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  1. #1

    Default A Couple Questions About RS II

    Hi there guys, I know I don't really post that much but I spend a lot of time on the Roma Surrectum forums watching the progress on RS II.

    I just had a couple questions that I haven't found any answers to. If they are answered somewhere, I'm sorry in advance for not looking hard enough.


    1. I've been playing with the No Rebels sub-mod and it is loads of fun and surprisingly balanced. Is there any chance that will see an official version of this in RS II or anywhere in the future?

    2. After playing a while with the force diplomacy sub-mod, I consider it essential when playing RS. Will a new version of this be packaged with RS II? If not, will the old version work?


    Thanks a bunch! I'm really looking forward to playing some RS II (this year hopefully ).

  2. #2
    Squid's Avatar Opifex
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    Default Re: A Couple Questions About RS II

    1. No
    2a) Don't know
    2b) No, though it isn't hard to make FD for any mod
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  3. #3
    dvk901's Avatar Consummatum est
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    Default Re: A Couple Questions About RS II

    Quote Originally Posted by GurglingEmu View Post
    Hi there guys, I know I don't really post that much but I spend a lot of time on the Roma Surrectum forums watching the progress on RS II.

    I just had a couple questions that I haven't found any answers to. If they are answered somewhere, I'm sorry in advance for not looking hard enough.


    1. I've been playing with the No Rebels sub-mod and it is loads of fun and surprisingly balanced. Is there any chance that will see an official version of this in RS II or anywhere in the future?

    2. After playing a while with the force diplomacy sub-mod, I consider it essential when playing RS. Will a new version of this be packaged with RS II? If not, will the old version work?


    Thanks a bunch! I'm really looking forward to playing some RS II (this year hopefully ).
    Well, in answer to number one....no, as Squid said.

    As for number 2, Forced diplomacy will be installed in RS2 by default. Whether you use it or not will be the player's choice.

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  4. #4

    Default Re: A Couple Questions About RS II

    Alrighty, thanks a bunch for the responses guys.

  5. #5

    Default Re: A Couple Questions About RS II

    Question answered, thread closed!

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