View Poll Results: Favorite faction to play as so far?

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  • Mordor

    22 6.18%
  • Gondor

    80 22.47%
  • Rohan

    24 6.74%
  • Isengard

    31 8.71%
  • Rhun

    13 3.65%
  • Dale

    14 3.93%
  • Balchoth

    5 1.40%
  • Variags

    7 1.97%
  • Harad

    6 1.69%
  • Eriador/Men of the West

    33 9.27%
  • Reunited Kingdom

    33 9.27%
  • Beornings

    8 2.25%
  • Dwarves of Erebor

    24 6.74%
  • Dwarves of Ered Luin

    8 2.25%
  • Orocarni Dwarves

    25 7.02%
  • High Elves

    41 11.52%
  • Galadhrim Elves

    26 7.30%
  • Mirkwood Elves

    20 5.62%
  • Avari Elves

    31 8.71%
  • Dunlendings

    6 1.69%
  • Corsairs and Outlaws

    11 3.09%
  • Orcs of the Misty Mountains

    5 1.40%
  • Orcs of Gundabad

    5 1.40%
  • Brood of Ancalagon

    6 1.69%
  • Brood of Glaurung

    2 0.56%
  • Brood of Scatha

    2 0.56%
  • Spawn of Ungoliant

    2 0.56%
  • Creatures of the Night

    2 0.56%
  • Creations of Eru

    10 2.81%
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Thread: Dagor Ennor (aka PCP) ~ M2TW & TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudice.

  1. #41

    Default Re: Perillicious Creature Mod

    Thrown around, not the same type, why cant it be differnt for different hits. Like a balista would make you go straight backwards, a troll would throw you a little in the air (actually that is pretty well done for me), mumakils could fling you throughout the air like the movies. Etc. Etc. I just wonder if there is options, which would make a mod like this all the better.

  2. #42

    Default Re: Perillicious Creature Mod

    I was also pretty sceptical at the beginning - but those screenshots are really encouraging! Implementing them in the TA campaign might be tricky though . . . Keep at it mate!

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  3. #43

    Default Re: Perillicious Creature Mod

    I do believe you would become a legend in these parts if you can pull this off.

    I suggest you go for a wingless dragon (drake) first, I think Smaug was the last winged dragon and he's dead.

  4. #44
    Raiven's Avatar Ducenarius
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    Default Re: Perillicious Creature Mod

    Quote Originally Posted by Hermes Trismegistos View Post
    No seriously, do you mean there should be a Sauron model (The OP already mentioned it and others (Devils_Advocate) have tried it, too)?
    http://www.twcenter.net/forums/showt...=354678&page=3

    Take a look at KK post...they have done it

  5. #45

    Default Re: Perillicious Creature Mod

    wow this looks promising

  6. #46
    el Cid's Avatar Campidoctor
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    Default Re: Perillicious Creature Mod

    Quote Originally Posted by The Holy Pilgrim View Post
    Not if you make that Cruiser have a radius and mass in which melee units cannot reach it
    What does this mean? Does it mean that if you give a certain radius and mass to a "flying" unit it can't be attacked by melee units?

  7. #47
    axnsan's Avatar Protector Domesticus
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    Default Re: Perillicious Creature Mod

    If you give it a low radius (think of it as a "hit box") they'll have a hard time hitting it. But then you won't be able to kill it with anything

  8. #48
    alreadyded's Avatar Primicerius
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    Default Re: Perillicious Creature Mod

    The bigger it is, the more people can attack it at the same time. Large individual units don't fair so well. That is one of the reasons I am making smaller support units, so that I do not have to have a lot of the larger ones or a small amount that will get overwhelmed.

    The spiders are coming along nicely, I came up with a brilliant idea ( on accident though...) for the eight legged animation, should work out well in game.
    Last edited by alreadyded; May 09, 2010 at 04:34 PM.

  9. #49
    Ozzmosis's Avatar Domesticus
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    Default Re: Perillicious Creature Mod

    sounds good!

  10. #50
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Perillicious Creature Mod

    Can't wait to see those dragons finished. They look good!

  11. #51
    Ellin Athinaios's Avatar Campidoctor
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    Default Re: Perillicious Creature Mod

    Quote Originally Posted by alreadyded View Post
    The spiders are coming along nicely, I came up with a brilliant idea ( on accident though...) for the eight legged animation, should work out well in game.
    Sounds great! Keep it up!

  12. #52
    alreadyded's Avatar Primicerius
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    Default Re: Perillicious Creature Mod

    New screen shots in 1st post.

  13. #53
    koultouras's Avatar Πέος
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    Default Re: Perillicious Creature Mod

    excellent ....bravo alreadyded!


  14. #54
    alreadyded's Avatar Primicerius
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    Default Re: Perillicious Creature Mod

    Spent like 2 hours last night trying to get those spiders working until I gave up and went to sleep. Spent twenty minutes on it this morning and I got them working... I still don't know what I eff'd up on last night but hopefully it is fixed for good.

  15. #55

    Default Re: Perillicious Creature Mod

    wow. wonderful. But maby the should be not so totally black. A bit coulor would suit in my opinion


  16. #56
    alreadyded's Avatar Primicerius
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    Default Re: Perillicious Creature Mod

    I was just testing animations for them and decided to take a few pics. I haven't skinned them yet, those are Balrog skins. Though I do plan on making them black and gray with hints of color and maybe some colored designs. At any rate the spider models need more detailed work and the skins haven't even been started yet. I think the Balrog skin works well enough for now, it definitely looks better than the elephant skin does on all my dragons so it is not a priority.
    Last edited by alreadyded; May 11, 2010 at 06:14 AM.

  17. #57
    axnsan's Avatar Protector Domesticus
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    Default Re: Perillicious Creature Mod

    OK I take my words back. You're obviously not one of the "overexcited idea guys" that we've had plenty of, and actually know what you're doing.

    Good job!

  18. #58

    Default Re: Perillicious Creature Mod

    Looks great.

  19. #59
    JorisofHolland's Avatar Primicerius
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    Default Re: Perillicious Creature Mod

    You're a genius - or at least a skilled modeller.

    I would give you +rep if you didn't say you don't want it.
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  20. #60
    Ozzmosis's Avatar Domesticus
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    Default Re: Perillicious Creature Mod

    Great job on the spiders!
    (btw, I'm sure you probably already know this, but "perillicious" is not a real word! Perhaps you mean perilous?)

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