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  1. #1

    Default Imperator unit

    Well, there is this nice little roleplaying element. When the imperial reforms ocurred, a recruitable general unit called Imperator Augustus Caesar becomes available in Rome. Now I want to ask you:
    1. Do you consider him as Emperor directly or as the future emperor, so you have to make him faction leader to crown him?
    2. When the emperor dies, do you take his son as the new emperor or do you recruitanew emperor unit.
    3. Do you use this feature at all?
    There is no wrong or right answer, I just want to hear how you roleplay the empire.

  2. #2

    Default Re: Imperator unit

    I make him faction heir, then send the other faction leader to his grave.
    And then his firstborn will become the next emperor and so on.

  3. #3
    C-Rob's Avatar Primicerius
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    Default Re: Imperator unit

    I haven't been that far in the roman campaign. Get too bored. Twenty battles a turn can get frustrating.

    By teh time he shows up I try to have some of hte imperial palace level prereform consular legions and have most of my conquest done with manipular and VE legions.

  4. #4
    Ybbon's Avatar The Way of the Buffalo
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    Default Re: Imperator unit

    I've nearly finished my campaign - well I already have won but I want to exterminate the Iberians and defeat Ptolemy and Armenia as well before ending, but I have never taken the Emperor - to be honest I haven't checked where the faction heir even is these days - he may be in charge of some rotten little village in Germany for all I know right now

  5. #5

    Default Re: Imperator unit

    I usually don't bother. If there were a way to script it so when you recruited him it made him faction leader or heir and changed his title to emperor I may, but otherwise the small things kill the rpg element for me.

    Quote Originally Posted by C-Rob View Post
    I haven't been that far in the roman campaign. Get too bored. Twenty battles a turn can get frustrating.

    By teh time he shows up I try to have some of hte imperial palace level prereform consular legions and have most of my conquest done with manipular and VE legions.
    Referring to the bold underlined sentences, why not just play on 1 -turn recruitment I do and I prefer it WAYYYYY over 0-turn. On 1 turn there isn't the same insane uber gigantic amounts of battles per turn in the late game stages.

    Edit: Let me rephrase It may be like that if the enemy has built up a large amount of stacks unchecked, but the stacks are not endless like they are on 0-turn. Kill enough of them and eventually they won't be able to keep up because of the 1-turn recruitment.
    Last edited by Trevarian; May 26, 2010 at 12:49 AM.

  6. #6

    Default Re: Imperator unit

    I usually recruit two emperors with first and second pretorian legions and send them to east and west to campaign.

  7. #7

    Default Re: Imperator unit

    Quote Originally Posted by TW-fanboy View Post
    Well, there is this nice little roleplaying element. When the imperial reforms ocurred, a recruitable general unit called Imperator Augustus Caesar becomes available in Rome. Now I want to ask you:
    1. Do you consider him as Emperor directly or as the future emperor, so you have to make him faction leader to crown him?
    2. When the emperor dies, do you take his son as the new emperor or do you recruitanew emperor unit.
    3. Do you use this feature at all?
    There is no wrong or right answer, I just want to hear how you roleplay the empire.
    the unit is purely for role playing purposes and when recurited he is not part of your offical family tree, the only way for him to be is to have a man of the hour and adopt him then if you want it to be only his blood line then kill off every other family member and start an new dynasty

  8. #8
    Timefool's Avatar Primicerius
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    Default Re: Imperator unit

    I always have the firstborn son of the king be the heir. It keeps the left side of the family tree alive and well, but the right side tends to die out pretty fast.

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