I usually try to avoid night battles. But does fighting a battle at night give you any advantages over fighting the battle during the day.
I usually try to avoid night battles. But does fighting a battle at night give you any advantages over fighting the battle during the day.
Yeah. You Can Ambush the enemy.
Aside from you being capable of "blocking" enemy reinforcements, I imagine night battles probably make archers and other ranged units less accurate in the same way fighting in crappy weather makes them less accurate. I tend to fight night battles alot as evil factions, just for the ambience.
Clearly has his priorities straight.
Apparently not, according to some recent tests.
At night archers use flaming arrows by default, which would explain the accuracy drop.
I like to fight night battles because the AI shoot fire arrows which don't kill as many units, also it blocks out reinforcements.. basically the two big advantages of a night battle.
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It also reduces enemy morale and gives the generals with the night fighter trait a 1 star bonus if I remember right.
I only really use it when I want to manage reinforcements. I don't like the visibility problems, so the morale loss and star aren't worth much to me.
And also drops the command of generals without Night Fighter (I think?).
If you choose a Night battle and then Wait instead of fighting, is it still counted as a Night battle?
Fighting night battles is fun IMO. The greatest advantage is that your army (led by a General with at least the night fighter trait) has a much bigger line if sight (as long as I know it's like in normal battles with the Night Fighter trait level 1, and it grows +1 with each level of the trait), while the enemy (without a night fighter general) has a decreased line of sight.
This means that your units are hidden from the enemy, so you can charge, flank, shoot them more easily than in normal battles, so it's easier to defeat them (and if there are more stacks next to each other, you can deal with them one-by-one)
"No Rest until the Blood of Greenskins flows like Dark Ale upon the Earth!"
+++ Josef Bugman +++
As said above, night battles are mainly used to block enemy reinforcements lead by a non-night-fighter commander.
Sometimes this could be really a life saving, so it's always good to have night-fighter commanders.
Another visible effect is the change in the star rating of the commander, as each night-fighter leader of the armies in the battle get a bonus (1 to 3-4 stars, depending on traits).
Again, fighting on night change the default setting of missile and siege weapons, putting them on fire, and this could (or could not) be an advantage as the enemy AI doesn't change the default.
Another tip (i hope not to remember wrong): when you have a night commander, you may stack another non-night fighter commander in his army, and battling on night give you a chance to pass the night fighter trait to the 2nd commander as well.
Said this, I fight on night only when needed, as i prefere the clearer day-light vision.
I have two uses for night battles.
1. To boost my Generals' command by that ever useful 1 star.
2. To take advantage of silly AI tendencies to separate their larges armies up. I attack where they would have reinforcements, so they don't run away from my larger army, then I proceed to drop out their extra units. Muahahahahaaah!
I prefer day kamikaze battles like 3000 vs 500 or worst.
According give me more satisfaction.
In addition to the above, there may be a morale drop on your opponent's army, as I seem to make armies run away more easily at night (I had one night battle against Harad when the Haradrim wouldn't even wait until I got within shooting range before they started running away). Be wary when fighting the minions of Mordor, as they are more likely to have the night fighter attribute. Also, to reflect the liking for darkness shared by the forces of darkness, I read somewhere that they have a thirst attribute by day that is not applied at night, so the bad guys have better stamina at night than they do in daytime.
According to Tolkien, night battles were the only possible for the Orcs, who were very weak at day time (opposite to Uruks). So it could be more ambient, if this coulb be changed in the next mod version.
The ithillian ranger's where good at ambushing in day-and-night from what i heard.
The orc's from what i heard where pretty much dumbSauron use's he's device's to allow he's force's to move "Swiftly" through the light. ( Due to Orc's spazzing out over the sun...
) Any-who.
Correct me if im wrong.
the silvan elves were night fighters as Haldir mainly worked at night
I do not think that huruk-hai have the same problem of normal orcs with the light.