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Thread: What is the trick to moving units long distances on the campaign map?

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  1. #1

    Default What is the trick to moving units long distances on the campaign map?

    Sometimes I can order a unit to move a long distance (i.e. Spain to the Netherlands) and they'll move closer each turn until they get there.

    Sometimes they won't...I'll end a couple of turns and check to see if they've arrived and they would still be back in their starting position.

    Is there a trick to getting them to do it every time?
    Quote Originally Posted by Copperknickers View Post
    "whatchutalkinboutwillis!?"

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  2. #2
    eXistenZ's Avatar Praeses
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    Default Re: What is the trick to moving units long distances on the campaign map?

    Not sure what you mean. When you select a target outside the green area he will do multiple turns over it. Offcours if he has been blocked, the movement goes to waste. that's why i always move my troops on my own, and don't let the AI handle long journey's.

  3. #3
    dutch81's Avatar Senator
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    Default Re: What is the trick to moving units long distances on the campaign map?

    eXistenZ is probably right you got blocked somewhere early on and that cancelled the move ... now when that happens you will get a message to inform you this happened but they are easy to glance over and not react to it right away so it gets lost in the shuffle.

    Sorry no tricks here ... lol.

  4. #4

    Default Re: What is the trick to moving units long distances on the campaign map?

    I'm definitely not getting blocked.

    For example I'll have a unit standing in Spain...I'll order them to go to the Netherlands, I can see the different colored arrows showing how many moves it'll take, and they'll move to the edge of the Spain/France border...

    End a couple of turns...

    They'll still be standing at the Spain/France border.

    It's the same with ships...sometimes they'll move each turn sometimes they won't.
    Quote Originally Posted by Copperknickers View Post
    "whatchutalkinboutwillis!?"

    Whos Willis?

  5. #5

    Default Re: What is the trick to moving units long distances on the campaign map?

    Never seen that, except for when a path is blocked, then they just sit.

    Honestly, I only move armies one turn at a time, as I'm convinced that the CAI cheats by looking at where I am planning to move in future turns. Paranoid? Yes please.

  6. #6
    eXistenZ's Avatar Praeses
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    Default Re: What is the trick to moving units long distances on the campaign map?

    Quote Originally Posted by P|A|ntZ View Post
    Never seen that, except for when a path is blocked, then they just sit.

    Honestly, I only move armies one turn at a time, as I'm convinced that the CAI cheats by looking at where I am planning to move in future turns. Paranoid? Yes please.
    Well, i'm not paranoid , but i still only move them one turn at a time, just to be safe and avoid being blocked.

  7. #7

    Default Re: What is the trick to moving units long distances on the campaign map?

    So is everyone saying if they try to move a unit multiple turns they make all the moves every time? Not counting the times the unit gets blocked.

    I thought it was a trick to it because once I started really paying attention, the weirdness of it only grew.

    For example, in one instance I specifically wanted to see if a missionary was going to make all his moves so I decided to check on him every turn...

    He made the initial move but didn't move the second time I ended the turn...but he did move the third time...

    That made me think maybe they move every other turn, but that didn't make sense...

    I then started thinking it's dependent on the type of unit (i.e. missionaries won't do it, etc)...

    I finally decided to ask the question after trying to move a general who didn't make his second move. When I selected the unit, after ending the turn, the arrows showed up showing where he was going including the green arrow indicating he still had movement points (he had them because he didn't make the second move)...
    Quote Originally Posted by Copperknickers View Post
    "whatchutalkinboutwillis!?"

    Whos Willis?

  8. #8

    Default Re: What is the trick to moving units long distances on the campaign map?

    Hmm I only remember having problems when someone gets blocked - otherwise, they move after the end turn button gets pushed.

    -HD

  9. #9

    Default Re: What is the trick to moving units long distances on the campaign map?

    Make sure you're starting counting turns at the right time. It can happen easily. For instance, if you moved your agent at the beginning of your turn, and still had the red/blue/yellow path, then you went about doing other things. End Turn button. The agent won't move now, as he's already moved his full allotment for that turn. You do an entire other turn. At the end of that next turn End Turn button, and he'll do his first auto move.

  10. #10

    Default Re: What is the trick to moving units long distances on the campaign map?

    Quote Originally Posted by P|A|ntZ View Post
    Make sure you're starting counting turns at the right time. It can happen easily. For instance, if you moved your agent at the beginning of your turn, and still had the red/blue/yellow path, then you went about doing other things. End Turn button. The agent won't move now, as he's already moved his full allotment for that turn. You do an entire other turn. At the end of that next turn End Turn button, and he'll do his first auto move.
    I think I understand what you're saying...

    It still seems like sometimes units move on consecutive turns.

    For example:

    I recruit an agent. He shows up.

    I click on him and tell him to go from Netherlands to Spain. He moves.

    End turn.

    He moves again <--- this is what you're saying doesn't/shouldn't happen, right?

    You're saying the agent won't move at the end of the same turn he was created, because I already moved him, but will move at the end of the turn after he was recruited, right?
    Quote Originally Posted by Copperknickers View Post
    "whatchutalkinboutwillis!?"

    Whos Willis?

  11. #11

    Default Re: What is the trick to moving units long distances on the campaign map?

    Quote Originally Posted by morteduzionism View Post
    I think I understand what you're saying...

    It still seems like sometimes units move on consecutive turns.

    For example:

    I recruit an agent. He shows up.

    I click on him and tell him to go from Netherlands to Spain. He moves.

    End turn.

    He moves again <--- this is what you're saying doesn't/shouldn't happen, right?

    You're saying the agent won't move at the end of the same turn he was created, because I already moved him, but will move at the end of the turn after he was recruited, right?
    Bingo!

  12. #12
    dutch81's Avatar Senator
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    Default Re: What is the trick to moving units long distances on the campaign map?

    Well I move agents long distances and usually don't watch them much but on occasion they get blocked ... but otherwise long moves over land and sea work fine for me ... not sure what the problem is.

    Do you have military access to France?

  13. #13

    Default Re: What is the trick to moving units long distances on the campaign map?

    They would tell you in the announcements when you are blocked, I think. If that's true, then read the announcements carefully...
    What the hell happened to this WORLD?

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