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  1. #1
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    Default [HoI3] Few Questions

    I don't have HOI3, but I'll get it along with it's new expansion.
    So my questions (some can sound a bit rasictic):
    1. When playing with Germany can I exterminate Jews and Slavs?
    2. Is there any core system like in EUIII?
    3. Can I conquer whole world with Germany?
    4. When playing A campaign can I choose other nation to play instead?
    5. Is it easy to change Germany flag to Swastika Flag?
    6. When I conquer Russia am I able to send slaves to work in Urals or in other places?
    7. Are save games easy to edit like in EUIII?

  2. #2
    Heinz Guderian's Avatar *takes off trousers
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    Default Re: Few Questions

    Quote Originally Posted by Sultan Mustafa I View Post
    I don't have HOI3, but I'll get it along with it's new expansion.
    So my questions (some can sound a bit rasictic):
    1. When playing with Germany can I exterminate Jews and Slavs?
    2. Is there any core system like in EUIII?
    3. Can I conquer whole world with Germany?
    4. When playing A campaign can I choose other nation to play instead?
    5. Is it easy to change Germany flag to Swastika Flag?
    6. When I conquer Russia am I able to send slaves to work in Urals or in other places?
    7. Are save games easy to edit like in EUIII?
    1. omfg no what is wrong with you?
    2. you have territory claims which enable casus belli as well as national provinces which give full IC
    3. yes
    4. yes
    5. yes if thats your thing
    6. no and i hope you dont ever become a civil servant
    7. yes absolutely




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    Default Re: Few Questions

    Quote Originally Posted by Heinz Guderian View Post
    1. omfg no what is wrong with you?
    2. you have territory claims which enable casus belli as well as national provinces which give full IC
    3. yes
    4. yes
    5. yes if thats your thing
    6. no and i hope you dont ever become a civil servant
    7. yes absolutely
    1. The funnest part is out? I wanted to convert every ''Undermen'' to Germans like in real life!
    2. What is IC?
    3. That's good
    4. Good
    5. I want accurate Nazi Germany
    6. What? Why do you talk about me? Did I misspelled something? I was thinking about sending Slavish (Slavs) Slaves in Siberia to work.
    7. OK!

  4. #4
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    Default Re: Few Questions

    Quote Originally Posted by Sultan Mustafa I View Post
    1. The funnest part is out? I wanted to convert every ''Undermen'' to Germans like in real life!
    This is a grand strategy game, why would they put it in? It would probably get it banned from sale in Germany.

    2. What is IC?
    Indistrial Capacity, how much factory space you have really. More IC = more things building at once. Everything has an IC cost, as well as a resource cost and build time.

    5. I want accurate Nazi Germany
    The German flag ingame was to allow it to be sold in Germany. You could, with basic modding skills, change the flag.

    6. What? Why do you talk about me? Did I misspelled something? I was thinking about sending Slavish (Slavs) Slaves in Siberia to work.
    Again, this is a grand strategy game, why would they even include it? All it would do is make people not buy the game whilst adding nothing to the game itself.

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    Default Re: Few Questions

    All these things are for realism.

  6. #6

    Default Re: Few Questions

    Quote Originally Posted by Sultan Mustafa I View Post
    All these things are for realism.
    I doubt that.
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    Default Re: Few Questions

    Quote Originally Posted by Sultan Mustafa I View Post
    1. The funnest part is out? I wanted to convert every ''Undermen'' to Germans like in real life!
    2. What is IC?
    3. That's good
    4. Good
    5. I want accurate Nazi Germany
    6. What? Why do you talk about me? Did I misspelled something? I was thinking about sending Slavish (Slavs) Slaves in Siberia to work.
    7. OK!
    What an illiterate post, terrible. Its SLAVIC and SUBHUMAN

  8. #8
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    Default Re: Few Questions

    Nazis also say Undermen

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    Default Re: Few Questions

    Answers for all questions: We can send you to concentration camp in Ural if you want.
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    Default Re: Few Questions

    Untermenschen is the German term. Literally translated it is "undermen" but if you're literally translating then you're doing it wrong. It means sub-human and I'm sure any German speakers on the forum you ask would give you "sub-human" and not "undermen" as a translation.

    Also, there's nothing realistic about including slavic slaves being forced to work in Siberia in a strategy game, there's no need for it. I assume you frequent the RTW and such mod forums asking for a way to mod in rape and pillage when your soldiers break through city walls?

  11. #11

    Default Re: Few Questions

    you sir, are a pig. go spout your trash elsewhere.
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    Default Re: Few Questions

    This is a grand strategy game, why would they put it in? It would probably get it banned from sale in Germany.
    You can "exterminate" populace in Victoria in some ways.

    IMO things like that should be in, but if Germany was winning the war wouldn't they do something like deport them? Like in the Madagascar plan. I always thought that extermination was a result of them losing the war.

    Anyways population isn't represented in this game so the holocaust would only really be flavor text, it would serve no purpose for the games mechanics.

    Again, this is a grand strategy game, why would they even include it? All it would do is make people not buy the game whilst adding nothing to the game itself.
    This would work in Victoria, not HOI. Though I guess it could be represented as an IC increase.


    IMO wanting to exterminate and enslave races in a video game isn't anything as a sign of what people want to do. I exterminate humans in Master of Orion 2 and sell human blood for profit as a drug in Galciv 2 doesn't mean I want to. Its all part of role playing an evil nation. I play as in RPGs as well doing things I would never do in real life. I think its silly for things like slaves and the holocaust to not be represented in a WW2 game, its like people want to forget about it when it should not be forgotten.

    My grandfather was a German Jew BTW, left germany around 1936, and I would have NO problem exterminating Jews in the game if that option was there. Its just a game. I've sold a baby as a slave in Neverwinter Nights 1. Yes. Would I do that in real life? No. Do I think slavery is bad? yes.

    People need to stop thinking that games = real life. Because, in victoria, if I colonize africa and eliminate revolters killing millions of africans and replacing them with English colonists doesn't mean that africans in some weird alternate history are exterminated. Its a game, its code. Has nothing to do with real life. Has everything to do with flavor, strategy, etc.

    Also, there's nothing realistic about including slavic slaves being forced to work in Siberia in a strategy game, there's no need for it.
    I disagree, depending on the game. In HOI3 this can be represented as IC, in victoria it would be slave pops migrating to a new province. It has every place to be in a strategy game. There is more to strategy games than just basic strategy. Why represent Panzer as a tank name? Might as well get rid of that. Why represent events at all? None of those have to do with "strategy" either.



    I find it hilarious on game slike EU3 that you can enact the inquisition and convert populace and get, for example, -10% population growth. This is ok because it doesn't mention people being killed right? What is the difference here? What about if I play MM (popular eu3 mod) and enact the "expel jews" religious event?
    Last edited by Kanaric; June 01, 2010 at 11:05 AM.
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  13. #13
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    Default Re: Few Questions

    In a game about WW2, Kanaric, which is still a very emotional topic to many in Europe (where Paradox is based), none of these things are necessary. They'll add a small amount of realism and cause Paradox to take a lot of heat from various organisations for their choice. Having the option available to begin the Final Solution would probably lead to the game being banned from sale in Germany, and a lot of groups in other countries would protest against it, hurting both sales and Paradox' reputation.

    Your comparison to EU3 (which I play and I know of Magna Mundi) is invalid: the era this game covers has long since passed from living memory and is firmly in the realms of historical study to any who learn of it. The Second World War is not only still in living memory, but it to this day still carries emotional charge when discussed: people don't view it as simply a war that happened a long time ago like they do with events covered in EU3.

    Your comparison to the other games is also invalid: they're science-fiction games, events and decisions covered within them never actually happened.

  14. #14

    Default Re: Few Questions

    Just as an example: The original Codename: Panzers has a German campaign, where it originally presents the player with the story that the German propaganda told the German population, i.e. that Poland started the war and Germany was merely defending itself. From a historical-accuracy point of view, that was, and is, absolutely correct, because it is a representation of how the German side (or the propaganda, at least) viewed and portrayed the war against Poland.
    Needless to say, however, Polish people were not exactly amused to see this kind of story in a game without any note of the historical background. In consequence, the developers had to re-do that specific part of the game for the Polish market, so as to not incorrectly represent Poland as "the bad guy" from a purely at-face-value point of view.

    Now, imagine what would happen if a Paradox game featured the Holocaust. I highly doubt that that game would get off with a few small changes, nor would the Paradox Studios themselves...
    Last edited by Tankfriend; June 01, 2010 at 02:43 PM.

  15. #15

    Default Re: Few Questions

    There is a function to oppress a conquered nation, but like all things in HoI3 it is an abstraction. You can change what type of occupation government there is. It increases the amount of IC, Manpower, and resources you get out of that nation, but increases revolt risk.

    If you want to in your mind equate that to forced labor and deportations you can, but theres no little pop up telling you that that is what is going on. (You could do likewise with the propaganda settings for your own nation, and lump scapegoating of Jews, Japanese etc into that propaganda campaign.)

    In any event, HoI3 is mainly about building up, evolving and and using your military to fight against other militarys, and that is were most of the in depth of material is. The governing, spying, diplomacy and trading are all done through fairly broad abstractions that give the game good breadth, but in the end are not the key focus.

  16. #16
    Zhangir's Avatar Senator
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    Default Re: Few Questions

    Just recently got to HOI 3

    And to avoid opening a new thread, I decided to put up my ones here if you don't mind?

    Anyway

    1) Sliders! - My sliders for production, supplies, etc. are usually controlled by the AI, with priorities given by me, but in HOI 3 there is no such option, only full control of production by AI???

    2) Army organisation - Do i have to control every single Regiment myself??? I swear governments tend to have whole ministries/army HQ do that, Can i have a Division as the smallest unit i control? I mean I am not complaining, it's just that I imagine myself as the Head of State/Government of the country I run, and I can't really focus on controlling regiments. I'd rather give the direction of which country is the enemy, and then sit there and control other things (production, diplomacy, etc.)

    3) Airforce - again I am not following what to do here (I am maybe too much of a conservative HOI 2 person? )

    4) All those diplomacy/leadership/research points annoy me, as do oil/fuel division, but nm that it's not a question rather a complaint
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  17. #17
    Sun Devil's Avatar Campidoctor
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    Default Re: Few Questions

    Quote Originally Posted by Zhangir View Post
    Just recently got to HOI 3

    2) Army organisation - Do i have to control every single Regiment myself??? I swear governments tend to have whole ministries/army HQ do that, Can i have a Division as the smallest unit i control? I mean I am not complaining, it's just that I imagine myself as the Head of State/Government of the country I run, and I can't really focus on controlling regiments. I'd rather give the direction of which country is the enemy, and then sit there and control other things (production, diplomacy, etc.)
    You can set HQ's (of any level I believe) to be under AI control, and tell them to be defensive, offensive, etc. You could set your High Command to be AI, and then your entire army will be AI if you wanted. Just remember that everything that is under the HQ you set to AI will be controlled by the AI, so the higher up you go the more divisions being controlled by the AI.

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  18. #18
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    Default Re: [HoI3] Few Questions

    New question:
    Are there Atom bombs and if yes, how they work?

  19. #19
    hellheaven1987's Avatar Comes Domesticorum
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    Default Re: [HoI3] Few Questions

    Yes, it is secret weapon. Depends on version, you either use strategical bomber to drop the bomb, or use ICBM to play a nuclear war.

    Be honest nuke is a waste of time, unless you extend the time to 1960s.
    Quote Originally Posted by Markas View Post
    Hellheaven, sometimes you remind me of King Canute trying to hold back the tide, except without the winning parable.
    Quote Originally Posted by Diocle View Post
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  20. #20

    Default Re: [HoI3] Few Questions

    Are nukes more or less the same as HoI2? Because IIRC the nukes in 2 were relative .
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