Hi,
i like very much to play to RTR, indeed I also appreciate roman culture in most of its forms.
I would submit some questions about army and economics, in order to understand if is possible add more realism.
(sorry if some questions have been already done in the past!!)
1) it's possible introduce a new type of movement for the military units? I mean the possibility for the units, during a fight, to step backward while keeping the face towards the enemy, without turn and offer him the shoulders.
(this tattical movement grant a correct switch with the backup unit behind, or to perform the first step for an ordinate retreat, or other strategical solution)
2) The "Legions" in mission are strictly dependent with the provisioning. It's possible introduce some mechanism which reckon with this statement? For example a bonus/malus for legions far from the street, or in an enemy, isolated region.
It's not realistic, for example, to see for years and years a legion located in the far north of the Caledonian lands, isolated, without food nor salary, miles and miles far from his country.
3) When I recruit ships from the same port, the ships appare not be able to merge in a multi-formation (if i leave the queque active it cause a CTD when the new ship try to merge with the previous). Some info related to this issue?
4)Economics: I don't understand well as the local economy of a settlement is related to the economics of the others.
For example: if a city have a goldsmith but no other city, in trade with that, have the dedicated shop for jewels, that means the first city couldn't get no benefit from the goldsmith because no one will buy it? So, the local economics is to be develop in according to the economics of all other?
Thanks
plautho
Hi,
i like very much to play to RTR, indeed I also appreciate roman culture in most of its forms.
I would submit some questions about army and economics, in order to understand if is possible add more realism.
(sorry if some questions have been already done in the past!!)
1) it's possible introduce a new type of movement for the military units? I mean the possibility for the units, during a fight, to step backward while keeping the face towards the enemy, without turn and offer him the shoulders.
(this tattical movement grant a correct switch with the backup unit behind, or to perform the first step for an ordinate retreat, or other strategical solution)
2) The "Legions" in mission are strictly dependent with the provisioning. It's possible introduce some mechanism which reckon with this statement? For example a bonus/malus for legions far from the street, or in an enemy, isolated region.
It's not realistic, for example, to see for years and years a legion located in the far north of the Caledonian lands, isolated, without food nor salary, miles and miles far from his country.
3) When I recruit ships from the same port, the ships appare not be able to merge in a multi-formation (if i leave the queque active it cause a CTD when the new ship try to merge with the previous). Some info related to this issue?
4)Economics: I don't understand well as the local economy of a settlement is related to the economics of the others.
For example: if a city have a goldsmith but no other city, in trade with that, have the dedicated shop for jewels, that means the first city couldn't get no benefit from the goldsmith because no one will buy it? So, the local economics is to be develop in according to the economics of all other?
Thanks




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