Latest beta June 26 - if there are no further major problems, this will be the next update:
http://www.megaupload.com/?d=31T28TFN
Features (some of them):
-Peasants are updated thanks to AWellesley's new models (early peasants have 2H crude weapons, later peasants have simple polearms), late peasants become available after about 1220
-Seether's Alberi di Famiglia Regal v1.01 (http://www.twcenter.net/forums/showt...hlight=alberto) is fully integrated (including new faction starting funds and updated King's Purses)
-HRE has taken over Sicily in Late Campaign
-Mongol and Timurid economy allows for them to expand much more powerfully
-a number of stat fixes and updates
-France has French Archers
-new Mongol/Timurid icons by merlinuscdxx
-Fair Prince's text updates
-totally revised AI siege code to (hopefully) avoid CTD's some people are having
-era-dependent garrison script (code adapted from Tsarsies)
-updated Mongol and Timurid army composition and invasion scripts
-Rozanov's script to destroy unused crusade units
-latest Germanicu5 BattleAI
-Adana rebel garrison removed in Late Era
-some missing events added bank into 1450 campaign
-borders returned to minimap, but you can substitute descr_sm_factions_NO_BORDERS by romy instead if you prefer
-other problems described in this thread fixed if possible
-Cumans in Wallachia in early campaign buffed
-Extract to C:\Program Files\SEGA\Medieval II Total War
-Run C:\Program Files\SEGA\Medieval II Total War\FILE_TASKS2.bat (not critical to do but advisable)





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