Excellent news. Best of luck with this!
Excellent news. Best of luck with this!
So, and whether we will take a material from Peninsular Campaign?
It is possible to give units Spain and Portugal, as agents.
In old files there are tracks of the added. In last, now I will look that there lies, I found units already, agents I do not know.
Would be excellent to make separate culture for Spain and Portugal (if there is a possibility).
Has recollected, the culture tribal to mine is not used.
Still is PIR_pirates, PIR_natives, PIR_european, indian
Last edited by Port; May 26, 2010 at 05:58 AM.
So who is actually one the team now?
Looks stunning cant wait!
Advance to Contact. Duffer Mod.
What sorts of specialties or knowledge areas are still need on the team?
Is there anything in particular that is needed?
And how concerning creation of events?
In game it is possible to find people who will insert files, they already are.
Good luck guys. I'm pantianly looking forward to see the resoult of your work.
Last edited by apple; June 17, 2010 at 12:52 AM.
Son of Legio
Father of Paedric & RemlapRoma Surrectum II, Ages of Darkness II, Rome Total Realism & RTR: Imperium Surrectum Developer
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We all must have an eye when that time comesWell, we don't know how moddable the Peninsular Campaign is and what CA's stance on taking things out of it and putting it into the grand campaign are. But, provided things can be taken out and CA is fine with it, we'll surely have a look at it
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Aye I hadn't realised until I started reading up that less than 50% of the troops that entered Russia were of "French" origin, including Saxons, Poles, Bavarians, Austrians, .... a long list of 'Germanic' states just for a start.
The french Invasion Army was about twice the size of the 3 main Russian armies.
Some of you might be wondering how the team concept came about.
As you know, many of the modders have been quite frustrated over the last couple of years, wanting more modding support and ability to change things in game. Because of this, over the last few years we have sadly seen the number of modders and mods attempted gradually dwindle.
Initially, I had the idea of putting together a team of veterans, modders who would rally together, in spite of the obvious difficulties involved in creating (dare I whisper it?) a major mod, and put something together as an inspiration to others to get up and have a go at modding themselves. A collection of the best from around the modding world, literally.
The team is now much more than just that. We have members from various historical communities, wargamers and amateur historians, professional musicians, all once disparate elements brought together under a common vision; to recreate the passion and glory of this incredible twenty years or so of world history that forever changed Europe.
Thanks to serving here as staff at twc, and being involved in the modding community as an officer over the years, I have been blessed with a large collection of friends and associates, not only here at twc but at other modding and historical communities as well.
Given the overwhelming support and response to the petition to CA, and the obvious improvements that NTW has over ETW, my own inspiration started to burn brightly again. I had been communicating with modding comunities all around the world, France, Russia, Turkey, Greece, the US and UK, and it made me realize that maybe, just maybe, a major mod team could be possible.
Those participating in the team at the moment share one thing: they refuse to give up, even in the face of obstacles. People like Alpaca and the other veterans on the team, the historians and musicians, all inspire me every day to keep at it, to try a little harder, to learn something new and open my mind to possibilites.
What we need right now is more technically skilled members to join us. Scripters, coders, people to help test out or develop the many ideas that we have accumulated and help us make these a reality for you all to enjoy. People not afraid to work, people not afraid to work with others under a common cause; to lead by act and example.
However, if your skills are still just developing, but you possess a desire to learn and develop your skills to a level as yet unknown, there is space for you also. You need the essential ingredients, desire and tenacity.
We, the members of this team, mod because we must; regardless of limited tools, regardless of obvious obstacles.
If you are such a person, come and join our ranks.
We do not surrender.
Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
My Tools, Tutorials and Resources
The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.- George Orwell
Just a quick questions, in order to get the campaign select screen like that did you have to decompile and edit then recompile the luacs?
Moved to Compilations and Overhauls and tagged.
PM me with any questions.
Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
My Tools, Tutorials and Resources
The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.- George Orwell
Thats what I thought...
Formally known as 'Marshal Beale' - The Creator the Napoleon TW mods - 'Napoleon Order of War' and 'Revolution Order of War'