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  1. #1
    MCM's Avatar Saint of lost causes
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    Default (Recruiting) The Ministry of War presents: La Grande Armée

    La Grande Armée

    a modification for Napoleon: Total War



    Setting:
    The year is 1805, and in Europe all signs point to war; a war the likes of which the world has never seen. In the next ten years, the peoples of the old world will stand witness to a struggle of titanic dimensions that would forever change the fate of the world. For in the west, a new star has risen to the highest echelons of power: Napoléon, the man who crowned himself Emperor of France, and is anointed by the Pope himself. It is his destiny to lead the French Empire to fame, power and glory. It is by his command that armies are set into motion, larger and stronger than ever before... And it is his will that France should dominate all of Europe.

    Filled with a patriotic fervor that burns fiercely in their hearts, Napoléon's soldiers march into battle against the enemies of France: the Austrians and Russians, who see Bonaparte, as they call him, as an upstart and usurper, a danger to their peace and prosperity - and, above all, the power over their people. The British, who rule the seas, and threaten the Grand Empire's interests in Europe and around the globe. And the Prussians, who have so far stayed neutral, but gaze enviously on France's grandeur and will certainly seize any opportunity to curb French influence. All of them offer shelter and protection to French Émigrés: mostly nobles who have refused to live by the ideals of the French revolution and continue to spread their lies about the legitimacy of Napoléons rule.

    However, enemies of the Emperor are not only to be found on the outside of his realm. His power at home still hinges upon his repeated victories on the battlefield, as he does not yet have the strength to rule absolute. Napoléon must play his cards carefully to retain the favor of the populace: By patronizing science and the arts, decreeing the Code Civil, and again allowing religion to play its traditional role in the life of the small man, he shows himself as a masterful politician. Not merely content to lead France to military glory, Napoléon wants to transform it into the most enlightened state on the face of the planet. He and his ministers are constantly reforming the laws of the land and developing the economy, for the good of France, and, ultimately, the good of man.


    Mod Description: The Napoleonic era profoundly transformed Europe, leaving nothing untouched. As one of history's greatest and most controversial generals, Napoleon forever changed the way wars are fought, a fact reflected in Creative Assembly's latest title, Napoleon Total War. However, this only a small part of the era's complex and fascinating history.

    To support his imperial ambitions, Napoleon created the modern nation state by centralizing power, restructuring society, and reshaping economies, at times for better and at times for worse. These are Napoleon's most enduring legacies, yet they are largely absent from NTW.

    Our mod attempts to rectify these omissions. It allows you to immerse yourself in this colorful period through an enthralling game-play unprecedented in Total War history. We are aiming to provide the best possible experience in all aspects of the game: from the largest scale, like the introduction of new technologies, to the smallest unit details.

    We are also attempting to capture the spirit of the times as closely as possible and to tell people about the history of the period in a way that is as fun as we can make it. We are working closely together with professional historians to bring to you the best possible experience (and rest assured that we are not as Napoleon-enthusiastic as the above teaser suggests).

    What might be most important to you as a gamer is that we are going to add many new features to the game that are unique to our mod and have, not been seen in any Total War game to date. Other features and concepts should be well-known to you if you have played other mods for the series. Which these are exactly will be disclosed in due time, but we are confident that they will introduce a new level of enjoyment to the Total War series.


    The Ministers of War:

    Team Leaders:

    MCM
    Alpaca


    The Team are a group of talented individuals from around the international modding and historical research community.

    If you would like to join us on our quest as a team member, contact us.

    More info coming soon......
    Last edited by MCM; May 23, 2010 at 11:45 PM.

  2. #2

    Default Re: The Ministry of War presents:

    Beautiful!




  3. #3
    georider's Avatar Tiro
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    Default Re: The Ministry of War presents:

    Excellent ,Looking forward

  4. #4

    Default Re: The Ministry of War presents:





  5. #5
    alpaca's Avatar Harbinger of saliva
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    Default Re: The Ministry of War presents:

    Of course, we are going to make most of the factions playable and try to improve minor faction gameplay as much as we can. This is a screenshot of our WIP faction selection screen (the map is from the wrong period, I know):


    No thing is everything. Every thing is nothing.

  6. #6
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: The Ministry of War presents:

    Wow, looks pretty awesome so far, i like that map alot.

  7. #7
    Port's Avatar Civis
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    Default Re: The Ministry of War presents:


    Russian here.


    alpaca
    It is magnificent!

  8. #8

    Default Re: The Ministry of War presents:

    This looks a very promising mod, and I will wait patiently for it's completion

  9. #9

    Default Re: The Ministry of War presents:

    Looking very good guys!



  10. #10
    Graphic's Avatar Vicarius
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    Default Re: The Ministry of War presents:

    Sounds awesome. Looking forward to it
    .

  11. #11
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: The Ministry of War presents:

    Great team in place for this project. Can not wait to discover the world they will create.




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  12. #12
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    Default Re: The Ministry of War presents:

    Wow! This looks fantastic. I wish you the very best of luck in this venture guys.

  13. #13
    Petrov's Avatar Campidoctor
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    Default Re: The Ministry of War presents:

    Looks AMAZING

  14. #14

    Default Re: The Ministry of War presents:

    La Grande Mod Indeed !

    Very Stylish and very good news for NTW community.

    Congrats.

  15. #15

    Default Re: The Ministry of War presents:

    Looks intresting, can't wait myself... great concept, care to tell more of the plans
    Formally known as 'Marshal Beale' - The Creator the Napoleon TW mods - 'Napoleon Order of War' and 'Revolution Order of War'

  16. #16
    Inevitability won
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    Default Re: The Ministry of War presents:

    Quote Originally Posted by MCM View Post
    What might be most important to you as a gamer is that we are going to add many new features to the game that are unique to our mod and have, not been seen in any Total War game to date.
    I would indeed like to hear more.

  17. #17
    alpaca's Avatar Harbinger of saliva
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    Default Re: The Ministry of War presents:

    Quote Originally Posted by ♔Mitch, Your humble servant♔ View Post
    I would indeed like to hear more.
    Well, one thing that has been seen in TW games already (in the APE:TI mod, which is why it's not a secret that I'll be implementing something like it again) is the introduction of a manpower system as an additional resource to money for troop recruitment. Historically, manpower was one of the important reasons for why the French had to rely on European troops so much and why the Russian fiasco broke the French' military capabilities.

    We have a lot of more exciting stuff in store for you but we have to keep some things to ourselves for the previews, eh?

    No thing is everything. Every thing is nothing.

  18. #18
    Zaitochisan's Avatar Civis
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    Default Re: The Ministry of War presents:

    Quote Originally Posted by alpaca View Post
    Well, one thing that has been seen in TW games already (in the APE:TI mod, which is why it's not a secret that I'll be implementing something like it again) is the introduction of a manpower system as an additional resource to money for troop recruitment. Historically, manpower was one of the important reasons for why the French had to rely on European troops so much and why the Russian fiasco broke the French' military capabilities.

    We have a lot of more exciting stuff in store for you but we have to keep some things to ourselves for the previews, eh?

    Aye I hadn't realised until I started reading up that less than 50% of the troops that entered Russia were of "French" origin, including Saxons, Poles, Bavarians, Austrians, .... a long list of 'Germanic' states just for a start.
    The french Invasion Army was about twice the size of the 3 main Russian armies.

  19. #19
    MCM's Avatar Saint of lost causes
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    Default Re: (Recruiting) The Ministry of War presents: La Grande Armée

    Some of you might be wondering how the team concept came about.

    As you know, many of the modders have been quite frustrated over the last couple of years, wanting more modding support and ability to change things in game. Because of this, over the last few years we have sadly seen the number of modders and mods attempted gradually dwindle.

    Initially, I had the idea of putting together a team of veterans, modders who would rally together, in spite of the obvious difficulties involved in creating (dare I whisper it?) a major mod, and put something together as an inspiration to others to get up and have a go at modding themselves. A collection of the best from around the modding world, literally.

    The team is now much more than just that. We have members from various historical communities, wargamers and amateur historians, professional musicians, all once disparate elements brought together under a common vision; to recreate the passion and glory of this incredible twenty years or so of world history that forever changed Europe.

    Thanks to serving here as staff at twc, and being involved in the modding community as an officer over the years, I have been blessed with a large collection of friends and associates, not only here at twc but at other modding and historical communities as well.

    Given the overwhelming support and response to the petition to CA, and the obvious improvements that NTW has over ETW, my own inspiration started to burn brightly again. I had been communicating with modding comunities all around the world, France, Russia, Turkey, Greece, the US and UK, and it made me realize that maybe, just maybe, a major mod team could be possible.

    Those participating in the team at the moment share one thing: they refuse to give up, even in the face of obstacles. People like Alpaca and the other veterans on the team, the historians and musicians, all inspire me every day to keep at it, to try a little harder, to learn something new and open my mind to possibilites.

    What we need right now is more technically skilled members to join us. Scripters, coders, people to help test out or develop the many ideas that we have accumulated and help us make these a reality for you all to enjoy. People not afraid to work, people not afraid to work with others under a common cause; to lead by act and example.

    However, if your skills are still just developing, but you possess a desire to learn and develop your skills to a level as yet unknown, there is space for you also. You need the essential ingredients, desire and tenacity.

    We, the members of this team, mod because we must; regardless of limited tools, regardless of obvious obstacles.

    If you are such a person, come and join our ranks.

    We do not surrender.
    Last edited by MCM; June 03, 2010 at 01:37 AM.

  20. #20

    Default Re: (Recruiting) The Ministry of War presents: La Grande Armée

    Quote Originally Posted by MCM View Post
    Some of you might be wondering how the team concept came about.

    As you know, many of the modders have been quite frustrated over the last couple of years, wanting more modding support and ability to change things in game. Because of this, over the last few years we have sadly seen the number of modders and mods attempted gradually dwindle.

    Initially, I had the idea of putting together a team of veterans, modders who would rally together, in spite of the obvious difficulties involved in creating (dare I whisper it?) a major mod, and put something together as an inspiration to others to get up and have a go at modding themselves. A collection of the best from around the modding world, literally.

    The team is now much more than just that. We have members from various historical communities, wargamers and amateur historians, professional musicians, all once disparate elements brought together under a common vision; to recreate the passion and glory of this incredible twenty years or so of world history that forever changed Europe.

    Thanks to serving here as staff at twc, and being involved in the modding community as an officer over the years, I have been blessed with a large collection of friends and associates, not only here at twc but at other modding and historical communities as well.

    Given the overwhelming support and response to the petition to CA, and the obvious improvements that NTW has over ETW, my own inspiration started to burn brightly again. I had been communicating with modding comunities all around the world, France, Russia, Turkey, Greece, the US and UK, and it made me realize that maybe, just maybe, a major mod team could be possible.

    Those participating in the team at the moment share one thing: they refuse to give up, even in the face of obstacles. People like Alpaca and the other veterans on the team, the historians and musicians, all inspire me every day to keep at it, to try a little harder, to learn something new and open my mind to possibilites.

    What we need right now is more technically skilled members to join us. Scripters, coders, people to help test out or develop the many ideas that we have accumulated and help us make these a reality for you all to enjoy. People not afraid to work, people not afraid to work with others under a common cause; to lead by act and example.

    However, if your skills are still just developing, but you possess a desire to learn and develop your skills to a level as yet unknown, there is space for you also. You need the essential ingredients, desire and tenacity.

    We, the members of this team, mod because we must; regardless of limited tools, regardless of obvious obstacles.

    If you are such a person, come and join our ranks.

    We do not surrender.
    MCM doesn't do teamtalks. But if he did.....
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    Was running out of space, so see the full list here!

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