Hi all,
I don't know if this has been discussed.
But I've been bothered by the way in which the artillery in the game (I mean both in vanilla and in TROM mod) seems to such a weak grape shot.
Reading accounts of grapeshot use in that era (especially in the battle of Friedland), I wish the range and devastation of the grapeshot was increased. Could anyone show me how to edit this?
I just wish we could roll up cannons and let loose the grapeshot (but for balance sake, have its reload time decreased as to not have the game suffer from an overpowered artillery).





