I still haven't seen the dollar value attached to these guys, but I definitely did not enjoy fighting them. It kind of reminded me of playing MTW 1 back in the day when a general would just have way too many traits affecting his healthpoints and defense, so that one guy took 500 people and 5 minutes to kill. I kind of had the same thing happen with the spartans. I understand they're supposed to be hardened warriors in the best kit, but it was pretty absurd. They were being mobbed mostly by principes w/ armor and weapon upgrades, hundreds, from all directions, and it still took an absurd amount of time. Seems like they may be overpowered. It was like fighting an elephant or something, literally, from vanilla RTW.
Also, what is the significance of the "heavy" and "light" weapon traits? I noticed that a bunch of the higher level Romani troops (the samnite guys) seem to have inferior stats to the cheaper, lower upkeep Principes, and that I don't have access to any heavier, more elite infantry. Am I wrong about this? Is a reform going to trigger?
Really, really enjoying this mod, by the way. I've taken Carthage, northern Italy, Sicily and am now moving onto the choicest parts of Greece. This really is a fantastic mod in most every regard, and I'd like to also compliment the people in charge of the music, particularly the more understated stuff.




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