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    Default Question for Soul or anyone with modding knowledge

    Hey Soul I was tryin to add an emerging hero for Ireland. His name is Conor O'Dea. I used this script and got it to work temporarily.
    Spoiler Alert, click show to read: 
    monitor_event FactionTurnStart FactionType ireland
    and I_TurnNumber >= 540
    and DiplomaticStanceFromFaction england = AtWar

    spawn_army
    faction ireland
    character Conor O'Dea, named character, age 16, x 137, y 288, family, portrait brian, battle_model Oneill_General, ;command 1, chivalry 1, loyalty 1, piety 1
    traits GoodCommander 4 , Energetic 1 , PublicFaith 3 , TouchedByTheGods 3 , Upright 1 , Just 1 , HaleAndHearty 1 , ContentGeneral 3 , NaturalMilitarySkill 2, Loyal 4, Hatesengland 1


    unit Lords Retinue exp 9 armour 1 weapon_lvl 1

    However, I went into a battle and now my units cannot be seen on the bottom of the screen. Doesn't matter which army I use.
    Spoiler Alert, click show to read: 


    In another post of someone trying something similar it mentioned these files to edit, they were changing skins and models i believe as well.
    Spoiler Alert, click show to read: 
    descr_events
    descr_strat
    names.txt Added the name Conor and O'Dea. Tried to reload original still had the problem
    descr_names.txt Added the name Conor and O'Dea. Tried to reload original still had the problem
    names.txt.bin (Also, don't actually know how to edit that one) Someone said to delete it and i did. Tried to reload original still had the problem
    export_descr_unit
    battle_modeldb

    The files in red are all I believe I have changed along with the campaign script
    I'm reinstalling now, but if you could explain what I have done wrong or which files I need to edit to get Conor O'Dea to spawn in 1315 just under Galway, I would appreciate it. I swear I had it working and I tested it to spawn turn 1 with a stack and I took dumfries. Everything workled fine. Name appeared correctly and I could select units in battle from the unit menu. This is why I don't try to mod so much


    OK i've been fooling around tryin to figure this out. Now my problem is when I put this entry into the script
    Spoiler Alert, click show to read: 
    monitor_event FactionTurnStart FactionType ireland
    monitor_conditions I_SettlementUnderSiege Galway

    spawn_army
    faction ireland
    character Conor O'Dea, named character, age 16, x 137, y

    288, family, portrait brian, battle_model Oneill_General, ;command 1, chivalry 1, loyalty

    1, piety 1,
    traits GoodCommander 4 , Energetic 1 , PublicFaith 3 ,

    TouchedByTheGods 3 , Upright 1 , Just 1 , HaleAndHearty 1 , ContentGeneral 3 ,

    NaturalMilitarySkill 2 , Loyal 4 , Fertile 1 , Hatesengland 1


    unit Lords Retinue exp 9

    armour 1 weapon_lvl 1
    unit Horseboys exp 0

    armour 0 weapon_lvl 0
    unit Horseboys exp 0

    armour 0 weapon_lvl 0
    unit Galloglaich exp 0

    armour 0 weapon_lvl 0
    unit Galloglaich exp 0

    armour 0 weapon_lvl 0
    unit Galloglaich exp 0

    armour 0 weapon_lvl 0
    unit Galloglaich exp 0

    armour 0 weapon_lvl 0
    unit Galloglaich exp 0

    armour 0 weapon_lvl 0
    unit Galloglaich exp 0

    armour 0 weapon_lvl 0
    unit Deisi Javelinmen exp 0

    armour 0 weapon_lvl 0
    unit Deisi Javelinmen exp 0

    armour 0 weapon_lvl 0
    unit Deisi Javelinmen exp 0

    armour 0 weapon_lvl 0
    unit Deisi Javelinmen exp 0

    armour 0 weapon_lvl 0
    unit Deisi Javelinmen exp 0

    armour 0 weapon_lvl 0
    unit Deisi Javelinmen exp 0

    armour 0 weapon_lvl 0
    unit Muire exp 0

    armour 0 weapon_lvl 0
    unit Muire exp 0

    armour 0 weapon_lvl 0
    unit Muire exp 0

    armour 0 weapon_lvl 0
    unit Muire exp 0

    armour 0 weapon_lvl 0
    unit Muire exp 0

    armour 0 weapon_lvl 0

    end

    terminate_monitor

    end_monitor
    I screwed up my 4 turns per year seasons. It actually shows the winter map when starting first turn then alternate winter summer winter summer and so on. I tried to play as England to see if my army would pop up if Galway was under siege and they didnt. If I delete this entry my campaign script works perfectly... So there are my problems now... Also I found if tryin to use Gaelic Archers I had a ctd during to first end turn.
    Last edited by chris7ian; May 11, 2010 at 08:47 PM.
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

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