Religious agents?

Thread: Religious agents?

  1. kslessor said:

    Default Religious agents?

    Noticed that unlike empire u dont start off with any religious agents, yet playing as Russia some of my cities have catholics, protestants.Do you eventually get priests, if not how are you supposed to change the towns religion to yours because your cities happiness is still affected by it.
    Last edited by kslessor; June 21, 2010 at 09:02 AM.
     
  2. meme_engine said:

    Default Re: Religious agents?

    There aren't any religious agents in NTW. I'd have a guess that CA decided that it simply didn't make sense for significant religious changes to happen in the comparatively short time scale that NTW covers. So they dropped the religious agents from the game (simplifying it slightly in the process). You have to rely on bribery (low taxation) and coercion (big stacks of troops) to keep the people 'happy'.
     
  3. Erkli Pasha's Avatar

    Erkli Pasha said:

    Default Re: Religious agents?

    They should now have the provocateurs in the grand campaign...adding that whole 'pro-French' 'anti-French' distinction to that massive map.

    That should have been there in the first place.
     
  4. Gaidin's Avatar

    Gaidin said:

    Default Re: Religious agents?

    Quote Originally Posted by Erkli Pasha View Post
    They should now have the provocateurs in the grand campaign...adding that whole 'pro-French' 'anti-French' distinction to that massive map.

    That should have been there in the first place.
    Actually, were they to do that in the grand campaign they'd have to add stats for all five major factions due to the tendency for players to take over the whole world instead of just killing france. They can do pro/anti France in Peninsular because France is the definitive bad guy, period, full stop.
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