Hello,
I've got two questions regarding retraining/recruitment pools
first, do they work the same?
let's take this line for example :
recruit_pool "AS Rocket Launcher" 1 0.5 3 0 requires factions { mongols, }
so, unless I misunderstood things, it's gonna work this way :
(start) 1 point - 1 rocket launcher available for recruitment
(+1 turn) +0.5 pt = 1.5 pts
(+1 turn) +0.5 pt= 2 pts - 1 rocket launcher available for recruitment
(+1 turn) +0.5 pt = 2.5 pts
(+1 turn) +0.5 pt = 3 pts - 1 rocket launcher available for recruitment
is the rule the same when retraining this unit?
my second question, can you use two different lines for the same unit (in the same building)?
one for 'slow' recruitment, one for 'fast' retraining
like this for example :
c_cannon_foundry castle requires factions { northern_european, middle_eastern, eastern_european, southern_european, } and event_counter not_pagan_lithuania 1 and event_counter gunpowder_discovered 1
{
convert_to 5
capability
{
recruit_pool "AS Rocket Launcher" 1 0.5 3 0 requires factions { mongols, } recruitment
recruit_pool "AS Rocket Launcher" 0 0.99 0.999 0 requires factions { mongols, } retraining
thanks!




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