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Thread: TATW Archery Guide and Stats (3.1)

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  1. #1
    Withwnar's Avatar Script To The Waist
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    Default TATW Archery Guide and Stats (3.1)

    Other posts in this thread: Weather and Stats.

    See also M2TW Archery Guide and Stats for some tips, info and M2TW stats.

    Fire So, flame on or off?

    Pros:
    • Weaken morale
    • More damaging in some situations
    • You can easily see what your archers are firing at
    • Pretty lights and comedic results

    Cons:
    • Longer reload times
    • Less damaging, overall, in most situations


    There are two different tests here... moving and stationary targets:

    Moving Targets

    These tests were done by Toshach, comparing fire and normal arrows against moving targets of two armour levels.
    The archers are Rohan Helmingas.
    The targets are from Isengard and are advancing on the archers:
    • Uruk Reavers (Armour=2, Shield=0) = Light
    • Uruk-hai Infantry (Armour=8, Shield=4) = Heavy


    The values below are cumulative (total kills so far). The tests were repeated three times each; these values are averages.

    The percentages in brackets show the comparison of fire and non-fire. e.g. After 90 seconds fire will kill 13% less Reavers than non-fire will.

    The 105sec mark is about when the units entered melee.

    Reavers:
    Code:
    Time      No-Fire  Fire
    ----------------------------
      60sec   37       41 (+11%) 
      90sec   77       67 (-13%)
    ~105sec  112       93 (-17%)
    ----------------------------
    Infantry:
    Code:
    Time      No-Fire  Fire
    ----------------------------
      60sec    9       16 (+78%) 
      90sec   17       25 (+47%)
    ~105sec   27       36 (+33%)
    ----------------------------
    To paraphrase Tosharch's summary:
    Quote Originally Posted by Toshach View Post
    It is clear that non-flaming arrows are more effective against lightly armored units. The initial advantage of the flaming arrows is probably due to the fact that both types fire their first volley at the same time. After that the increased rate of fire of non-flaming arrows is an advantage.

    Neither arrow does particularly well against heavily armored targets, though ultimately flaming arrows will inflict about 25% more casualties than non-flaming arrows.

    Against a lightly armored target, a Helmingas unit firing non-flame arrows has a hit rate of ~37 per minute. At the middle ranges it jumps to ~80 hits per minute, and at point blank range it is ~140 hits per minute.

    Stationary Targets

    These tests were done by Axnsan, comparing fire and normal arrows against stationary targets of three armour levels at two different distances.
    The archers are Rohan Helmingas. "HOT Helmingas" (in the screenshots) are using fire.
    The targets are from Isengard and are unable to move:
    • Uruk Reavers (Armour=2, Shield=0) = Light
    • Berserkers (Armour=6, Shield=0, HitPoints=3) = Medium but high HP
    • Uruk-hai Infantry (Armour=8, Shield=4) = Heavy


    "Far" = at the maximum shooting range for these archers
    "Close" = extremely close, or "in your face" as Axnsan so delicately put it

    The percentages in brackets show the comparison of fire and non-fire. e.g. At far distance fire will kill 29% less Reavers as non-fire will.

    Code:
    Range  Fire   Reavers      Berserkers   Infantry
    -------------------------------------------------
    Far    No     274           21          136
    Far    Yes    195 (-29%)    13 (-38%)   112 (-18%)
    
    Close  No     409          132          318
    Close  Yes    261 (-36%)   104 (-21%)   209 (-34%)
    -------------------------------------------------
    Note that in each test there was a unit of non-fire and a unit of fire, firing at the same time. This is bound to have some effect on the results.

    Screenshots...

    Reavers ==> Far
    Spoiler Alert, click show to read: 

    Reavers ==> Close
    Spoiler Alert, click show to read: 

    Berserkers ==> Far
    Spoiler Alert, click show to read: 

    Berserkers ==> Close
    Spoiler Alert, click show to read: 

    Infantry ==> Far
    Spoiler Alert, click show to read: 

    Infantry ==> Close
    Spoiler Alert, click show to read: 


    Inspired by the TATW thread Flaming vs Non-Flaming Arrows Test Results
    Last edited by Withwnar; May 24, 2012 at 11:01 AM. Reason: Renamed title

  2. #2
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire & Rain

    Weather

    I have moved this section to M2TW Archery Guide and Stats.

    The Stats section (below) shows which units are affected by rain.
    Last edited by Withwnar; July 30, 2010 at 05:18 AM. Reason: Replaced details with link to M2TW Guide

  3. #3
    jản's Avatar █ kept in suspense █
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    Default Re: Arrows/Projectiles - Fire & Rain

    //

    this is amazing. thanks and +rep.

    //

  4. #4
    Withwnar's Avatar Script To The Waist
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    Default Stats

    TATW 3.1 Stats

    Accuracy, Range, Missile Attack, Ammo Count, Flame, Rain-Affected, Armour Piercing, Special Ability and Unit Size.

    These are for TATW 3.1 vanilla.

    All Statistics
    Sorted by: Faction, Unit

    Columns
    Atk = Missile Attack
    AP = Armour Piercing
    Ammo = Ammo Count
    Flame = Has Flame
    Acc = Accuracy
    Fl.Acc = Flame Accuracy
    Rain = Affected By Rain
    Fl.Rain = Flame Affected By Rain
    Special = Special Ability
    Size = Unit Size

    FactionUnitMissileAtkAPRangeAmmoFlameAccFl.AccRainFl.RainSpecialSize
    BanditsArcher Militiaarrow6-15035Yes0.090.1YesYes-60
    BanditsBalchoth Tribesmenjavelin7Yes553-0.055----60
    BanditsBalchoth Tribesmenjavelin7Yes553-0.055----60
    BanditsBandobras Archersarrow8-17030Yes0.090.1YesYes-60
    BanditsBandobras Archersarrow8-17030Yes0.090.1YesYes-60
    BanditsBlackroot Vale Archersarrow8-18035Yes0.090.1YesYes-60
    BanditsClan Huntersarrow6-15030Yes0.090.1YesYes-60
    BanditsClan Huntersarrow6-15030Yes0.090.1YesYes-60
    BanditsEldar Archerselven arrow12-21035Yes0.0750.09YesYes-48
    BanditsGondor Archersarrow7-18035Yes0.090.1YesYesStakes60
    BanditsHaradrim Archersarrow6-15030Yes0.090.1YesYes-60
    BanditsHaradrim Archersarrow6-15030Yes0.090.1YesYes-60
    BanditsHobbit Archersarrow7-15030Yes0.090.1YesYes-60
    BanditsHobbit Archersarrow7-15030Yes0.090.1YesYes-60
    BanditsHuntersarrow5-15030Yes0.090.1YesYes-48
    BanditsHuntsmenjavelin6Yes554-0.055----60
    BanditsIron Crossbowmensteel crossbow bolt8Yes14015-0.055---Stakes60
    BanditsIthilien Rangersarrow9-19035Yes0.090.1YesYesStakes60
    BanditsIthilien Rangersarrow9-19035Yes0.090.1YesYesStakes60
    BanditsLongbowmenarrow8-18035Yes0.090.1YesYes-60
    BanditsNorse Archersarrow6-15030Yes0.090.1YesYes-60
    BanditsOrc Archersarrow5-16030Yes0.090.1YesYesStakes60
    BanditsPeasant Archersarrow5-12025Yes0.090.1YesYes-48
    BanditsPelargir Marinesjavelin8Yes552-0.055----60
    BanditsRanged Orc Lootersarrow5-16030Yes0.090.1YesYesStakes60
    BanditsRhovanion Huntersjavelin7Yes552-0.055----60
    BanditsRhudaur Axemenjavelin7Yes552-0.055----60
    BanditsRiddermark Skirmisherscav javelin8Yes555-0.065---C.Circle30
    BanditsSentinels of the Woodland Realmselven arrow11-20035Yes0.0750.09YesYesStakes48
    BanditsSilvan Heavy Archerselven arrow12-21035Yes0.0750.09YesYes-48
    BanditsSnaga Skirmishersjavelin6-502-0.055----100
    BanditsVariag Archersarrow7-17030Yes0.090.1YesYes-60
    BanditsÉored Horsearcherscav composite arrow6-14025Yes0.090.05YesYesC.Circle30
    DaleAthala Rangerselven arrow9-19035Yes0.0750.09YesYes-60
    DaleBardian Marksmenelven arrow10-19035Yes0.0750.09YesYes-60
    DaleBardian Marksmenelven arrow10-19035Yes0.0750.09YesYes-48
    DaleLongbowmenarrow8-18035Yes0.090.1YesYes-60
    DaleLongbowmenarrow8-18035Yes0.090.1YesYes-60
    DaleRhovanion Huntersjavelin7Yes552-0.055----60
    DaleRivermenjavelin8Yes553-0.055----60
    DaleWoodsmenarrow7-15035Yes0.090.1YesYes-60
    DwarvesAxethrowersquality thrown axe9Yes504-0.06----60
    DwarvesIron Crossbowmensteel crossbow bolt8Yes14015-0.055---Stakes60
    DwarvesIron Crossbowmensteel crossbow bolt8Yes14015-0.055---Stakes60
    Free Peoples of EriadorArcher Militiaarrow6-15035Yes0.090.1YesYes-60
    Free Peoples of EriadorArcher Militiaarrow6-15035Yes0.090.1YesYes-60
    Free Peoples of EriadorArnorian Archersarrow7-17035Yes0.090.1YesYes-60
    Free Peoples of EriadorArnorian Heavy Archersarrow8-17035Yes0.090.1YesYesStakes60
    Free Peoples of EriadorBandobras Archersarrow8-17030Yes0.090.1YesYes-60
    Free Peoples of EriadorBandobras Archersarrow8-17030Yes0.090.1YesYes-60
    Free Peoples of EriadorDúnedain Rangerselven arrow10-19035Yes0.0750.09YesYesStakes48
    Free Peoples of EriadorGrey Companycav composite arrow10-15030Yes0.090.05YesYes-30
    Free Peoples of EriadorHobbit Archersarrow7-15030Yes0.090.1YesYes-60
    Free Peoples of EriadorHobbit Archersarrow7-15030Yes0.090.1YesYes-60
    Free Peoples of EriadorWoodland Huntersarrow7-17030Yes0.090.1YesYes-60
    GondorArcher Militiaarrow6-15030Yes0.090.1YesYes-60
    GondorBlackroot Vale Archersarrow8-18035Yes0.090.1YesYes-60
    GondorBlackroot Vale Archersarrow8-18035Yes0.090.1YesYes-60
    GondorGondor Archersarrow7-17035Yes0.090.1YesYesStakes60
    GondorGondor Archersarrow7-18035Yes0.090.1YesYesStakes60
    GondorHuntersarrow5-15030Yes0.090.1YesYes-48
    GondorHuntsmenjavelin6Yes554-0.055----60
    GondorIthilien Rangersarrow9-20035Yes0.090.1YesYesStakes60
    GondorIthilien Rangersarrow9-19035Yes0.090.1YesYesStakes60
    GondorIthilien Rangersarrow9-19035Yes0.090.1YesYesStakes60
    GondorNorse Archersarrow6-15030Yes0.090.1YesYes-60
    GondorPelargir Marinesjavelin8Yes552-0.055----60
    GondorPelargir Marinesjavelin8Yes552-0.055----60
    GondorVariag Archersarrow7-17030Yes0.090.1YesYes-60
    HaradCorsair Archersarrow7-18030Yes0.090.1YesYes-60
    HaradHaradrim Archersarrow6-15030Yes0.090.1YesYes-60
    HaradHaradrim Raiderscav composite arrow6-14025Yes0.090.05YesYesC.Circle30
    HaradMuhad Beastmasterscav javelin8Yes556-0.065---C.Circle30
    HaradMuhad Tribesmenjavelin9Yes604-0.055----60
    HaradMûmakilmumakil arrow10-20050-0.06-Yes--30
    HaradSouthron Archersarrow8-17035Yes0.090.1YesYesStakes60
    High ElvesBow Quendielven arrow9-17035Yes0.0750.09YesYes-48
    High ElvesEldar Archerselven arrow12-21035Yes0.0750.09YesYes-48
    High ElvesEldarinwë Archerselven arrow12-21035Yes0.0750.09YesYes-48
    High ElvesImladris Riderscav composite arrow9-15025Yes0.090.05YesYesC.Circle24
    High ElvesNórëtirno Warriorselven arrow10-19035Yes0.0750.09YesYes-48
    High ElvesNórëtirno Warriorselven arrow10-19035Yes0.0750.09YesYes-48
    IsengardSnaga Archersarrow4-14025Yes0.090.1YesYes-60
    IsengardSnaga Skirmishersjavelin6-502-0.055----100
    IsengardUruk-Hai Archersarrow5-14025Yes0.090.1YesYes-60
    IsengardUruk-Hai Crossbowsteel crossbow bolt8Yes15015-0.055----60
    MordorOrc Archersarrow5-16025Yes0.090.1YesYesStakes60
    MordorOrc Archersarrow5-16025Yes0.090.1YesYesStakes60
    MordorScoutsarrow4-14025Yes0.090.1YesYes-60
    MordorUruk Archersarrow6-17025Yes0.090.1YesYesStakes60
    Orcs of GundabadGoblin Trackersarrow5-15025Yes0.090.1YesYes-60
    Orcs of GundabadRhudaur Axemenjavelin7Yes552-0.055----60
    Orcs of GundabadSnaga Archersarrow4-14025Yes0.090.1YesYes-60
    Orcs of the Misty MountainsGoblin Archersarrow5-15025Yes0.090.1YesYes-60
    Orcs of the Misty MountainsHeavy Goblin Archersarrow6-16025Yes0.090.1YesYes-60
    Orcs of the Misty MountainsSnaga Archersarrow4-14025Yes0.090.1YesYes-60
    Orcs of the Misty MountainsSnaga Skirmishersjavelin6-502-0.055----100
    RhûnBalchoth Tribesmenjavelin7Yes553-0.055----60
    RhûnClan Crossbowmensteel crossbow bolt7Yes14015-0.055----60
    RhûnClan Huntersarrow6-15030Yes0.090.1YesYes-60
    RhûnDismounted Variagsarrow7-17030Yes0.090.1YesYes-60
    RhûnLôke-Nar Rimarrow8-18035Yes0.090.1YesYesStakes60
    RhûnScythed Chariotmumakil arrow12-20050-0.06-Yes--12
    RhûnVariag Raiderscav composite arrow6-14025Yes0.090.05YesYesC.Circle30
    RohanEorling Archersarrow6-15030Yes0.090.1YesYes-60
    RohanHelmingasarrow7-17030Yes0.090.1YesYes-60
    RohanRiddermark Skirmisherscav javelin8Yes555-0.065---C.Circle30
    RohanRiddermark Skirmisherscav javelin8Yes555-0.065---C.Circle30
    RohanRiders of the Foldcav composite arrow7-14025Yes0.090.05YesYesC.Circle30
    RohanÉored Horsearcherscav composite arrow6-14025Yes0.090.05YesYesC.Circle30
    RohanÉored Horsearcherscav composite arrow6-14025Yes0.090.05YesYesC.Circle30
    Silvan ElvesLight Elven Archerselven arrow9-17035Yes0.0750.09YesYes-48
    Silvan ElvesSentinels of the Woodland Realmselven arrow11-20035Yes0.0750.09YesYesStakes48
    Silvan ElvesSentinels of the Woodland Realmselven arrow11-20035Yes0.0750.09YesYesStakes48
    Silvan ElvesSilvan Heavy Archerselven arrow12-21035Yes0.0750.09YesYes-48
    Silvan ElvesSilvan Heavy Archerselven arrow12-21035Yes0.0750.09YesYes-48
    Silvan ElvesSilvan Horse Archerscav composite arrow9-15025Yes0.090.05YesYesC.Circle24
    Silvan ElvesSindar Archerselven arrow13-21035Yes0.0750.09YesYes-30

    Accuracy
    Sorted by: Accuracy, Unit

    Columns
    Acc = Accuracy
    Fl.Acc = Flame Accuracy

    AccFl.AccUnitFaction
    0.055-Balchoth TribesmenBandits
    0.055-Balchoth TribesmenBandits
    0.055-Balchoth TribesmenRhûn
    0.055-Clan CrossbowmenRhûn
    0.055-HuntsmenBandits
    0.055-HuntsmenGondor
    0.055-Iron CrossbowmenDwarves
    0.055-Iron CrossbowmenBandits
    0.055-Iron CrossbowmenDwarves
    0.055-Muhad TribesmenHarad
    0.055-Pelargir MarinesGondor
    0.055-Pelargir MarinesBandits
    0.055-Pelargir MarinesGondor
    0.055-Rhovanion HuntersBandits
    0.055-Rhovanion HuntersDale
    0.055-Rhudaur AxemenBandits
    0.055-Rhudaur AxemenOrcs of Gundabad
    0.055-RivermenDale
    0.055-Snaga SkirmishersOrcs of the Misty Mountains
    0.055-Snaga SkirmishersIsengard
    0.055-Snaga SkirmishersBandits
    0.055-Uruk-Hai CrossbowIsengard
    0.06-AxethrowersDwarves
    0.06-MûmakilHarad
    0.06-Scythed ChariotRhûn
    0.065-Muhad BeastmastersHarad
    0.065-Riddermark SkirmishersRohan
    0.065-Riddermark SkirmishersBandits
    0.065-Riddermark SkirmishersRohan
    0.0750.09Athala RangersDale
    0.0750.09Bardian MarksmenDale
    0.0750.09Bardian MarksmenDale
    0.0750.09Bow QuendiHigh Elves
    0.0750.09Dúnedain RangersFree Peoples of Eriador
    0.0750.09Eldar ArchersBandits
    0.0750.09Eldar ArchersHigh Elves
    0.0750.09Eldarinwë ArchersHigh Elves
    0.0750.09Light Elven ArchersSilvan Elves
    0.0750.09Nórëtirno WarriorsHigh Elves
    0.0750.09Nórëtirno WarriorsHigh Elves
    0.0750.09Sentinels of the Woodland RealmsSilvan Elves
    0.0750.09Sentinels of the Woodland RealmsBandits
    0.0750.09Sentinels of the Woodland RealmsSilvan Elves
    0.0750.09Silvan Heavy ArchersBandits
    0.0750.09Silvan Heavy ArchersSilvan Elves
    0.0750.09Silvan Heavy ArchersSilvan Elves
    0.0750.09Sindar ArchersSilvan Elves
    0.090.1Archer MilitiaFree Peoples of Eriador
    0.090.1Archer MilitiaGondor
    0.090.1Archer MilitiaBandits
    0.090.1Archer MilitiaFree Peoples of Eriador
    0.090.1Arnorian ArchersFree Peoples of Eriador
    0.090.1Arnorian Heavy ArchersFree Peoples of Eriador
    0.090.1Bandobras ArchersFree Peoples of Eriador
    0.090.1Bandobras ArchersFree Peoples of Eriador
    0.090.1Bandobras ArchersBandits
    0.090.1Bandobras ArchersBandits
    0.090.1Blackroot Vale ArchersGondor
    0.090.1Blackroot Vale ArchersBandits
    0.090.1Blackroot Vale ArchersGondor
    0.090.1Clan HuntersRhûn
    0.090.1Clan HuntersBandits
    0.090.1Clan HuntersBandits
    0.090.1Corsair ArchersHarad
    0.090.1Dismounted VariagsRhûn
    0.090.1Eorling ArchersRohan
    0.090.1Goblin ArchersOrcs of the Misty Mountains
    0.090.1Goblin TrackersOrcs of Gundabad
    0.090.1Gondor ArchersGondor
    0.090.1Gondor ArchersBandits
    0.090.1Gondor ArchersGondor
    0.090.05Grey CompanyFree Peoples of Eriador
    0.090.1Haradrim ArchersBandits
    0.090.1Haradrim ArchersBandits
    0.090.1Haradrim ArchersHarad
    0.090.05Haradrim RaidersHarad
    0.090.1Heavy Goblin ArchersOrcs of the Misty Mountains
    0.090.1HelmingasRohan
    0.090.1Hobbit ArchersFree Peoples of Eriador
    0.090.1Hobbit ArchersFree Peoples of Eriador
    0.090.1Hobbit ArchersBandits
    0.090.1Hobbit ArchersBandits
    0.090.1HuntersBandits
    0.090.1HuntersGondor
    0.090.05Imladris RidersHigh Elves
    0.090.1Ithilien RangersGondor
    0.090.1Ithilien RangersBandits
    0.090.1Ithilien RangersBandits
    0.090.1Ithilien RangersGondor
    0.090.1Ithilien RangersGondor
    0.090.1LongbowmenDale
    0.090.1LongbowmenBandits
    0.090.1LongbowmenDale
    0.090.1Lôke-Nar RimRhûn
    0.090.1Norse ArchersBandits
    0.090.1Norse ArchersGondor
    0.090.1Orc ArchersMordor
    0.090.1Orc ArchersBandits
    0.090.1Orc ArchersMordor
    0.090.1Peasant ArchersBandits
    0.090.1Ranged Orc LootersBandits
    0.090.05Riders of the FoldRohan
    0.090.1ScoutsMordor
    0.090.05Silvan Horse ArchersSilvan Elves
    0.090.1Snaga ArchersOrcs of the Misty Mountains
    0.090.1Snaga ArchersIsengard
    0.090.1Snaga ArchersOrcs of Gundabad
    0.090.1Southron ArchersHarad
    0.090.1Uruk ArchersMordor
    0.090.1Uruk-Hai ArchersIsengard
    0.090.1Variag ArchersBandits
    0.090.1Variag ArchersGondor
    0.090.05Variag RaidersRhûn
    0.090.1Woodland HuntersFree Peoples of Eriador
    0.090.1WoodsmenDale
    0.090.05Éored HorsearchersRohan
    0.090.05Éored HorsearchersBandits
    0.090.05Éored HorsearchersRohan

    Range
    Sorted by: Range, Unit
    RangeUnitFaction
    210Eldar ArchersBandits
    210Eldar ArchersHigh Elves
    210Eldarinwë ArchersHigh Elves
    210Silvan Heavy ArchersBandits
    210Silvan Heavy ArchersSilvan Elves
    210Silvan Heavy ArchersSilvan Elves
    210Sindar ArchersSilvan Elves
    200Ithilien RangersGondor
    200MûmakilHarad
    200Scythed ChariotRhûn
    200Sentinels of the Woodland RealmsSilvan Elves
    200Sentinels of the Woodland RealmsBandits
    200Sentinels of the Woodland RealmsSilvan Elves
    190Athala RangersDale
    190Bardian MarksmenDale
    190Bardian MarksmenDale
    190Dúnedain RangersFree Peoples of Eriador
    190Ithilien RangersBandits
    190Ithilien RangersBandits
    190Ithilien RangersGondor
    190Ithilien RangersGondor
    190Nórëtirno WarriorsHigh Elves
    190Nórëtirno WarriorsHigh Elves
    180Blackroot Vale ArchersGondor
    180Blackroot Vale ArchersBandits
    180Blackroot Vale ArchersGondor
    180Corsair ArchersHarad
    180Gondor ArchersBandits
    180Gondor ArchersGondor
    180LongbowmenDale
    180LongbowmenBandits
    180LongbowmenDale
    180Lôke-Nar RimRhûn
    170Arnorian ArchersFree Peoples of Eriador
    170Arnorian Heavy ArchersFree Peoples of Eriador
    170Bandobras ArchersFree Peoples of Eriador
    170Bandobras ArchersFree Peoples of Eriador
    170Bandobras ArchersBandits
    170Bandobras ArchersBandits
    170Bow QuendiHigh Elves
    170Dismounted VariagsRhûn
    170Gondor ArchersGondor
    170HelmingasRohan
    170Light Elven ArchersSilvan Elves
    170Southron ArchersHarad
    170Uruk ArchersMordor
    170Variag ArchersBandits
    170Variag ArchersGondor
    170Woodland HuntersFree Peoples of Eriador
    160Heavy Goblin ArchersOrcs of the Misty Mountains
    160Orc ArchersMordor
    160Orc ArchersBandits
    160Orc ArchersMordor
    160Ranged Orc LootersBandits
    150Archer MilitiaFree Peoples of Eriador
    150Archer MilitiaGondor
    150Archer MilitiaBandits
    150Archer MilitiaFree Peoples of Eriador
    150Clan HuntersRhûn
    150Clan HuntersBandits
    150Clan HuntersBandits
    150Eorling ArchersRohan
    150Goblin ArchersOrcs of the Misty Mountains
    150Goblin TrackersOrcs of Gundabad
    150Grey CompanyFree Peoples of Eriador
    150Haradrim ArchersBandits
    150Haradrim ArchersBandits
    150Haradrim ArchersHarad
    150Hobbit ArchersFree Peoples of Eriador
    150Hobbit ArchersFree Peoples of Eriador
    150Hobbit ArchersBandits
    150Hobbit ArchersBandits
    150HuntersBandits
    150HuntersGondor
    150Imladris RidersHigh Elves
    150Norse ArchersBandits
    150Norse ArchersGondor
    150Silvan Horse ArchersSilvan Elves
    150Uruk-Hai CrossbowIsengard
    150WoodsmenDale
    140Clan CrossbowmenRhûn
    140Haradrim RaidersHarad
    140Iron CrossbowmenDwarves
    140Iron CrossbowmenBandits
    140Iron CrossbowmenDwarves
    140Riders of the FoldRohan
    140ScoutsMordor
    140Snaga ArchersOrcs of the Misty Mountains
    140Snaga ArchersIsengard
    140Snaga ArchersOrcs of Gundabad
    140Uruk-Hai ArchersIsengard
    140Variag RaidersRhûn
    140Éored HorsearchersRohan
    140Éored HorsearchersBandits
    140Éored HorsearchersRohan
    120Peasant ArchersBandits
    60Muhad TribesmenHarad
    55Balchoth TribesmenBandits
    55Balchoth TribesmenBandits
    55Balchoth TribesmenRhûn
    55HuntsmenBandits
    55HuntsmenGondor
    55Muhad BeastmastersHarad
    55Pelargir MarinesGondor
    55Pelargir MarinesBandits
    55Pelargir MarinesGondor
    55Rhovanion HuntersBandits
    55Rhovanion HuntersDale
    55Rhudaur AxemenBandits
    55Rhudaur AxemenOrcs of Gundabad
    55Riddermark SkirmishersRohan
    55Riddermark SkirmishersBandits
    55Riddermark SkirmishersRohan
    55RivermenDale
    50AxethrowersDwarves
    50Snaga SkirmishersOrcs of the Misty Mountains
    50Snaga SkirmishersIsengard
    50Snaga SkirmishersBandits

    Missile Attack
    Sorted by: Missile Attack, Unit

    Columns
    Atk = Missile Attack
    AP = Armour Piercing

    AtkAPUnitFaction
    13-Sindar ArchersSilvan Elves
    12-Eldar ArchersBandits
    12-Eldar ArchersHigh Elves
    12-Eldarinwë ArchersHigh Elves
    12-Scythed ChariotRhûn
    12-Silvan Heavy ArchersBandits
    12-Silvan Heavy ArchersSilvan Elves
    12-Silvan Heavy ArchersSilvan Elves
    11-Sentinels of the Woodland RealmsSilvan Elves
    11-Sentinels of the Woodland RealmsBandits
    11-Sentinels of the Woodland RealmsSilvan Elves
    10-Bardian MarksmenDale
    10-Bardian MarksmenDale
    10-Dúnedain RangersFree Peoples of Eriador
    10-Grey CompanyFree Peoples of Eriador
    10-MûmakilHarad
    10-Nórëtirno WarriorsHigh Elves
    10-Nórëtirno WarriorsHigh Elves
    9-Athala RangersDale
    9YesAxethrowersDwarves
    9-Bow QuendiHigh Elves
    9-Imladris RidersHigh Elves
    9-Ithilien RangersGondor
    9-Ithilien RangersBandits
    9-Ithilien RangersBandits
    9-Ithilien RangersGondor
    9-Ithilien RangersGondor
    9-Light Elven ArchersSilvan Elves
    9YesMuhad TribesmenHarad
    9-Silvan Horse ArchersSilvan Elves
    8-Arnorian Heavy ArchersFree Peoples of Eriador
    8-Bandobras ArchersFree Peoples of Eriador
    8-Bandobras ArchersFree Peoples of Eriador
    8-Bandobras ArchersBandits
    8-Bandobras ArchersBandits
    8-Blackroot Vale ArchersGondor
    8-Blackroot Vale ArchersBandits
    8-Blackroot Vale ArchersGondor
    8YesIron CrossbowmenDwarves
    8YesIron CrossbowmenBandits
    8YesIron CrossbowmenDwarves
    8-LongbowmenDale
    8-LongbowmenBandits
    8-LongbowmenDale
    8-Lôke-Nar RimRhûn
    8YesMuhad BeastmastersHarad
    8YesPelargir MarinesGondor
    8YesPelargir MarinesBandits
    8YesPelargir MarinesGondor
    8YesRiddermark SkirmishersRohan
    8YesRiddermark SkirmishersBandits
    8YesRiddermark SkirmishersRohan
    8YesRivermenDale
    8-Southron ArchersHarad
    8YesUruk-Hai CrossbowIsengard
    7-Arnorian ArchersFree Peoples of Eriador
    7YesBalchoth TribesmenBandits
    7YesBalchoth TribesmenBandits
    7YesBalchoth TribesmenRhûn
    7YesClan CrossbowmenRhûn
    7-Corsair ArchersHarad
    7-Dismounted VariagsRhûn
    7-Gondor ArchersGondor
    7-Gondor ArchersBandits
    7-Gondor ArchersGondor
    7-HelmingasRohan
    7-Hobbit ArchersFree Peoples of Eriador
    7-Hobbit ArchersFree Peoples of Eriador
    7-Hobbit ArchersBandits
    7-Hobbit ArchersBandits
    7YesRhovanion HuntersBandits
    7YesRhovanion HuntersDale
    7YesRhudaur AxemenBandits
    7YesRhudaur AxemenOrcs of Gundabad
    7-Riders of the FoldRohan
    7-Variag ArchersBandits
    7-Variag ArchersGondor
    7-Woodland HuntersFree Peoples of Eriador
    7-WoodsmenDale
    6-Archer MilitiaFree Peoples of Eriador
    6-Archer MilitiaGondor
    6-Archer MilitiaBandits
    6-Archer MilitiaFree Peoples of Eriador
    6-Clan HuntersRhûn
    6-Clan HuntersBandits
    6-Clan HuntersBandits
    6-Eorling ArchersRohan
    6-Haradrim ArchersBandits
    6-Haradrim ArchersBandits
    6-Haradrim ArchersHarad
    6-Haradrim RaidersHarad
    6-Heavy Goblin ArchersOrcs of the Misty Mountains
    6YesHuntsmenBandits
    6YesHuntsmenGondor
    6-Norse ArchersBandits
    6-Norse ArchersGondor
    6-Snaga SkirmishersOrcs of the Misty Mountains
    6-Snaga SkirmishersIsengard
    6-Snaga SkirmishersBandits
    6-Uruk ArchersMordor
    6-Variag RaidersRhûn
    6-Éored HorsearchersRohan
    6-Éored HorsearchersBandits
    6-Éored HorsearchersRohan
    5-Goblin ArchersOrcs of the Misty Mountains
    5-Goblin TrackersOrcs of Gundabad
    5-HuntersBandits
    5-HuntersGondor
    5-Orc ArchersMordor
    5-Orc ArchersBandits
    5-Orc ArchersMordor
    5-Peasant ArchersBandits
    5-Ranged Orc LootersBandits
    5-Uruk-Hai ArchersIsengard
    4-ScoutsMordor
    4-Snaga ArchersOrcs of the Misty Mountains
    4-Snaga ArchersIsengard
    4-Snaga ArchersOrcs of Gundabad


    All stat tables were generated by the Total War Projectiles tool.
    Last edited by Withwnar; May 24, 2012 at 10:55 AM.

  5. #5

    Default Re: Arrows/Projectiles - Fire & Rain

    Excellent work! +rep

    EDIT:
    Seems that I "must spread some Reputation around before giving it to Withwnar again." But count it as I've done it.
    Last edited by Njordr; May 28, 2010 at 07:04 AM.

  6. #6

    Default Re: Arrows/Projectiles - Fire & Rain

    Quote Originally Posted by Withwnar View Post
    Ammo Count
    This list shows all projectile units in order of the amount of ammunition.
    In my honest opinion sounds strange that for factions deeply archery-oriented as HE and SE their archers have such a low amount of arrows. I know Elves balance this feature with other qualities, but a total of at least 30 arrows would be more realistic.
    Last edited by Njordr; July 28, 2010 at 02:27 AM.

  7. #7
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range

    Thanks mate. The Rain, Accuracy and Range stats are generated by a program I wrote to read from the M2TW TXT files. It will work for M2TW/Kingdoms and any submod if anyone's interested.

  8. #8

    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range

    Quote Originally Posted by Withwnar View Post
    Thanks mate. The Rain, Accuracy and Range stats are generated by a program I wrote to read from the M2TW TXT files. It will work for M2TW/Kingdoms and any submod if anyone's interested.
    You could also consider to unite your efforts with Royal Academy administrators towards a more complete unit detail.

  9. #9
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range

    Attack added in post #4 above.

    Quote Originally Posted by Njordr View Post
    You could also consider to unite your efforts with Royal Academy administrators towards a more complete unit detail.
    That is an excellent site, which I frequent frequently. I'm sure that Honga could make it do what I'm doing here, if he had the time and inclination. I'm also sure that we're going about it in two very different ways; "uniting efforts" would amount to "massive effort" I think.

  10. #10

    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range

    Quote Originally Posted by Withwnar View Post
    Attack added in post #4 above.
    What do you mean exactly with "attack"? The damage done by arrows/axes/javelins?

    Quote Originally Posted by Withwnar View Post
    That is an excellent site, which I frequent frequently. I'm sure that Honga could make it do what I'm doing here, if he had the time and inclination. I'm also sure that we're going about it in two very different ways; "uniting efforts" would amount to "massive effort" I think.
    In this case I would suggest to make this thread sticky for its inner quality.

  11. #11
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range

    Quote Originally Posted by Njordr View Post
    What do you mean exactly with "attack"? The damage done by arrows/axes/javelins?
    Yes, that's the one. It was ambiguously named; I have renamed it to "Missile Attack".

  12. #12
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range & Attack

    Mine are using the RC/RR submod values. Unfortunately I don't have a copy of the 1.4.1 vanilla ones (without a reinstall). There's also the possibility that my program is doing something wrong, but the ones I checked seemed right (compared to in-game) so I think it's okay.

    If you're looking at Elves then small wonder: RC/RR has nerfed them a bit.

    I was going to hold off running these for 1.4.1 vanilla seeing as how a new release is just around the corner. But if you want to see them then PM me; no problem.

  13. #13

    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range & Attack

    Quote Originally Posted by Withwnar View Post
    Mine are using the RC/RR submod values.
    That's the reason.

    Quote Originally Posted by Withwnar View Post
    I was going to hold off running these for 1.4.1 vanilla seeing as how a new release is just around the corner. But if you want to see them then PM me; no problem.
    Don't worry, I'll wait for 2.0. Thanks anyway.

  14. #14
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range & Attack

    Added "The Works" to post #4 above
    Last edited by Withwnar; June 13, 2010 at 06:11 AM.

  15. #15
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range & Attack

    Extremely well researched and reliable experiments! Well done!

  16. #16

    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range & Attack

    Awesome stuff! Just a note, that the RR/RC values for the Fellowship units have not yet been calculated. Also, in next update, most Elven units receive a +0.0075 accuracy bonus due to exceptional eyesight, and possibly a +10m range addition as well.

    Also, any unit with the 'mass' designation in its projectile type is a 'missile' unit and will by default be behind the main battle line on setup, and has a different animation that shoots about 50% faster (but less accurately you will notice) than other (skirmish) units, that are in front of the main melee line and shoot more accurately though also more slowly.

  17. #17
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain - UPDATED: Accuracy, Range & Attack

    Thanks for the info Point Blank.

    Quote Originally Posted by Point Blank View Post
    ... the RR/RC values for the Fellowship units have not yet been calculated.
    Do you mean in accuracy? I see that Legolas bodyguard = Sindar archers and Hobbit bodyguard = Hobbit archers in accuracy. Not sure about Aragorn though.

    Quote Originally Posted by Point Blank View Post
    ... in next update, most Elven units receive a +0.0075 accuracy bonus due to exceptional eyesight, and possibly a +10m range addition as well.
    Sweet. Looking forward to seeing that new animation too.
    Last edited by Withwnar; June 03, 2010 at 01:28 AM.

  18. #18

    Default Re: Arrows/Projectiles - Fire, Rain, Accuracy, Range, ...

    Incredible detail! Does snow have the same effect as rain?

  19. #19
    Withwnar's Avatar Script To The Waist
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    Default Re: Arrows/Projectiles - Fire, Rain, Accuracy, Range, ...

    Hmmm. I haven't tried it. Rain-affected is driven by the TXT file attribute affected_by_rain; there's no affected_by_snow equivalent (not for projectiles anyway). Does the engine class snowing as raining? I don't know.

    EDIT: added Snow & Fog to post #2. Snow appears to affect arrows but I'm not certain.
    Last edited by Withwnar; June 04, 2010 at 06:29 AM.

  20. #20

    Default Re: Arrows/Projectiles - Fire, Rain, Accuracy, Range, ...

    Quote Originally Posted by Withwnar View Post
    Hmmm. I haven't tried it. Rain-affected is driven by the TXT file attribute affected_by_rain; there's no affected_by_snow equivalent (not for projectiles anyway). Does the engine class snowing as raining? I don't know.

    EDIT: added Snow & Fog to post #2. Snow appears to affect arrows but I'm not certain.

    Does night affect shooting as well? As an aside, if you select a night battle and don't start the battle immediately (choose wait.. 3...2..1 etc) it seems to change to daytime. Is it still counted as a night battle then? Some battles seem to occur at sunrise or sunset - I wonder if there's a "sun in your eyes" effect?

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