I'll start by admitting that I always hated fighting, and fighting with, phalanxes. Whether in vanilla, Darthmod, or now EB, they bug me. The micromanagement is a pain and they never seemed well implemented.
Now I'm playing as Rome and am in a massive quagmire in Egypt with Ptolemi and Selucia (thankfully also enemies or I'd be doomed) and am constantly fighting phalanxes. My problem is that every battle I'm just sitting there going, "really?" as groups of phalanxes just sit there and don't die. I understand that they tend to be extremely expensive, with 600+ upkeep and 1200+ recruitment fees, but jesus christ, they just don't die. Even mediumish quality phalanxes seem super tough. The only way I win these battles is by starting a rout and then killing these ubermensch phalanxes as they flee.
A phalanx should be virtually unbeatable from the front, but the trade off is that it should be completely decimated when blitzed from the rear. EB seems to pretend that isn't the case. Super elite cavalry (such as Hellenistic general) units smashing into unprepared phalanx rears still seem to yield minimal deaths. Then the phalanx calmly turns around, in a spectacularly, ridiculously effortless and synchronized fashion, and defends themselves.
Phalanxes are virtually ruining this mod for me. I had a group of 6, 60 unit missile troops shooting at a generals unit of elite phalanx, with only 15 remaining. ALL Of my people ran out of ammo and only had them down to 4 men. Celtic archers, hellenistic skirmishers, all with upgrades. My upgraded principes don't seem to do much better in melee.
I don't expect you guys to change the mod. How can I edit the game data to make it so the phalanxes are less robust, maybe a little cheaper?




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