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  1. #1

    Default Imperial Units for RTR 6.2 Minimod

    Imperial Units for RTR Minimod


    Hi, yap i'm still alive, only that now i'm working in IB

    check the link

    http://www.twcenter.net/forums/showt...84#post3591584

    i didn't think people keep playing this mini mod...maybe i should take a final version, i already have it in my own rtw with so many more changes than this ...

    mmmmm :hmmm:

    maybe i could....

    you see I've made my version work with several packs, when the 4tpy show you the date, and in the right year, you receive a message warning you "now will be a god time to install pack number 5 - gaius julius caesar" ... for example.

    I've design 7 different packs, so no more stupid Marian reforms, now the reforms happen when it supposed to happen (or when you want to happen). You can jump from one pack to the other and even go back to previous packs and the game still works with the same savegame.

    The problem is i should start asking for the right permissions and stuff...is a little disgusting process...hey anybody want's a new work as Carajudo's public relation?? LOL if anybody help me with those i can do the rest of things...


    some screens...

















    as you see with each pack most of the units evolve....even the names of the officers and the factions change over time, for example, roman republic to roman empire. In the segmentata legionaries screen, the one with long trousers is just a "winter legionnaire" with bonus when walking or fighting on snow.

    Well i say this once again, i need some sort of public relation assistant LOL somebody who goes trough the process of asking door by door to the different modders for permissions in using some model or skin... anybody???





    Hi!!
    Carajudo is back.
    This minimod reincludes the imperial units for Rome Total Realism (DOESN'T REPLACE ANY RTR UNIT, ONLY ADD MORE UNITS TO THE GAME), i'm not working anymore in this mod, because i'm working in a new one.
    Download the 1.5 version,is bug free,the older ones could contain some bugs,but is up to you!!!

    Special thanks for the models and skins to:

    - SPQR team, and It 1956
    - Zhanguo total war , and Ninja 8181
    - GODzilla and Pinarius (from the full legions skin packs)
    - Riczu74
    - Ferres
    - ATG (waiting for permission)

    Whitout this artists this Mod ,couldn't exist and all the credit is for them!!! Great skins!! And thanks for your permissions.

    Last version : Carajudo Imperial Unit Minimod 1.5


    The links are...


    Carajudo Imperial Legions 1.5 ( for RTR 6 gold versión) :

    http://files.filefront.com/Carajudo_Imperi...;/fileinfo.html

    Carajudo Imperial Units Mod V.1.5 (RTR 6 Gold )(S1 and Metropolis&NavalMod 6.4 compatible version):

    http://files.filefront.com/Carajudo_Imperi...;/fileinfo.html

    Here's the readme :

    Carajudo Imperial Legions Mod (Version 1.5)


    Hi people!!!
    I’m Carajudo from Argentina.
    This little mod is for all the RTR fans who miss the imperial units for Roma , it doesn`t try to be realistic just fun. The mod doesn`t replace ANY RTR units, just add more of them.
    This new release include the following news:


    New units (over RTR Gold):

    1) Antesignani
    2) Early Hastati
    3) Early Principes
    4) Early Triarii
    5) Accensi
    6) Rorarii
    7) Leves
    8) Late Legionaries (segmentata)
    9) Late Legionaries (hamata)
    10) Late Aquila Legionaries
    11) Praetorians
    12) Praetorian Cavalry
    13) Cohortes Urbanae
    14) Armatura Levis
    15) Infantry Auxilia
    16) Archer Auxilia
    17) Late Antesignani
    18) Vigiles
    19) Spartan Royal Guard

    New Skins and models:

    1) Principes go back to RTR 6.1 skin
    2) Late General Guard
    3) Equites Alares
    4) Spartiates Hoplitai
    5) Legionaries
    6) Aquila Legionaries
    7) Roman General

    Other Features:

    1) New Fort for Romans ,Barbarians and Eastern.(By Lt1956 and S.P.Q.R.)
    2) Naval reskin (By Riczu and Snake IV)
    3) New Speed for units.
    4) Field of view increased (in battle map).
    5) Reinclude Onagers and heavy Onagers for Romans only.
    6) The campaign ends 100 AD
    7) Stats fixed for Gauls,Greeks,Germans,Yllirians,Cartago,etc,etc (they are little harder to beat now)
    8) Defense skill for ALL the units has been duplicated (this does not count against proyectiles), as result the battles are much longer.The charge also is rebalanced so it still working.
    9) Removed the phalanx formation for all the hoplites (only using S1 animation pack)
    10) Removed the “more grass” detail, but the long grass is a little longer now.
    11) Removed the new terrain textures in the strategic map (I hate those) whit the old ones,but a little sharper.
    12) New smoke for volcano.


    Know Issues:

    1)Some UI info cards missing (Rorarii,Roman Leves,Early Hastati,Early Princeps,Early Triarii,Accensi,),I still waiting someone help me whit this… L


    Installation Instructions:

    1) Install Rome Total War.
    2) Install the Official 1.2 Patch
    3) Install RTR Gold
    4) Install Carajudo Imperial Legions 1.5

    Very Important:You need to start a new campaign, this version isn’t save game compatible whit RTR or previous versions of this mod.

    Special thanks for some of the models and skins to:

    - SPQR team, and Lt 1956
    - Zhanguo total war , and Ninja 8181
    - GODzilla and Pinarius (from the full legions skin packs)
    - Riczu74
    - Ferres
    - ATG
    - Snake IV
    - And to the EB team for the inspiration… J

    They are the real artist!! And thanks for their permissions!


    Seeya in the forums people!! Hope you like the mod !!

    Carajudo




    For older versions send me a PM


    Each one works by itself so you don't need to be downloading any other thing

    IMPORTANT:YOU SHOULD START A NEW CAMPAIGN, THIS MOD IS NOT COMPATIBLE WHIT PREVIOUS SAVEGAMES

    Note:the versions include a Readme (spanish and english , i'm from argentina), search in the Data folder.

    Once again thanks to the modelers and skiners before mencioned, and David 19. and sorry all for my English

    Leves

    Rorarii

    Praetorians (only aor italy)

    The urban cohorts are back!!! And only recruitable in rome as you want people…J

    Praetorian cavalry

    Armatura Levis (light skirmishers)

    Late Antesignani

    Accensi

    Early Hastatis

    Early Principes

    Early Triarii

    Infantry auxilia

    Archer auxilia

    Legionaries:

    Aquila Legionaries:

    Late Legionaries:

    Late Hamata Legionaries

    Late Aquila Legionaries:

    Late general Guard (equites singulares)

    Equites Alares

    Onagers and heavy Onagers:

    Antesignani:

    Principes ( go back to 6.1 principes, i think they look a lot better than the 6.3 ones):

    Spartans:

    Royal Spartans:

    Testudo Formation:

    and i decided to include this centurion (full legions pack) whit scutum.

    New for forts and camps from SPQR (thanks a lot to LT)

    New smoke for volcano ,check it out...



    And this is one of the Loading Screens i plan to use , because i'm tired of the RTR black and white screens, they are great!! but i'm just tired of them

    [url=http://img392.imageshack.us/my.php?image=rometw200510261815452537sx.jpg][img]http://img392.imageshack.us/img392/4471/rometw200510261815452537sx
    Last edited by Carajudo; January 01, 2009 at 09:54 PM.
    Have a coffee dude...

  2. #2

    Default

    Quote Originally Posted by Carajudo
    [SIZE=3]and sorry all for my English
    You fool! Learn proper english! Just joking :wink:

    I'm unknown to other mods then RTR, so can you explain it? Does it give more units to the Romans? Does it give you post-Marian units at the start?

    Last question, any screens?
    In patronicum sub Tacticalwithdrawal
    Brother of Rosacrux redux and Polemides

  3. #3

    Default

    The mod adds the imperial units AFTER the marian reforms, and doesn't replace any of the RTR units, just add units to the mod.
    Just givme a minute and i'll upload a few screens
    Last edited by Carajudo; November 11, 2005 at 01:10 AM.
    Have a coffee dude...

  4. #4

    Default

    Archer auxilia

    Infantry auxilia

    Legionaries:

    Aquila Legionaries:

    Late Legionaries:

    Late Aquila Legionaries:

    Praetorians (only AOR italy)

    Late general Guard (equites singulares)

    Equites Alares

    Onagers and heavy Onagers:

    Antesignani:

    Principes ( go back to 6.1 principes, i think they look a lot better than the 6.3 ones):

    Spartans:

    Royal Spartans:

    Testudo Formation:
    Last edited by Carajudo; December 20, 2005 at 01:37 AM.
    Have a coffee dude...

  5. #5

  6. #6

    Default

    And this is one of the Loading Screens i plan to use , because i'm tired of the RTR black and white screens, they are great!! but i'm just tired of them

    Last edited by Carajudo; December 20, 2005 at 01:37 AM.
    Have a coffee dude...

  7. #7

    Default

    and i decided to include this centurion (full legions pack) whit scutum.

    Last edited by Carajudo; December 20, 2005 at 01:38 AM.
    Have a coffee dude...

  8. #8

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    They look great! Not sure if I like the plume on the urbans, but v.v. good all the same. I'm having trouble downloading it from that link, though - have you thought of uploading it to the downloads section?

    edit: ah, got it now - just had to wait a while for the download!
    Last edited by Chris the Haggis; October 28, 2005 at 10:27 AM.

  9. #9

  10. #10

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    don't worry , i'm still working in a mod but is not over RTR, it's going to take time because the models takes a lot of time to build, and it will be about the persian wars not the romans, but anyway i hope to finish the first model for monday
    Have a coffee dude...

  11. #11

    Default

    This looks very cool. I like that it it adds in the "best of the best" units, regardless of time frame.

    One thing though, you didn't update the units descriptions for Onagers. The text needs to be fixed there.

    Aside from that, awesome job. I just added this to my Roman campagn and like the variety it adds, turtle formation is back, and the Spartans look badass!

  12. #12

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    Also, the mercs seem messed up now. I can buy Egyptian mercs in Greece, and their unit cards are all of peasents. I like your mod allot, but these things need to be fixed a bit.

    http://img.photobucket.com/albums/v608/Biff13/merc.jpg

    I'm using the 6.3 hotfix version btw. Let me know when you fix these things, I'd like to use your mod when its fixed. Thanks!
    Last edited by Biffius Hardbodius; October 28, 2005 at 07:10 PM.

  13. #13

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    I think im that guy that Carajudo is talking about. I had that same problem playing a previously saved game with rome in the post marian era. I thought it was it weird being able to recruit agemas in italy. A clean install does solve the problem, i know thats the only painful part. But im having a blast now
    "Fear is the mind killer" Children of Dune
    Always hope for the best and expect the worst...

  14. #14

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    OK, thanks very much for the info. I'll try a new campaign. I really like this mod because it makes it more of a best vs best game.

    Carajudo, "btw" means "by the way". Thanks again for your mod and info.

  15. #15

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    Well, Carajudo, i'm really happy to see you back! So just a few comment but remember that i love you're mod, right!
    For Roman, maybe you can remove onager and replace the unit with the legionary cavalry, it will be better.
    You can edit the end of the game at 100 AD, by this way you're mod will be fun AND historically accurate.
    And now the BIG thing, will be if you can add the wonderfull Signifer one animation pack to you're mod, will be simply perfect!
    thank's again for you're work!
    JUPITER OPTIMUS MAXIMUS VICTOR

  16. #16

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    LOL
    i have the same chat minutes ago....


    If you watch carefuly the future loading screen whit the spartan...i'm using already the signifer one animations compatible whit RTR 6.2 (hotfix), but just for my personal RTR, i'm not planing to include the mod in my mod zip untill i get signifer's permission, the fact is that i'm testing signifer one animations compatibility whit my minimod, and it CTD many times,but i already find a temporal solucion for that, i put the sword again for all the hoplites, that seems to fix the CTD, anyway i'm only using the new animations for the hoplites since the legions loose too much flexibility whit the new animation

    Anyway what i can do for now is this:

    Install RTW
    Install RTR 6.0
    Install RTR 6.1,6.2 and the hotfix
    Intall then the Signifer one animation mod ( the one compatible whit 6.2 and hotfix)
    and THENNN (TIRED AHH??) Install this Signifer one compatible mod of Imperial Units for RTR (my mod)


    http://rapidshare.de/files/6902448/Carajud...tible_.exe.html


    If you were already playing whit my hotfix compatible mod, then you just need to install the signifer one 6.2 compatible mod , and then this version of my mod, don't worry, this thing is all about animations so you can still using my mod savegames (i'm using my saved campaign and ....not a single problem)

    Have a coffee dude...

  17. #17
    Opifex
    Join Date
    Feb 2005
    Location
    New York, USA
    Posts
    15,154

    Default

    Those are nice Spartans! Really awesome, and would be the very perfect Spartan skin if the Lambda on the shield was bigger (for both).

    Are you planning to edit the standards?


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  18. #18

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    Biffius, is not the first time i heard about thet mercenary problem thing, are you on a savegame from a previus campaign before installing my mod??????? My custom mod only works whit a clean campaign , and a clean RTR (no vanilla ,BI or other stuff)

    and please if you can, what is btw???
    Have a coffee dude...

  19. #19

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    sorry, i'm not planing to modify much from the original RTR , i think they did a great job whit this unique mod, and i'll try to modify the mod the less i can, i only add these units because they were my favourite ones, and i miss them so much!!!

    This minimod was a personal thing and it's uploaded as it was build...for me!! LOL
    But i'm open to sugestions, to change some units or skin if you think there's another better out there, or whatever
    Have a coffee dude...

  20. #20

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    Dumb question maybe but whats this 6.3 hotfix? What dose it do and where ca I get it?

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