
Originally Posted by
dvk901
The rebellion is written to be random because if it weren't, then the consequent times you played a campaign you would just know what was going to happen.....and you could likely prepare, or it would just be even 'more' irritating. Let's say that all of Spain rebels one time, all of Africa, all of Greece, all of Gaul.......I suppose that would be OK. And that could be random based on the area, and perhaps have it be a stronger rebellion?
But, in reading about the 'Year of the Four Emperors'....which this rebellion attempts to kinda simulate...you have a case where the whole Empire was thrown into chaos. It's hard to simulate that in RTW without using four factions, and there is the issue of the AI actually NEEDING cities to be able to recruit units to oppose you. Otherwise, you just have a bunch of rebel armies running around that may or may not fight you. Without a 'vested interest' (meaning cities to hold) the AI has a tendency to pack up and run to wherever it HAS a vested interest.
The other problem is that the script has now to know whether you actually HOLD an entire region where a rebellion would even bother you. It's based on conquering a certain number of regions 'anywhere', and randomly picks regions from areas you actually control. If it were written to be based on holding 'x' amount of regions and 'all the regions of an area', it would really, IMHO, get very complicated script-wise.
Personally, although I've had no time to actually face that particular dilemma, (which TBH looks pretty scary on the face of it) I like the randomness of it, and the fact that you have to put all your conquest plans on hold to retake your Empire. The fact that there is no implied 'reason' for the rebellion....as in, your people seemed happy in area 'x', why did they have to rebel?.....really isn't a valid objection, I don't think. When did the 'people' in the Roman Empire ever have a choice about who was Emperor, or whose side they were on? Happy or not, cities got sacked and people killed who were 'happy' just because they got caught on the wrong side of the argument.
The switching to auto-manage thing, unfortunately, is a known 'side-effect' of the script.....any script that would do this sorta thing.