Just a question, and it does not mean any disrespect.
I was wondering why didn't you all put a Hannibal script in here? There would be no repercussions to any gameplay or making this game run on tracks. All it could be is putting a general into the Carthaginian army, at the age of sixteen named Hannibal. He could have no army, but he should have the ability to become a great general... if you wish it. If there is already one, I'm sorry for not seeing it. It could fit many role playing fans, and it wouldn't harm anyone just playing for conquest. There is many historical generals in the game, so why not? Maybe even a Hamilcar script?
Next one, the unit rosters are great, I love them. But with so little factions, why not go more in depth? For example, you could go a little more in depth with the Iberians and Italians. Maybe the Africans too, but those aren't too much of a concern. I will start with the Iberians first. There were many Iberian tribes on the peninsula of Iberia...Ya'll know that. So, why shouldn't there be units that stand for these small factions. Units such as, Turdetani, Oretani, Vaccaei, Carpetani, and Ilergetes. These tribes could be easily represented. I'm not saying new models, just recolor some, and change shield designs, and maybe weapons and armor. I just see how much this small, but very fun and historically correct mod has to offer. Then to move to the Italians. I think you could do more with them too, not like the Iberians, but adding more heavier or lighter infantry units. Such as Samnite skirmishers, heavy infantry, and so on. Also, where are the Extradorinarii?
Again, this means no disrespect. I'm very grateful that I get to play such a mod, and I thank you all. I love the Punic Wars, and this mod is one of, if not, the only that does great justice to those wars. I would really like to hear you all's thoughts on these ideas.
Thanks for you all's time.




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