I picked up RTW only recently, and while I enjoyed it a great deal at first, by the end of my first Imperial Campaign I was very frustrated at many aspects of the game. I was hoping the community here might be able to suggest some mods/fixes for these problems.
1. The AI is very weak, both on the campaign map and in battle. In particular it's very easy to win battles with minimal losses while destroying the computer's forces utterly by exploiting the morale system. The AI fields too much infantry, too little cavalry and artillery, and rarely flanks. Any AI fixes out there?
2. Speaking of morale, I like the concept, but the armies rout much too easily. I wish I could adjust the overall morale level of all units in the game upwards.
3. I wish the battles played out more like historical ones, with big infantry clashes playing the central role in deciding the outcome on the battlefield. Instead I find that in the hands of the player cavalries dominate by forcing routs via demoralizing flanking charges.
4. I wish I was able to enjoy the cinematic close up view of the battles more often. As it stands, I spent all my time zoomed out babysitting my cavalries, who constantly need to be maneuvered into flanking positions and kept away from pursuing infantry, with which they are liable to get into deadly melee. I wish I could automate cavalries to act as skirmishers who charge and then withdraw.
5. I've grown to hate managing my empire. Once you have more than a dozen cities, figuring out what to build and where each turn gets very boring. Do I really need to worry about sewage disposal? I'd rather play as general than administrator. I've gotten very frustrated dealing with constantly spawning rebel armies as well.
6. I don't like shrine and weapons upgrades for units, especially shrine veterancy upgrades that can be conferred to all newly hired units. It's rather too easy to assemble armies that stack these bonuses and steamroll the inferior unupgraded troops.
7. Same goes for generals. They eventually grow too powerful to be fun. I enjoy the traits aspect of family members, but I wish they stayed as more characters and less juggernauts. More quirks, less command stars.
8. I hate how a nation's units are colored with the nation's main color. The Pink Parthans and topless pajama party barbarians are especially bad. I'd like to see units wearing normal looking outfits.
9. The obvious fantasy units really get on my nerves. I was still willing to tolerate Druid infantry, but my suspension of disbelief really broke down when I discovered I could recruit Roman ninjas. I'd rather have a smaller variety of troops in the game than fantasy troops.
10. The technological progression seems to go too slowly. By the time I finished my world domination campaign as Romans about 35 years into the game, my armies still predominantly consisted of Hastati an Equitates, because that's what most towns were capable of producing. Marius reforms happened about 5 turns before I conquered that last province on the map. I'd like to have either faster availability of newer troops, or am option to start the game at a later time period with different troops.
11. I enjoyed being directed in some of my goals by the Senate and rewarded for accomplishing them. Too bad the politics turned out to be a dud. I'd like to have a scripted/directed component to my playing experience.
So, TLDR:
I'd like to play a game/mod with better AI, less cavalry, less empire and build management, less stat stacking for units and generals, more emphasis on combined unit battlefield tactics with less twitch micromanagement, more opportunity to enjoy the action cinematically, some direction to my goals, more robust unit morale, no fantasy units, and better access to higher tier units.
Anything like that for me out there?




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