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Thread: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

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  1. #1

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    Thanx for the hints Germanicu5. Also what I found when I have a crash during AI turn in a specific moment (let say after a battle, I save when the game is thinking to make a unit move away or die on the campaing map), I save the game just before and reload it and voilà.

  2. #2

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    When I'm in a battle were the map is etc all is white, how do I fix this?

  3. #3

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    I've been trying to get this to work for years, you heard me years. I've tried these but all it says is "Medieval II has encountered an unspecified error and will now exit" I really want to play this but I can't get it to work!!!

  4. #4

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    Also I'm using the Medieval II Mod Installer and I'm using the Steam version.

  5. #5

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    Quote Originally Posted by ryguy621 View Post
    Also I'm using the Medieval II Mod Installer and I'm using the Steam version.
    Hi there and welcome to TWC Forums!

    Use these steps to install TATW 3.2 ( TATW 3.0 both parts + TATW 3.2 Patch) : http://www.twcenter.net/forums/showt...1#post13744280
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

  6. #6

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    Hello. I'm here to report 2 issues and ask for any suggestions or ideas if anyone has any. The first issue I already asked for help for and I'm here returning with the results. For some reason when I load bridge battles the game loads the battle in a glitched way. Both armies are stuck and can't move. the battle map looks the same everytime it loads with this glitch. 2 large hills are on either side of the bridge and both armies are stuck on either side on these hills. I was told to update to the latest version of MOS and I did that but it didn't solve the problem. I will say that not every bridge does this. I am unsure as to why and would appreciate any attempt at help. I've attached 2 save files that have the bridge battle about to begin. One where it works properly and one where it doesn't.

    The second issue I have is that Bazra-dum doesn't upgrade past town level. This isn't just if you're playing as the dwarves either. I loaded a game as the elves and went and captured Bazra-dum and it still won't upgrade. When you look at the building browser you don't even see an option to view the possible upgraded walls. I've loaded 2 saves for the Bazra-dum issue as well.

    Any help or insight would be appreciated and as always thanks for all the hard work you all do for this amazing mod. (as said in the title I posted this as a new post and as a response in one of the sticky threads cuz I didn't know which was being monitored since this is such an old mod.)

    PS. I am having trouble uploading the saves. Whether they're zipped or not the upload keeps failing and i have no idea why. So if anyone is willing to look at this please just let me know and i will email them to you. Thanks

  7. #7
    Bob Doad's Avatar Primicerius
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    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    hey i tried ewverything this guy said to fix my game and idk why but the game is still messed up and keeps glitching i have no clue whats wrong and it keeps sending a message saying there is an unspecified problem
    O and i nom nom nom on rep so yea...click the button...im waiting
    Promoter of:
    Spoiler Alert, click show to read: 

  8. #8
    Germanicu5's Avatar Will buy spare time...
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    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    @bob doad 111

    Please ensure that your game's config is set to detailed logging (see spoiler of opening post to set up such logging), then upload log found in logs directory in your main MTW2 folder. Do it right after a CTD.

    Regards
    I have no memory of this place.

  9. #9
    Germanicu5's Avatar Will buy spare time...
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    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    I have no memory of this place.

  10. #10

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    When playing the campaign I can't do a battle in the open or the game crashes... It works when I play a siege battle. I have deleted the files rvm files but it didn't help. Is there anything that is sure to work?

  11. #11
    Germanicu5's Avatar Will buy spare time...
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    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    There are no definite means of fixing issues, apart from making sure your installation was correct, UAC was off and your hardware can support the game - which is rarely obtainable.

    Regards
    I have no memory of this place.

  12. #12

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    do you need the cd to play the mod. i am asking to find out if a digital copy would suffice?

  13. #13

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    i have a problem with unit graphics since i unistalled and installed the game again.it cant get past low unit graphics on the battlefield AND the campaign map is also on low resolution ,no matter what i have selected from options.also on the battlefield the only problem is units,not the grass or vegetation(i can change these).And i dont have any problems with other mods or the original m2tw.Any suggestions on how to resolve this please?

  14. #14
    Germanicu5's Avatar Will buy spare time...
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    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    @LtDan5068

    Generally you need MTW 2: Kingdoms cd\dvd to play any mod based on it. I understand you're talking about Steam distribution though - yes, this mod works with Steam, but needs a bit more configuration (as any other).

    See this thread for more info: http://www.twcenter.net/forums/showthread.php?t=334458

    @crazyOne4u

    Check if medieval2.preference.cfg (found in main MTW folder) or TATW.cfg (found in Third_Age directory) contain the following string:
    unit_detail = low
    If they do, change it to your preference manually with notepad (medium\high etc).

    Regards
    I have no memory of this place.

  15. #15

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    ok my m2 preference is ok(unit detail high as i want it to be),as for the third age cfg file is like this(cant find unit detail)
    [features]
    editor = true
    mod = mods/Third_Age

    [io]
    file_first = true

    [log]
    to = logs/system.log.txt
    ;level = * trace
    level = * error

    [video]
    ;windowed = true
    ;movies = false
    show_banners = 0

    [misc]
    show_hud_date = true
    ;bypass_sprite_script = 1

    [game]
    unlimited_men_on_battlefield = 1
    no_campaign_battle_time_limit = 0
    unit_size = huge
    advisor_verbosity = 0
    ;event_cutscenes = 0

    [multiplayer]
    ## comment/uncomment following line to disable/enable hotseat campaign
    # playable = true
    ## faction mask for setting default starting factions in hotseat campaign
    # factions = 1 # = england, 2 = france, 4 = hre, 3 = england+france, etc

    [hotseat]
    ## disable start turn scroll in hotseat campaign
    # scroll = false
    ## disable forced separate human faction turns (including diplomacy) in hotseat campaign
    # turns = false
    ## enable cheat console in hotseat campaign.
    # disable_console = false
    ## specify password for administrator access to the dev console when console disabled. Change 'password' to a suitable password
    # admin_password = password
    ## enable camera updates during ai turn in hotseat campaign
    # update_ai_camera = true
    ## enable voting in papal elections in hotseat campaign (only first valid human faction votes)
    # disable_papal_elections = false
    ## disable forced autoresolve all battles in hotseat campaign
    # autoresolve_battles = false
    ## disable diplomacy validation for incoming propositions
    # validate_diplomacy = false
    ## disable forced relevant hotseat options to be saved with game.
    save_prefs = true
    ## autosave hotseat game at start of players turn
    # autosave = true
    ## save config file in save dir containing information about next players turn
    save_config = true
    ## close medieval II directly after a hotseat autosave
    # close_after_save = true
    ## sub directory name for hotseat save gam

  16. #16

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    i think the fileis missing something...

  17. #17

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    could someone post the third age cfg file here pl,so i can copy paste it to my own???

  18. #18
    Germanicu5's Avatar Will buy spare time...
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    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    Just add unit_detail = high to [video] section and see what happens, if it doesn't work then review your video settings ingame wrong shader version /texture quality or shadow quality settings might also result in bad graphics quality.

    Your TATW.cfg contains correct entries.

    If fiddling with them doesn't help, then I'd recommend reinstalling DirectX 9.0c or updating graphics card drivers - although previously named issue seems to be more probable.

    Regards
    I have no memory of this place.

  19. #19

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    ok i forgot to mention that the units are shorter and rounder in the first custom battle (every time i launch the game),then they get to normal size but still low graphics.i tried to fix the problem by copying the entire video section of m2 pref and pasting to the video section of the third age pref and the first battle glitch is better(not fixed but units are closer to normal size),still not any luck with unit details.Also i dont think the problem is to the DirectX 9.0c or graphics card driver because it already works for the rest of the mods and m2tw,and it worked for TATW before i unistalled it .Maybe if i download again the mod the problem will be solved?

  20. #20

    Default Re: -- Before posting: How to fix stability, Vista, Win 7 issues (incl. fatal graphics errors) and broken savegames --

    Just wanted to say thank you to the original poster. I have windows xp, and I kept getting the "Medieval Total War II has encountered an unspecified error" error, and some of the suggestions in this thread fixed it. So thank you.

    Everytime I went into the "fight battle on the field" (or something like that) button, it would give me that error and close the game down. It was my first battle ever and it gave me that error, I was very disappointed.

    After adding the cache line to the config file, as well as one other fix, it fixed the error problem. Just posting this in case someone else has xp and is having the same problem/error I had.

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