Thx for the map, it will help for sure,
1) ok for retreating, I'll try to save one unit if I can to see (and I forgot there was that waterwatcher thing at the west gate that prevented dwarves to flee)
2) yep at least one troll unit attack alone along Durin's stair (the one near the bridge) or trough the second hall towards great hall
3) the shoot position above the stair is fine, sooner or later the dwarven players have to withdraw crossbowmen to help defend the great hall
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