Re: Newbie question on technology deals
I generally try to avoid trading tech for tech since that would seem to be setting myself up for a fall, but are there technologies it is safer to offer?
Well-if you want to stay safer, don't give them military techs, but any tech will help a nation.
One other question, if you'll indulge me; although this may be more of a modding issue. In previous TW games I recall there were ways (either by cheat code or editing files) to change building/recruitment times. I'm not necessarily after "complete all queued buildings instantly", but it would be nice to have troops appear a bit more quickly than they do. A full year to produce 240 line infantry doesn't seem reasonable.
Normal Line Infantry only take one turn to train IIRC-ie 6 months in game terms. There are mods that increase the number of turns per year-personally (with DMUC), I use four turns per year, which has slightly more realistic timings in my view.