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Thread: DotS Progress Report

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  1. #1

    Default Re: DotS Progress Report

    Quote Originally Posted by Cae View Post
    What happened to the map blog?
    I am working on the map but only very slowly recently so I have no full area to show yet.

    Mod Leader, Mapper & Bohemian Researcher

  2. #2
    metsikhovne's Avatar Semisalis
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    Default Re: DotS Progress Report

    any progress/

  3. #3
    Hengest's Avatar It's a joke
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    Default Re: DotS Progress Report

    Family trees are nearly done, just final testing. The tech tree is going very well, nearly done I think. Not sure about the units yet.

    The titles are being coded, was a slight delay there. Ancillaries will probably get done at the same time I think.

    Haven't had any response about the guilds yet.

    I'm unsure about PSF income and pretty much anything map related since I've kind of abandoned Resurrection to deal with all that himself I'm afraid.

    One big thing which has just appeared is that we REALLY need someone to assign pictures to the tech tree. We have all the pictures we need, we just need someone to do it.

    So we are about a month or two behind schedule now actually. But we are about 95% done. Once all that stuff above is done we will release the mod to beta testers, whilst we iron out any small glitches that appear- I'm not sure if all the descriptions for things are done- I'm supposed to be doing that, and I'm just really not focussed right now. So here's a note to self.

    Right, think that's about it. Sorry for the delay but things are looking pretty good anyway.

  4. #4

    Default Re: DotS Progress Report

    Quote Originally Posted by Hross View Post
    ....beta testers.....
    *pickmepickme*

    This person who could help you assigning pictures, would they need to have any particular knowledge or is it simple?
    Last edited by mynameisowen; September 27, 2011 at 02:47 PM.
    Looking forward to Dominion of the Sword
    PSN ID: mynameisowen; add me if you play GT5 or Battlefield.

  5. #5
    Hengest's Avatar It's a joke
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    Default Re: DotS Progress Report

    Quote Originally Posted by mynameisowen View Post
    *pickmepickme*

    This person who could help you assigning pictures, would they need to have any perticular knowledge or is it simple?
    WE'D LOVE YOUR HELP!

    To add images you need to do the following:

    Buildings

    1) Go to the 'mods\dots\data\ui' folder.

    2) Click on one of the culture folders, such as southern_european.

    3) Click on the 'buildings' folder.

    4) Add the 72 by 62 pixel picture and name it in the following format #[culture]_[building name]. Replace [culture] with the faction's culture and [building name] with the building's name, for example "#southern_european_militia_barracks".

    5) Add the 300 by 245 pixel picture and name it in the following format #[culture]_[building name]_constructed. Replace [culture] with the faction's culture and [building name] with the building's name, for example "#southern_european_militia_barracks_constructed".

    6) Repeat for all buildings.

    7) Copy all the 72 by 62 pixel pictures into the 'construction' folder.

    8) Repeat for all cultures.

  6. #6
    Foederatus
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    Default Re: DotS Progress Report

    Quote Originally Posted by Hross View Post
    Family trees are nearly done, just final testing. The tech tree is going very well, nearly done I think. Not sure about the units yet.

    The titles are being coded, was a slight delay there. Ancillaries will probably get done at the same time I think.

    Haven't had any response about the guilds yet.

    I'm unsure about PSF income and pretty much anything map related since I've kind of abandoned Resurrection to deal with all that himself I'm afraid.

    One big thing which has just appeared is that we REALLY need someone to assign pictures to the tech tree. We have all the pictures we need, we just need someone to do it.

    So we are about a month or two behind schedule now actually. But we are about 95% done. Once all that stuff above is done we will release the mod to beta testers, whilst we iron out any small glitches that appear- I'm not sure if all the descriptions for things are done- I'm supposed to be doing that, and I'm just really not focussed right now. So here's a note to self.

    Right, think that's about it. Sorry for the delay but things are looking pretty good anyway.

    Take time that you need men. I love you anyway

  7. #7
    jfw98's Avatar Laetus
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    Default Re: DotS Progress Report

    Can't wait for them Mod! I'd be willing to help in any way i could to get this thing done faster. Beta tester or doing anything else time consuming that needs to get done.

  8. #8
    Hengest's Avatar It's a joke
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    Default Re: DotS Progress Report

    Funny thing I saw the other day, we just broke our 666th build of the mod folder!
    We're now on build 668, with a size of 11.4 GB although 1GB is actually just bonus material and 3.3GBs are the cinematics.

  9. #9

    Default Re: DotS Progress Report

    Quote Originally Posted by Hross View Post
    Funny thing I saw the other day, we just broke our 666th build of the mod folder!
    We're now on build 668, with a size of 11.4 GB although 1GB is actually just bonus material and 3.3GBs are the cinematics.
    Wow! Can't wait to try it.
    Shogun 2, no thanks I will stick with Kingdoms SS.

  10. #10
    dowdpride's Avatar Decanus
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    Default Re: DotS Progress Report

    i just realized that this mod is going to be bigger then the game itself... original and kingdoms combined!

  11. #11

    Default Re: DotS Progress Report

    Dear,

    My hope for this mod is growing bigger everyday, twice the size for Shogun 2. Though considering the history of how this mod is coming to life, I believe it has already surpassed Shogun 2 at this point in ways more than one.

  12. #12
    karaislam's Avatar Vicarius
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    Default Re: DotS Progress Report

    i am up for beta testing.

  13. #13

    Default Re: DotS Progress Report

    I have a great computer for any MW2 mod so you can count on me.

  14. #14

    Default Re: DotS Progress Report

    That seems pretty simple. I have a lot of free time lately and would love to help. Approximately how many pictures are we talking here?

  15. #15
    Hengest's Avatar It's a joke
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    Default Re: DotS Progress Report

    Quote Originally Posted by Biowulf View Post
    That seems pretty simple. I have a lot of free time lately and would love to help. Approximately how many pictures are we talking here?
    There's probably about 500 buildings, but as for resizing you can do this with one click to do the whole lot in one go http://bimp-lite.en.softonic.com

    email me at rossalexdowning gmail.com and we can get you started. You'll need to register at piqshare.com

  16. #16

    Default Re: DotS Progress Report

    Quote Originally Posted by Hross View Post
    There's probably about 500 buildings, but as for resizing you can do this with one click to do the whole lot in one go http://bimp-lite.en.softonic.com

    email me at rossalexdowning gmail.com and we can get you started. You'll need to register at piqshare.com
    Ok, all done. Can't wait!

  17. #17
    tobi_808's Avatar Civis
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    Default Re: DotS Progress Report

    I can't believe, that I finally really get the chance to play something, that will more than equal an Empire or Shogun,
    or better - actually deserve the title Total War, not as Shogun 2 :| ...

    Thank You Guys for all the effort, ideas and hard work you put into this great project.
    It feels good to know, that it's not all too long untill you can enjoy a whole new Milestone in Total War modding, mhhmm ...
    Will be the first Total War Experience for me since Darthmod for Empire since 1 year ago.

  18. #18

    Default Re: DotS Progress Report

    Cant Wait @!!!

  19. #19

    Default Re: DotS Progress Report

    I also have some time over, at least today and tomorrow so i can add some images if you need the help!

  20. #20
    Hengest's Avatar It's a joke
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    Default Re: DotS Progress Report


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