What I like most about strategy games is being able to kill loads of units with few losses.
My strategies in RTW and M2TW has always been based on using armies that can defeat most other armies of the same size, with hardly any losses at all. The important point is that the other army should be equal in terms of size and quality, using loads of superior units is "too easy" and not to the point. Also important is it that no special elements like bridges should be needed.
Several elements of such an army are obviously helpful:
One is to cause mass rout as quickly as possible.
Another element is to use a lot of ranges weapons, as they can kill without taking losses.
Another important element is to have high defense units take enemy fire, and high damage units deliver the blows.
Yet another very important element is to use flanking a lot.
If you combine these you can get an army that accomplish the goal I stated without having to resort to bridges, siege defence etc.
One obvious solution is to use nothing but mounted archers/crossbow/firearms, but I spend too much time pausing and micromanaging the troops.
One army combination that works well for battles of equal size and most fields is: 1 third ranged, 1 third defensive spear and one third cav on a small slope. The archers/crossbows are placed behind one another, with the spear in front. The archers/crossbows will cause moral loss, and when the enemy attacks spearmen, the downhill charging cavalry will make any unit rout. The horses go pick up routing enemies. Killing enemy general is easy with loads crossbows, and makes the routing even more likely.
I have won "fair" battles loosing 5% of my units this way. Cav militia is perfect, as they count as "cheap" units but cause as much fear. The downside is that it needs at least a small slope, so that archers and crossbows doesnt shoot straight into the air, and to make the cav charge more painful. Another weakness is against enemies that have a lot of catapults. Works very well with any faction that has good ranged units, especially italian ones.
CAV_ARCHERS_CAV_ARCHERS_CAV
CAV_ARCHERS_CAV_ARCHERS_CAV
____ARCHERS______ARCHERS____
____SPEARS_______SPEARS_____
^^^^^^^^^^^^^^^^^^^^^
ENEMYENEMYENEMYENEMYENEMY
What I am looking for is other army composition that will be equally successful in winning battles against AI with minimal losses, but "small enough" for the enemy to attack them volountarily or to get "heroic victories".




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