RS I but more aggressive
    and stronger

    Hope this helps
    RS 2's "rebels" are a bit more complex - you've got the Free People (basically the renamed Rebels and Slaves faction from Vanilla RTW, just like RS1), you've got the Free Greeks, which are basically like the GCS in RTW, except a lot more spread out (Massalia, Syracuse, Rhodes, and the Bosporan Kingdom are some of their territories), and they have Sparta to contend with in Greece itself. The "Free Barbarians" (RTW's Thrace faction - the Belgae have the Britons' slot, which makes sense since they have a small toehold there) pretty much play the role of the stronger "rebel" areas in the "barbarian" areas of northern Europe. They're interspersed among the regular "Rebel" areas, so you get lots of internecine fighting between the various tribes we couldn't give up a faction slot to represent. They're a bit tougher than the average Rebel, though, so they'll provide the main factions with more of a challenge to overcome.

    HOWEVER. In the Roman campaign, the Free Barbs have been done away with and replaced with a Roman Rebel faction, allowing for a Roman civil war. This means that Roman players will probably see the Barbarian factions expanding a little faster as there are no Free Barbs to block them, only Rebels, which as we know, aren't as tough. However, as a trade off, Roman players get to fight a massive civil war during their campaign, but I don't want to spoil the details. Incidentally, as far as I'm aware, any rebelling Roman regions will go to the Roman Rebel faction, so you will be seeing legion-on-legion action in the Roman campaign (the AI can't deal with a massive civil war like this, so it's unique to the Roman campaign) - we've even got a rebel skin for the Praetorians. Sharpen your gladii, war is upon us!
    'Ecce, Roma Surrectum!' Beta Tester and Historian
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