First of all, please forgive my ignorance, I'm new to 3D editing.
Right, I've begun to work on a Medieval conversion for BI in my spare time, and naturally need new unit models. Being the lazy and incompetent bastard that I am, I decided to take units directly from M2TW and import them in.
It seems to be going decently - I used mod tools to get the model into 3ds Max. It opened and appears to be pretty normal, only in technicolour.
However, I cannot apply a texture to it. Not even the original texture, which I converted to a .dds file. The Material editor that seems to work with RTR units refuses to skin the M2 longbowmen.
Does anyone have any idea what to do?