MILDLY ANNOYED NORSEMEN
Reskined and Expanded Norse unit rosters for Stainless Steel 6.2 And Realrecuitment/realcombat[WIP]
by Snelhest

This mod is intended to reskin most Norse units in Stainless Steel, that is Norwegian and Danish units. Bear in mind that this is still work in progress or [WIP] in short, so it's not finished yet, however I'm getting close to my first release so I thought I would post this.
My goal is to create a more historically correct unit rooster for the previously mentioned factions. No norse spears wtf?! When it is known that the spear was the most common weapon in the north, is just one example. These units will have mostly kite shields as these were the most common during the time frame of the game, instead of the older styled round shields on current units.
Another point of interest is throwing weapons, these were also very common but sadly we have no such units, throwing axes is something I'm working on implementing. If I can use the animations that the TATW team uses for throwing axes these will be in. Otherwise I might go for spears instead as I'm a poor animator.
Everything seen here is of my own make, apart from throwing axe animations if I can get to use those from the creators.
What Versions is this for?
I'm planing in making this for SS 6.2 and up, as well as RR/RC.
Apart from that it is also intended to improve the look of many units, at least from my perspective.
These screens are not rendered with normal maps so they will look quite a bit better when in game.
Maya doesn't run normal maps natively and making a displacement map for just a quick render, well I suppose I could do it but it would be a waste of time. 
Images
Viking landsmen/Norse swordsmen, completely new model and texture here, 90% done with textures.
Höggspjothirdsmen, a completely new unit armed with a höggspjót, a polearm kinda like a mixture between a sword and a spear. Similar in function to a halberd.
Update: 16th May.
Some varieties of helmets, will add some different colored versions for some diversity.
Update: 18th May.
First Ingame image! Viking raiders Light mail( Only half the units have the texture(
) rest have an oldcloth texture but never mind that. Heads are still to be rextextured and shields replaced with kite shields.
Update: 19th May.
Light mail texture finished, this skin should fit perfectly with the RR/RC "partial light mail" upgrade. Note the shield textures are not mine and credits go their creators. Though as said earlier they will be replaced before release. Currently acting as place holders.
And a new version of it, better look at least I would say, mixture of mail, scale, and leather.
Update: 29th June
Long time since last update, but getting near now. This is very close to the way I want it to look. Just a few small tweaks.
Update.
Round shield for poorer quality infantry, thought these would use a old styled round shield. Might post some texture variations on this, Norwegian textures are about done, doing Danish and neutral versions.
Update.
A finished variation of the Landsmen/Hirdsmen.

Pretty much finished spear man.
Completed
- Light mail textures.
- Heavy mail
- Shields
- Facial textures/other body parts
- New helmets.
- Landsmen/Hirdsmen modells
- Weapons.
In the works.
- Unit cards
- Unit descriptions
- Implement into game!
And relase!
Hope You like what you see. First version will be only with units shown above, and newer versions will come as I complete the units.