Page 1 of 11 12345678910 ... LastLast
Results 1 to 20 of 227

Thread: Next Update

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Next Update

    Latest beta June 26 - if there are no further major problems, this will be the next update:

    http://www.megaupload.com/?d=31T28TFN

    Features (some of them):
    -Peasants are updated thanks to AWellesley's new models (early peasants have 2H crude weapons, later peasants have simple polearms), late peasants become available after about 1220
    -Seether's Alberi di Famiglia Regal v1.01 (http://www.twcenter.net/forums/showt...hlight=alberto) is fully integrated (including new faction starting funds and updated King's Purses)
    -HRE has taken over Sicily in Late Campaign
    -Mongol and Timurid economy allows for them to expand much more powerfully
    -a number of stat fixes and updates
    -France has French Archers
    -new Mongol/Timurid icons by merlinuscdxx
    -Fair Prince's text updates
    -totally revised AI siege code to (hopefully) avoid CTD's some people are having
    -era-dependent garrison script (code adapted from Tsarsies)
    -updated Mongol and Timurid army composition and invasion scripts
    -Rozanov's script to destroy unused crusade units
    -latest Germanicu5 BattleAI
    -Adana rebel garrison removed in Late Era
    -some missing events added bank into 1450 campaign
    -borders returned to minimap, but you can substitute descr_sm_factions_NO_BORDERS by romy instead if you prefer
    -other problems described in this thread fixed if possible
    -Cumans in Wallachia in early campaign buffed

    -Extract to C:\Program Files\SEGA\Medieval II Total War
    -Run C:\Program Files\SEGA\Medieval II Total War\FILE_TASKS2.bat
    (not critical to do but advisable)
    Last edited by Point Blank; June 26, 2010 at 11:01 AM.

  2. #2

    Default Re: Next Update

    YYEEEAAAAAHHHHHHHHH! lol. Cant wait xD
    Please have a seat

  3. #3
    Tears of Destiny's Avatar Senator
    Join Date
    Apr 2010
    Location
    Rice Pudding, Dessert.
    Posts
    1,006

    Default Re: Next Update

    Quote Originally Posted by Point Blank View Post
    Expect it this weekend
    You eveil evil eeeeeevillll person. may you rot in hell for doing this to me...

    Just when I had a life!


    Why?!


    WHYYYY?!?!?!? *breaks down sobbing, cradling a hamster*

  4. #4

    Default Re: Next Update

    Changes are: more stable campaigns (especially Early Campaign), Era-dependent Garrison script, quite a few stat updates, new peasants and polearm peasants, new Mongol and Timurid economy and invasion scripts, Sicily not present in Late Campaign - that's the main stuff.

  5. #5

    Default Re: Next Update

    Quote Originally Posted by Point Blank View Post
    Changes are: more stable campaigns (especially Early Campaign), Era-dependent Garrison script, quite a few stat updates, new peasants and polearm peasants, new Mongol and Timurid economy and invasion scripts, Sicily not present in Late Campaign - that's the main stuff.
    Huzzah. And if you dare not release it, I shall... I shall.... ANGRILY AWAIT YOUR NEXT AMAZING UPDATE!
    Wealth beyond measure, Outlander.

  6. #6
    hippacrocafish's Avatar Campidoctor
    Join Date
    May 2010
    Location
    Florida
    Posts
    1,696

    Default Re: Next Update

    Quote Originally Posted by Point Blank View Post
    Changes are: more stable campaigns (especially Early Campaign), Era-dependent Garrison script, quite a few stat updates, new peasants and polearm peasants, new Mongol and Timurid economy and invasion scripts, Sicily not present in Late Campaign - that's the main stuff.
    May I also suggest taking an idea from Fair Prince's Historical Characters project and renaming the faction leaders/heirs with appropriate names? For instance France no longer has kings and princes but a Roi and a Dauphin. I've already renamed them in my version but I thought you'd like to include it in the update as well, I could give you a link to his thread if you'd like.

    EDIT: Here's the link

    http://www.twcenter.net/forums/showthread.php?t=346801
    Last edited by hippacrocafish; June 18, 2010 at 07:07 PM.

  7. #7

    Default Re: Next Update

    Hah! I was just wondering when there was going to be another update.
    Kittyshark is pleased to see you!

  8. #8

    Default Re: Next Update

    Quote Originally Posted by hippacrocafish View Post
    May I also suggest taking an idea from Fair Prince's Historical Characters project and renaming the faction leaders/heirs with appropriate names? For instance France no longer has kings and princes but a Roi and a Dauphin. I've already renamed them in my version but I thought you'd like to include it in the update as well, I could give you a link to his thread if you'd like.

    EDIT: Here's the link

    http://www.twcenter.net/forums/showthread.php?t=346801
    Will take a look thanks.

    French Archers for France are in.

  9. #9

    Default Re: Next Update

    Quote Originally Posted by hippacrocafish View Post
    May I also suggest taking an idea from Fair Prince's Historical Characters project and renaming the faction leaders/heirs with appropriate names? For instance France no longer has kings and princes but a Roi and a Dauphin. I've already renamed them in my version but I thought you'd like to include it in the update as well, I could give you a link to his thread if you'd like.

    EDIT: Here's the link

    http://www.twcenter.net/forums/showthread.php?t=346801
    OK did this for most of his changes, thanks

    Just finished integrating Seether's Alberi di Famiglia Regal mod.

    Doubt it will be save-game compatible, as some unit names have changed.

  10. #10
    hippacrocafish's Avatar Campidoctor
    Join Date
    May 2010
    Location
    Florida
    Posts
    1,696

    Default Re: Next Update

    Quote Originally Posted by Point Blank View Post
    OK did this for most of his changes, thanks

    Just finished integrating Seether's Alberi di Famiglia Regal mod.

    Doubt it will be save-game compatible, as some unit names have changed.
    Cool, can't wait for the update.

  11. #11

    Default Re: Next Update

    Thats a shame. So long as it doesn't suddenly decide to crash whenever I try to fight a battle like in my current Early Byz campaign then I'll be happy.

  12. #12

    Default Re: Next Update

    And French Archers?

  13. #13

    Default Re: Next Update

    I was checking, since I think they were what got the whole update talk started a few months ago.

    Now I could give France a try.

  14. #14
    themoob's Avatar Centenarius
    Join Date
    Mar 2008
    Location
    Australia
    Posts
    825

    Default Re: Next Update

    Will it be save-compatible? Otherwise I'm going to have to crunch through my Novgorod campaign pretty fast!

  15. #15

    Default Re: Next Update

    Can you zip up and post your error log found in M2TW/logs/system.log

  16. #16

    Default Re: Next Update

    Quote Originally Posted by Point Blank View Post
    Can you zip up and post your error log found in M2TW/logs/system.log
    Sure can. The crashing started the turn before the Bulgarian Uprising and continues afterwards, for every battle. I think I have everything installed correctly.

  17. #17
    themoob's Avatar Centenarius
    Join Date
    Mar 2008
    Location
    Australia
    Posts
    825

    Default Re: Next Update

    Damn, oh well, I'll update once I beat this campaign (first campaign I will ever beat!)

  18. #18

    Default Re: Next Update

    OK next update is done, just need to do some more testing but so far so good.

  19. #19
    Chyeaaaa111's Avatar Campidoctor
    Join Date
    May 2007
    Location
    Orlando, Florida, USA
    Posts
    1,853

    Default Re: Next Update

    As always, I love you PB. Also, have some rep
    If you like the picture of my woman, GIVE ME REP!!!!

  20. #20
    Seether's Avatar RoTK Workhorse
    Join Date
    Oct 2005
    Location
    FloRida
    Posts
    5,393

    Default Re: Next Update

    PB, I'm going to talk to Fair Prince about giving him my names list to merge with his since everything else from my mini-mod has been added to RR/RC. It should make an uber names list

Page 1 of 11 12345678910 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •