Is there any information that describes the differences in these or other artillery modes? I'm just wondering why I would want to research Quicklime when I already have Carcass as an option.
Thanks
Is there any information that describes the differences in these or other artillery modes? I'm just wondering why I would want to research Quicklime when I already have Carcass as an option.
Thanks
nm I'm an idiot
Here's a link
Last edited by Ashu-Siralis; May 21, 2010 at 11:30 AM.
Quicklime is basically an upgraded version of carcass. It does more damage and spreads over a larger area.
Percussion shells are an upgrade of explosive shells, which do more damage and don't explode in mid-air.
In my experience, explosive/percussion do more damage than carcass/quicklime, but are a lot less accurate, and for that reason, I mostly use quicklime.
Hope that helps.
And quicklime is far more damaging to the morale. So it's great right before a fire fight. In Napoleon, I believe the gas does more damage.
Throw them away and use Explosive, pretty fireworks.![]()
"Courage is doing what you're afraid to do. There can be no courage unless you're scared."-- Eddie Rickenbacker (1890-1973)