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Thread: Jihad, special Jihad units?

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  1. #1
    Dago Red's Avatar Primicerius
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    Default Jihad, special Jihad units?

    I finally figured out how to call a Jihad, never having an Imam worth a damn before 1270 I was never given the prompt (and bear in mind I never played vanilla MTW2 at all). Now i've joined a jihad that was already called by someone else, in progress, and I cannot recruit any of the "special jihad units" that are mentioned to me by the advisor.

    I had a general with 8+ units in jihad all ready to go, but he had rather poor units and there are no jihad units that he can recruit-i have passed through several different territories looking for them in the merc tab too. I know there are jihad ghulams and the like in BC, and this is not just a vanilla thing - so how/when/where do you recruit them?

    I plan on calling my own Jihad as soon as i can since calling Crusades was so fun in my first game with KoJ. But how do these work in regards to accessing the Jihad Ghulams and the like? - can you only recruit these units if you're the one who called it?

  2. #2
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: Jihad, special Jihad units?

    I think what the advisor tells you is the vanilla thing. As far as I know Jihad Ghulams are available for Ghaznavids and Ghurids, if I recall correctly, and not for jihading generals.

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  3. #3

    Default Re: Jihad, special Jihad units?

    BC lacks Jihad-only units. All Ghulams and Ghazis are recruitable in their respective building or as mercs at any time in the game for a given faction.

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    Dago Red's Avatar Primicerius
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    Default Re: Jihad, special Jihad units?

    Oh all right that would explain that.

    Quote Originally Posted by wudang_clown View Post
    I think what the advisor tells you is the vanilla thing. As far as I know Jihad Ghulams are available for Ghaznavids and Ghurids, if I recall correctly, and not for jihading generals.
    Ah, I've not played those factions yet or I suspect i would have seen those units in their rosters then. So Jihad Ghulams are available to them after building certain barracks or the like?

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    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: Jihad, special Jihad units?

    Well, it would be best to check the Honga database. Here's the Ghorid roster. You can see there some faction specific Ghazis and Ghulams which are unavailable for other factions beside Ghorids.

    As for the rest, Retep is right.

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    Dago Red's Avatar Primicerius
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    Default Re: Jihad, special Jihad units?

    Yeah that database is really neat, and useful too. I see the ghazi's but that still doesnt' explain the Jihad Ghulams advertised on the laoding screens that I have been eagerly trying to figure out how to play with.

    However, I seem to have figured it out. They do exist, but they are called Emir's Ghulams in the game, not Jihad Ghulams. And are recruitable through the slave system with the Ghorid's, only at the slave barracks - tier 3 slave system building.

    Now I'm wondering how many cities the Ghorid's could build a tier 3 slave building, in other words, can they only recruit them in their starting capitol or can you build the slave barracks in other "large cities" eventually?

  7. #7

    Default Re: Jihad, special Jihad units?

    Quote Originally Posted by Dago Red View Post
    Yeah that database is really neat, and useful too. I see the ghazi's but that still doesnt' explain the Jihad Ghulams advertised on the laoding screens that I have been eagerly trying to figure out how to play with.

    However, I seem to have figured it out. They do exist, but they are called Emir's Ghulams in the game, not Jihad Ghulams. And are recruitable through the slave system with the Ghorid's, only at the slave barracks - tier 3 slave system building.

    Now I'm wondering how many cities the Ghorid's could build a tier 3 slave building, in other words, can they only recruit them in their starting capitol or can you build the slave barracks in other "large cities" eventually?
    Yeah, the Jihad Ghulams from the loading screen are Emir's Ghulams. Ghorids can get them in Ghazni and Kabul; level 3 slave buildings, though, can be built all the largest cities and capitols of the Islamic world--and are subject to AoR restrictions.

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    Dago Red's Avatar Primicerius
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    Default Re: Jihad, special Jihad units?

    Quote Originally Posted by retep219 View Post
    Yeah, the Jihad Ghulams from the loading screen are Emir's Ghulams. Ghorids can get them in Ghazni and Kabul; level 3 slave buildings, though, can be built all the largest cities and capitols of the Islamic world--and are subject to AoR restrictions.

    Oh I see, of course, they are tied to the building and the AoR. So when I play the Ghorid's, First stop: Ghazni!

    Thanks for the clarification!


    PS.
    That vanilla jihad rule isn't a bad idea you know: jihad units recruitable only by a general under the banner of jihad... I can't speak on the historical accuracy of the kinds of men (units) and the quality of their arms that flocked to the call, but it seems to me it was a common thing for the time frame! ; )

    Not sure if it make sense to have "jihad ghulams" available universally but it could be a way to allow for some extra troops (normally limited ones like Abna infantry and Faris archers, etc) to be available in greater numbers if a jihad is called..... only remaining if actively on jihad of course.

  9. #9

    Default Re: Jihad, special Jihad units?

    Quote Originally Posted by Dago Red View Post

    I plan on calling my own Jihad as soon as i can since calling Crusades was so fun in my first game with KoJ.
    Wait...... you can call Crusades in BC ?

  10. #10
    Dago Red's Avatar Primicerius
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    Default Re: Jihad, special Jihad units?

    I'm not sure if you can call them with a priest like you do with an Imam... I never had any good priests when I played the Kingdom of Jerusalem.
    But you can "build" a call for help/crusade from the homeland in several cities. You simply construct it lie any other building, it's just not a building and only costs like 100 and is done right away.

    There are all kinds of conditions that are talked about under which the call may be answered. I dont know if it continues to work or if it is only that one time that you build it, but it will result (when conditions are right) in huge, powerful stacks of Crusaders showing up on your shores - that you then control.

  11. #11
    TuCoT's Avatar Biarchus
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    Default Re: Jihad, special Jihad units?

    BC is already focuses on Islamic world so no need the Only-Jihad Units or something. Same thing is in Crusades campaign. You can recruit Ghazis and Mutatawwias without Jihad call.

  12. #12
    Dago Red's Avatar Primicerius
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    Default Re: Jihad, special Jihad units?

    Quote Originally Posted by TuCoT18 View Post
    BC is already focuses on Islamic world so no need the Only-Jihad Units or something. Same thing is in Crusades campaign. You can recruit Ghazis and Mutatawwias without Jihad call.

    I'm not worried about the lack of content - you're right there is plenty and tons of focus on the Islamic poeples, sultanates, caliphates, etc. But it's still not a bad idea for a feature. The ability to recruit more of some units that you would otherwise not be able too.

    For example, you can only recruit Mutatawwias from the silk road. As a vast and powerful Abbasid Caliphate with lands that stretch from Damascus east past Gwadar, and from Isfahan south to Sur on the east African coast, I can only recruit those guys in 1 place outside of my capitol in Baghdad.

    It's nearly 1300 and I can only recruit Abna infantry, the Caliphates "best troops" in one place as well. THey will come available in other fortresses eventually, but who knows when the population will allow for it (all my cities are on low tax, but you cannot set castles to low).

    It would be a neat feature, if during the fairly rare Jihad, you could summon some of those troops to your banners - with a general on Jihad. I'm no talking about stacks, but just having a couple of those hard to obtain units rally to your call.

  13. #13

    Default Re: Jihad, special Jihad units?

    Yea why cant the Turks recruit Jihad units like in the Vanilla game?
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