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  1. #1
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: DotS Progress Report

    Quote Originally Posted by Resurrection View Post
    To further update on the progress with the map (from last log of the SVN):

    Map Update: new heightmap, all proposed PSFs added, corrected locations of all settlements using their real world positions, revised rivers, updated names of regions and settlements (reference names should be final now).

    However a lot is yet ahead and its speed will depend on the speed of our researchers. If it's not sufficient I will probably open some research requests for public as well.

    Here is some compiled map featuring rivers, regions (not all borders are final yet), settlements/ports and psfs (green dots designating correct location but the actual PSF location might be slightly different due to limitations such as that PSF can't be on the river or next to each other etc.). See the attachment.
    I really love this map. I got bored so I (very sloppily) pared the regions map with the 3D render in photoshop to see how the regions aligned with the geography and I think it looks pretty cool:
    Spoiler Alert, click show to read: 
    Keep up the awesome work guys! I can't wait to see more of the map in game.
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  2. #2

    Icon7 Re: DotS Progress Report

    Quote Originally Posted by Resurrection View Post
    To further update on the progress with the map (from last log of the SVN):

    Map Update: new heightmap, all proposed PSFs added, corrected locations of all settlements using their real world positions, revised rivers, updated names of regions and settlements (reference names should be final now).

    However a lot is yet ahead and its speed will depend on the speed of our researchers. If it's not sufficient I will probably open some research requests for public as well.

    Here is some compiled map featuring rivers, regions (not all borders are final yet), settlements/ports and psfs (green dots designating correct location but the actual PSF location might be slightly different due to limitations such as that PSF can't be on the river or next to each other etc.). See the attachment.
    Amazing work . But i think Moldavia and Valachia should be 2 regions . ( Just an opinion)

  3. #3

    Default Re: DotS Progress Report

    Quote Originally Posted by blueray93 View Post
    Amazing work.
    Thanks!

    But i think Moldavia and Valachia should be 2 regions . ( Just an opinion)
    Neither existed until mid 14th century so it would be hardly justifiable...

    Mod Leader, Mapper & Bohemian Researcher

  4. #4
    JorisofHolland's Avatar Primicerius
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    Default Re: DotS Progress Report

    Awesome! + rep.
    Edit: I'll have to spread some first.
    Edit2: Did so.
    Last edited by JorisofHolland; December 02, 2010 at 12:26 PM.
    The Enemy of Human Souls
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    And was a sovereign Southern State.

  5. #5
    Recon's Avatar Decanus
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    Default Re: DotS Progress Report

    I may have a few suggestions if you could upload a bigger map, I fail to see the locations of the PSF's

  6. #6

    Default Re: DotS Progress Report

    Quote Originally Posted by Recon View Post
    I may have a few suggestions if you could upload a bigger map, I fail to see the locations of the PSF's
    It's the maximum size the map files allow. It is also PNG format so it does not suffer from scaling distortion and thus you can download it, open it in windows image viewer (or anything else) and zoom in and out freely without loss of detail.

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  7. #7
    Recon's Avatar Decanus
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    Default Re: DotS Progress Report

    Quote Originally Posted by Resurrection View Post
    It's the maximum size the map files allow. It is also PNG format so it does not suffer from scaling distortion and thus you can download it, open it in windows image viewer (or anything else) and zoom in and out freely without loss of detail.
    That worked, now which color represents the PSF's?

    BTW have norway and denmark lost a region? Třnsberg and Odense to be exact..

  8. #8

    Default Re: DotS Progress Report

    Quote Originally Posted by Recon View Post
    That worked, now which color represents the PSF's?
    green dots:

    Quote Originally Posted by Resurrection
    Here is some compiled map featuring rivers, regions (not all borders are final yet), settlements/ports and psfs (green dots designating correct location but the actual PSF location might be slightly different due to limitations such as that PSF can't be on the river or next to each other etc.). See the attachment.
    Black dots are settlements, white dots are ports or spring of rivers.

    BTW have norway and denmark lost a region? Třnsberg and Odense to be exact..
    Yes.

    Mod Leader, Mapper & Bohemian Researcher

  9. #9
    Subuatai de Bodemloze's Avatar No rest for the wicked
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    Default Re: DotS Progress Report

    Is that the final version Res? I will restart the flash map then...

  10. #10
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: DotS Progress Report

    Beautiful map, although I'm surprised that Hungary is still two regions, I would have thought you would have split it into three between Esztergom and Varad or something. I'm also surprised that Wallachia and Moldavia are one region, what was your reasoning for this?
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  11. #11

    Default Re: DotS Progress Report

    Quote Originally Posted by \Vazul's Ghost/ View Post
    Beautiful map
    Thanks.

    , although I'm surprised that Hungary is still two regions, I would have thought you would have split it into three between Esztergom and Varad or something.
    dome from Magyar mod suggested to split the Hungary into two regions (Magyarország under Székesfehérvár and Erdély under Gyulafehérvár). Hungary however starts with three provinces (Croatia) even if not with full control of all PSFs in the third. We don't question research coming from ultimate authorities in given matters. There would be no justification for splitting Hungary further since it apparently was very centralized except for few power-struggles/civil wars which divided the land but only briefly.

    I'm also surprised that Wallachia and Moldavia are one region, what was your reasoning for this?
    Both Wallachia and Moldova were created in late 14th century and it would be extremely anachronistic to have them as provinces already in 1080. The matter is very very complicated since the region between 11th and 14th century included several ethnicities (Pechenges, Vlachs...) and there is no evidence that any of them was predominant since there was no state - not even a proto-state - established prior to Romanian Principalities in 14th century. The region with it's borders in DotS is more or less product of surrounding regions and their historical borders and will be called Ţeara Rumânească under Câmpulung.

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  12. #12
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: DotS Progress Report

    Quote Originally Posted by Resurrection View Post
    dome from Magyar mod suggested to split the Hungary into two regions (Magyarország under Székesfehérvár and Erdély under Gyulafehérvár). Hungary however starts with three provinces (Croatia) even if not with full control of all PSFs in the third. We don't question research coming from ultimate authorities in given matters. There would be no justification for splitting Hungary further since it apparently was very centralized except for few power-struggles/civil wars which divided the land but only briefly.

    Both Wallachia and Moldova were created in late 14th century and it would be extremely anachronistic to have them as provinces already in 1080. The matter is very very complicated since the region between 11th and 14th century included several ethnicities (Pechenges, Vlachs...) and there is no evidence that any of them was predominant since there was no state - not even a proto-state - established prior to Romanian Principalities in 14th century. The region with it's borders in DotS is more or less product of surrounding regions and their historical borders and will be called Ţeara Rumânească under Câmpulung.
    All good points there. Funnily enough my main reason for suggesting three regions was because that's what dome and csatadi did in Magyar mod, and I figured if they did it it must be because it accurately represented Hungary at the time. True though; Hungary was VERY centralized, divided into over 60 regions equivalent approximately to shires and managed by rulers of little overall authority. However I'm a bit concerned that Hungary will essentially consist only of Esztergom (presumably) when historically there are a few other cities that were extremely significant at this time like Poszony, Veszprém, Győr, Eger, Pécs and Kalocsa to name a few (apart from Poszony all of these were the seats of diocese as well). I mean I figured at least one of these would be represented, BUT I am not one to question the DOTS team; I mean you guys are doing a fantastic job so I'm sure these things have been taken into consideration.

    Regarding Wallachia and Moldova, that's very true and I'm glad you've taken it into account. Out of curiosity what would be the capital of this region?
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  13. #13

    Default Re: DotS Progress Report

    Quote Originally Posted by \Vazul's Ghost/ View Post
    However I'm a bit concerned that Hungary will essentially consist only of Esztergom (presumably) when historically there are a few other cities that were extremely significant at this time like Poszony, Veszprém, Győr, Eger, Pécs and Kalocsa to name a few (apart from Poszony all of these were the seats of diocese as well). I mean I figured at least one of these would be represented, BUT I am not one to question the DOTS team; I mean you guys are doing a fantastic job so I'm sure these things have been taken into consideration.
    All of those will be in as PSFs and more. As for the division according to dome Hungary could be divided otherwise if the timeframe was shorter and started later to justify it somewhat. But for 1080-1453 Hungary and Transylvania are only valid regions. If we included one other we would compromise the whole system since any region would be lesser division (as you correctly point out) and we don't have slots for extra 60 regions just for Hungary of course. :-) But don't worry that it would weaken the faction. If anything it makes it stronger as it will be less prone to rebellions and less management while retaining the same potential. Via tech-tree we can influence recruitment slots, income etc. and what elsewhere may require 3 regions in Hungary will take just one. It all depends on what we wanted to achieve for particular faction and best way to represent it - in case of Bohemia and Hungary it's centralism (as is historically correct) and for say France and Poland it's decentralisation with more regions but many of them autonomous and with less potential.

    Regarding Wallachia and Moldova, that's very true and I'm glad you've taken it into account. Out of curiosity what would be the capital of this region?
    Campulung as I have already said :-)
    Last edited by Resurrection; December 06, 2010 at 05:51 AM.

    Mod Leader, Mapper & Bohemian Researcher

  14. #14
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: DotS Progress Report

    Quote Originally Posted by Resurrection View Post
    All of those will be in as PSFs and more. As for the division according to dome Hungary could be divided otherwise if the timeframe was shorter and started later to justify it somewhat. But for 1080-1453 Hungary and Transylvania are only valid regions. If we included one other we would compromise the whole system since any region would be lesser division (as you correctly point out) and we don't have slots for extra 60 regions just for Hungary of course. :-) But don't worry that it would weaken the faction. If anything it makes it stronger as it will be less prone to rebellions and less management while retaining the same potential. Via tech-tree we can influence recruitment slots, income etc. and what elsewhere may require 3 regions in Hungary will take just one. It all depends on what we wanted to achieve for particular faction and best way to represent it - in case of Bohemia and Hungary it's centralism (as is historically correct) and for say France and Poland it's decentralisation with more regions but many of them autonomous and with less potential.
    Excellent. I presume you guys are going to fiddle with the PSFs to make them more dynamic? (Apologies if you have written an answer in this forum already, I have glandular fever and honestly don't have the energy to check )

    Thanks for the info. It is very reassuring. +rep.

    Believe me the community really appreciates the attention you guys pay to PR.
    Last edited by \Vazul's Ghost/; December 06, 2010 at 07:19 PM.
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  15. #15

    Default Re: DotS Progress Report

    Thx for the map. And the answer is simple - not enough slots.

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  16. #16
    Hengest's Avatar It's a joke
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    Default Re: DotS Progress Report

    Quick update guys. We will probably update the opening post with more precise info in the next few weeks.
    I have been absent for about 8 weeks in which time the other mod leaders have made a massive organisational overhaul of our forums and our in-house progress checklist which makes things a lot more streamlined.
    I can't emphasise enough to you how much organisation has been essential to this mod through the years, you can possibly imagine that with the scope of the project and the size of the team (well over a 100 members) this has been a nightmare, but an extremely important ongoing process.
    Anyway, we have pretty much done all 2d art /menus, loading screens and User Interfaces, Faction Symbols and Banners and all Music.

    • The map is possibly 90% done, although Resurrection will probably tell I'm wrong there!
    • We have just started work on the EDU (units coding)
    • The EDB (tech tree) is quite advanced but needs a lot of organising and refining
    • We have done something on traits/titles coding but we still have a way to go with research there
    • Most researchers are currently tasked with writing reports for each region, this is for a new feature which will give us a unique indestructible building for each region which in turn will give unique bonuses to the controlling faction
    • Researchers are also tasked with writing faction introductions
    • We have an intro movie in the works
    • We are almost done with character names research which is now implemented and about 50% of family trees coded in
    • We probably have a lot of research to do for historically correct start date (position of characters, armies, city tech levels etc) No coding yet but some population levels.


    Naturally this doesn't take into account the massive amount of work we have completed: research, campaign script, the map and Sumskilz's and Pacco's units.
    Last edited by Resurrection; December 29, 2010 at 05:51 PM. Reason: Correcting some stuff regarding the progress in various areas.

  17. #17

    Default Re: DotS Progress Report

    The music is almost totally done too.

  18. #18

    Default Re: DotS Progress Report

    I was wondering what's the size of the mod now and what will it be in the end because i think it's a massive mod

  19. #19

    Default Re: DotS Progress Report

    Quote Originally Posted by slayer92 View Post
    I was wondering what's the size of the mod now and what will it be in the end because i think it's a massive mod
    Some 2gb now but we don't have yet most of new units and some 2D Art is still missing so it can be well over 4gb when all is properly finished. Media stuff is demanding as hell! But don't worry - aside from using classic donwload including torrents we will provide access to our SVN for anyone which means easy download, maintain and update of the mod right from the source for the price of little higher overall size though.

    Mod Leader, Mapper & Bohemian Researcher

  20. #20
    Subuatai de Bodemloze's Avatar No rest for the wicked
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    Default Re: DotS Progress Report

    Just a quick teaser image...

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