When it comes to conducting sieges, the player has a big advantage over the AI. As the player, I have the option of assaulting right off, or if my force is not that strong waiting until the AI sallies or succumbs. On the other hand, the AI is impatient when conducting sieges. It always assaults. I am 150 or so turns into a Gondor campaign and after dozens of sieges conducted by the AI not once does it wait me out. Sooner or later it assaults. Knowing this, I am much more likely to defend a city or castle forcing the AI to assault at a disadvantage, than I would if I thought my army might be trapped there, and whither away.
If the AI was sometimes willing to wait the defenders out, it would make garrisoning cities and castles much more risky and help to balance play a bit.
Has anyone else have any thoughts on this?




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